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1 DM is like GM, but multithreaded. It doesn't do everything GM does yet. | 1 DM is like GM, but multithreaded. It doesn't do everything GM does yet. |
2 | 2 |
3 Current approximate list of missing features: | 3 Current approximate list of missing features: |
4 --mismatchPath | 4 --mismatchPath |
5 --missingExpectationsPath | 5 --missingExpectationsPath |
6 --writePath | |
7 --writePicturePath | 6 --writePicturePath |
8 | 7 |
9 --deferred / --pipe | 8 --deferred / --pipe |
10 --rtree | 9 --rtree |
11 --serialize | 10 --serialize |
12 --tiledGrid | 11 --tiledGrid |
13 | 12 |
14 | 13 |
15 DM's design is based around Tasks and a TaskRunner. | 14 DM's design is based around Tasks and a TaskRunner. |
16 | 15 |
(...skipping 11 matching lines...) Expand all Loading... |
28 | 27 |
29 So the main flow of DM is: | 28 So the main flow of DM is: |
30 | 29 |
31 for each GM: | 30 for each GM: |
32 for each configuration: | 31 for each configuration: |
33 kick off a new task | 32 kick off a new task |
34 < tasks run, maybe fail, and maybe kick off new tasks > | 33 < tasks run, maybe fail, and maybe kick off new tasks > |
35 wait for all tasks to finish | 34 wait for all tasks to finish |
36 report failures | 35 report failures |
37 | 36 |
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