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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/ozone/platform/drm/mus_thread_proxy.h" | 5 #include "ui/ozone/platform/drm/mus_thread_proxy.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/single_thread_task_runner.h" | 8 #include "base/single_thread_task_runner.h" |
| 9 #include "base/task_runner.h" | 9 #include "base/task_runner.h" |
| 10 #include "base/threading/thread_task_runner_handle.h" | 10 #include "base/threading/thread_task_runner_handle.h" |
| 11 #include "ui/display/types/display_snapshot_mojo.h" |
| 11 #include "ui/ozone/platform/drm/common/drm_util.h" | 12 #include "ui/ozone/platform/drm/common/drm_util.h" |
| 12 #include "ui/ozone/platform/drm/cursor_proxy_mojo.h" | 13 #include "ui/ozone/platform/drm/cursor_proxy_mojo.h" |
| 13 #include "ui/ozone/platform/drm/gpu/drm_thread.h" | 14 #include "ui/ozone/platform/drm/gpu/drm_thread.h" |
| 14 #include "ui/ozone/platform/drm/gpu/proxy_helpers.h" | 15 #include "ui/ozone/platform/drm/gpu/proxy_helpers.h" |
| 15 #include "ui/ozone/platform/drm/host/drm_display_host_manager.h" | 16 #include "ui/ozone/platform/drm/host/drm_display_host_manager.h" |
| 16 #include "ui/ozone/platform/drm/host/drm_overlay_manager.h" | 17 #include "ui/ozone/platform/drm/host/drm_overlay_manager.h" |
| 17 | 18 |
| 18 namespace ui { | 19 namespace ui { |
| 19 | 20 |
| 20 namespace { | 21 namespace { |
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| 398 overlay_manager_->GpuSentOverlayResult(widget, overlays, returns); | 399 overlay_manager_->GpuSentOverlayResult(widget, overlays, returns); |
| 399 } | 400 } |
| 400 | 401 |
| 401 void MusThreadProxy::GpuConfigureNativeDisplayCallback(int64_t display_id, | 402 void MusThreadProxy::GpuConfigureNativeDisplayCallback(int64_t display_id, |
| 402 bool success) const { | 403 bool success) const { |
| 403 DCHECK(on_window_server_thread_.CalledOnValidThread()); | 404 DCHECK(on_window_server_thread_.CalledOnValidThread()); |
| 404 display_manager_->GpuConfiguredDisplay(display_id, success); | 405 display_manager_->GpuConfiguredDisplay(display_id, success); |
| 405 } | 406 } |
| 406 | 407 |
| 407 void MusThreadProxy::GpuRefreshNativeDisplaysCallback( | 408 void MusThreadProxy::GpuRefreshNativeDisplaysCallback( |
| 408 const std::vector<DisplaySnapshot_Params>& displays) const { | 409 std::vector<std::unique_ptr<display::DisplaySnapshotMojo>> displays) const { |
| 409 DCHECK(on_window_server_thread_.CalledOnValidThread()); | 410 DCHECK(on_window_server_thread_.CalledOnValidThread()); |
| 410 display_manager_->GpuHasUpdatedNativeDisplays(displays); | 411 display_manager_->GpuHasUpdatedNativeDisplays( |
| 412 CreateParamsFromSnapshot(displays)); |
| 411 } | 413 } |
| 412 | 414 |
| 413 void MusThreadProxy::GpuDisableNativeDisplayCallback(int64_t display_id, | 415 void MusThreadProxy::GpuDisableNativeDisplayCallback(int64_t display_id, |
| 414 bool success) const { | 416 bool success) const { |
| 415 DCHECK(on_window_server_thread_.CalledOnValidThread()); | 417 DCHECK(on_window_server_thread_.CalledOnValidThread()); |
| 416 display_manager_->GpuConfiguredDisplay(display_id, success); | 418 display_manager_->GpuConfiguredDisplay(display_id, success); |
| 417 } | 419 } |
| 418 | 420 |
| 419 void MusThreadProxy::GpuTakeDisplayControlCallback(bool success) const { | 421 void MusThreadProxy::GpuTakeDisplayControlCallback(bool success) const { |
| 420 DCHECK(on_window_server_thread_.CalledOnValidThread()); | 422 DCHECK(on_window_server_thread_.CalledOnValidThread()); |
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| 433 display_manager_->GpuReceivedHDCPState(display_id, success, state); | 435 display_manager_->GpuReceivedHDCPState(display_id, success, state); |
| 434 } | 436 } |
| 435 | 437 |
| 436 void MusThreadProxy::GpuSetHDCPStateCallback(int64_t display_id, | 438 void MusThreadProxy::GpuSetHDCPStateCallback(int64_t display_id, |
| 437 bool success) const { | 439 bool success) const { |
| 438 DCHECK(on_window_server_thread_.CalledOnValidThread()); | 440 DCHECK(on_window_server_thread_.CalledOnValidThread()); |
| 439 display_manager_->GpuUpdatedHDCPState(display_id, success); | 441 display_manager_->GpuUpdatedHDCPState(display_id, success); |
| 440 } | 442 } |
| 441 | 443 |
| 442 } // namespace ui | 444 } // namespace ui |
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