Index: runtime/vm/scavenger.cc |
diff --git a/runtime/vm/scavenger.cc b/runtime/vm/scavenger.cc |
index 2309e6ca2aa3bb5c5b08cdf062cc4556206060b5..7445e77d26478ea91b087f44be9943f352039437 100644 |
--- a/runtime/vm/scavenger.cc |
+++ b/runtime/vm/scavenger.cc |
@@ -273,7 +273,7 @@ void SemiSpace::InitOnce() { |
} |
-SemiSpace* SemiSpace::New(intptr_t size_in_words) { |
+SemiSpace* SemiSpace::New(intptr_t size_in_words, const char* name) { |
{ |
MutexLocker locker(mutex_); |
// TODO(koda): Cache one entry per size. |
@@ -288,7 +288,8 @@ SemiSpace* SemiSpace::New(intptr_t size_in_words) { |
} else { |
intptr_t size_in_bytes = size_in_words << kWordSizeLog2; |
VirtualMemory* reserved = VirtualMemory::Reserve(size_in_bytes); |
- if ((reserved == NULL) || !reserved->Commit(false)) { // Not executable. |
+ const bool kExecutable = false; |
+ if ((reserved == NULL) || !reserved->Commit(kExecutable, name)) { |
// TODO(koda): If cache_ is not empty, we could try to delete it. |
delete reserved; |
return NULL; |
@@ -346,7 +347,11 @@ Scavenger::Scavenger(Heap* heap, |
const intptr_t initial_semi_capacity_in_words = |
max_semi_capacity_in_words / |
(FLAG_new_gen_growth_factor * FLAG_new_gen_growth_factor); |
- to_ = SemiSpace::New(initial_semi_capacity_in_words); |
+ |
+ const intptr_t kVmNameSize = 128; |
+ char vm_name[kVmNameSize]; |
+ Heap::RegionName(heap_, Heap::kNew, vm_name, kVmNameSize); |
+ to_ = SemiSpace::New(initial_semi_capacity_in_words, vm_name); |
if (to_ == NULL) { |
OUT_OF_MEMORY(); |
} |
@@ -390,7 +395,11 @@ SemiSpace* Scavenger::Prologue(Isolate* isolate, bool invoke_api_callbacks) { |
// Flip the two semi-spaces so that to_ is always the space for allocating |
// objects. |
SemiSpace* from = to_; |
- to_ = SemiSpace::New(NewSizeInWords(from->size_in_words())); |
+ |
+ const intptr_t kVmNameSize = 128; |
+ char vm_name[kVmNameSize]; |
+ Heap::RegionName(heap_, Heap::kNew, vm_name, kVmNameSize); |
+ to_ = SemiSpace::New(NewSizeInWords(from->size_in_words()), vm_name); |
if (to_ == NULL) { |
// TODO(koda): We could try to recover (collect old space, wait for another |
// isolate to finish scavenge, etc.). |