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Side by Side Diff: base/threading/platform_thread.h

Issue 292873002: make debug mode ~20% faster on linux (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Comment updated Created 6 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // WARNING: You should *NOT* be using this class directly. PlatformThread is 5 // WARNING: You should *NOT* be using this class directly. PlatformThread is
6 // the low-level platform-specific abstraction to the OS's threading interface. 6 // the low-level platform-specific abstraction to the OS's threading interface.
7 // You should instead be using a message-loop driven Thread, see thread.h. 7 // You should instead be using a message-loop driven Thread, see thread.h.
8 8
9 #ifndef BASE_THREADING_PLATFORM_THREAD_H_ 9 #ifndef BASE_THREADING_PLATFORM_THREAD_H_
10 #define BASE_THREADING_PLATFORM_THREAD_H_ 10 #define BASE_THREADING_PLATFORM_THREAD_H_
11 11
12 #include "base/base_export.h" 12 #include "base/base_export.h"
13 #include "base/basictypes.h" 13 #include "base/basictypes.h"
14 #include "base/time/time.h" 14 #include "base/time/time.h"
15 #include "build/build_config.h" 15 #include "build/build_config.h"
16 16
17 #if defined(OS_WIN) 17 #if defined(OS_WIN)
18 #include <windows.h> 18 #include <windows.h>
19 #elif defined(OS_POSIX) 19 #elif defined(OS_POSIX)
20 #include <pthread.h> 20 #include <pthread.h>
21 #include <unistd.h> 21 #include <unistd.h>
22 #endif 22 #endif
23 23
24 namespace base { 24 namespace base {
25 25
26 // Used for logging. Always an integer value.
26 #if defined(OS_WIN) 27 #if defined(OS_WIN)
27 typedef DWORD PlatformThreadId; 28 typedef DWORD PlatformThreadId;
28 #elif defined(OS_POSIX) 29 #elif defined(OS_POSIX)
29 typedef pid_t PlatformThreadId; 30 typedef pid_t PlatformThreadId;
30 #endif 31 #endif
31 32
33 // Used for thread checking and debugging.
34 // Meant to be as fast as possible.
35 // These are produced by PlatformThread::CurrentRef(), and used to later
36 // check if we are on the same thread or not by using ==. These are safe
37 // to copy between threads, but can't be copied to another process as they
38 // have no meaning there. Also, the internal identifier can be re-used
39 // after a thread dies, so a PlatformThreadRef cannot be reliably used
40 // to distinguish a new thread from an old, dead thread.
41 class PlatformThreadRef {
42 public:
43 #if defined(OS_WIN)
44 typedef DWORD RefType;
45 #elif defined(OS_POSIX)
46 typedef pthread_t RefType;
47 #endif
48 PlatformThreadRef()
49 : id_(0) {
50 }
51
52 explicit PlatformThreadRef(RefType id)
53 : id_(id) {
54 }
55
56 bool operator==(PlatformThreadRef other) const {
57 return id_ == other.id_;
58 }
59
60 bool is_null() const {
61 return id_ == 0;
62 }
63 private:
64 RefType id_;
65 };
66
67 // Used to operate on threads.
32 class PlatformThreadHandle { 68 class PlatformThreadHandle {
33 public: 69 public:
34 #if defined(OS_WIN) 70 #if defined(OS_WIN)
35 typedef void* Handle; 71 typedef void* Handle;
36 #elif defined(OS_POSIX) 72 #elif defined(OS_POSIX)
37 typedef pthread_t Handle; 73 typedef pthread_t Handle;
38 #endif 74 #endif
39 75
40 PlatformThreadHandle() 76 PlatformThreadHandle()
41 : handle_(0), 77 : handle_(0),
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
94 public: 130 public:
95 virtual void ThreadMain() = 0; 131 virtual void ThreadMain() = 0;
96 132
97 protected: 133 protected:
98 virtual ~Delegate() {} 134 virtual ~Delegate() {}
99 }; 135 };
100 136
101 // Gets the current thread id, which may be useful for logging purposes. 137 // Gets the current thread id, which may be useful for logging purposes.
102 static PlatformThreadId CurrentId(); 138 static PlatformThreadId CurrentId();
103 139
140 // Gets the current thread reference, which can be used to check if
141 // we're on the right thread quickly.
142 static PlatformThreadRef CurrentRef();
143
104 // Get the current handle. 144 // Get the current handle.
105 static PlatformThreadHandle CurrentHandle(); 145 static PlatformThreadHandle CurrentHandle();
106 146
107 // Yield the current thread so another thread can be scheduled. 147 // Yield the current thread so another thread can be scheduled.
108 static void YieldCurrentThread(); 148 static void YieldCurrentThread();
109 149
110 // Sleeps for the specified duration. 150 // Sleeps for the specified duration.
111 static void Sleep(base::TimeDelta duration); 151 static void Sleep(base::TimeDelta duration);
112 152
113 // Sets the thread name visible to debuggers/tools. This has no effect 153 // Sets the thread name visible to debuggers/tools. This has no effect
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
151 static void SetThreadPriority(PlatformThreadHandle handle, 191 static void SetThreadPriority(PlatformThreadHandle handle,
152 ThreadPriority priority); 192 ThreadPriority priority);
153 193
154 private: 194 private:
155 DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread); 195 DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread);
156 }; 196 };
157 197
158 } // namespace base 198 } // namespace base
159 199
160 #endif // BASE_THREADING_PLATFORM_THREAD_H_ 200 #endif // BASE_THREADING_PLATFORM_THREAD_H_
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