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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // WARNING: You should *NOT* be using this class directly. PlatformThread is | 5 // WARNING: You should *NOT* be using this class directly. PlatformThread is |
6 // the low-level platform-specific abstraction to the OS's threading interface. | 6 // the low-level platform-specific abstraction to the OS's threading interface. |
7 // You should instead be using a message-loop driven Thread, see thread.h. | 7 // You should instead be using a message-loop driven Thread, see thread.h. |
8 | 8 |
9 #ifndef BASE_THREADING_PLATFORM_THREAD_H_ | 9 #ifndef BASE_THREADING_PLATFORM_THREAD_H_ |
10 #define BASE_THREADING_PLATFORM_THREAD_H_ | 10 #define BASE_THREADING_PLATFORM_THREAD_H_ |
11 | 11 |
12 #include "base/base_export.h" | 12 #include "base/base_export.h" |
13 #include "base/basictypes.h" | 13 #include "base/basictypes.h" |
14 #include "base/time/time.h" | 14 #include "base/time/time.h" |
15 #include "build/build_config.h" | 15 #include "build/build_config.h" |
16 | 16 |
17 #if defined(OS_WIN) | 17 #if defined(OS_WIN) |
18 #include <windows.h> | 18 #include <windows.h> |
19 #elif defined(OS_POSIX) | 19 #elif defined(OS_POSIX) |
20 #include <pthread.h> | 20 #include <pthread.h> |
21 #include <unistd.h> | 21 #include <unistd.h> |
22 #endif | 22 #endif |
23 | 23 |
24 namespace base { | 24 namespace base { |
25 | 25 |
26 // Used for logging. Always an integer value. | |
26 #if defined(OS_WIN) | 27 #if defined(OS_WIN) |
27 typedef DWORD PlatformThreadId; | 28 typedef DWORD PlatformThreadId; |
28 #elif defined(OS_POSIX) | 29 #elif defined(OS_POSIX) |
29 typedef pid_t PlatformThreadId; | 30 typedef pid_t PlatformThreadId; |
30 #endif | 31 #endif |
31 | 32 |
33 // Used for thread checking and debugging. | |
34 // Meant to be as fast as possible. | |
Mark Mentovai
2014/05/23 17:55:16
Your comment should say something about the unique
hubbe
2014/05/23 19:31:14
Better?
| |
35 class PlatformThreadRef { | |
36 public: | |
37 #if defined(OS_WIN) | |
38 typedef DWORD RefType; | |
39 #elif defined(OS_POSIX) | |
40 typedef pthread_t RefType; | |
41 #endif | |
42 PlatformThreadRef() | |
43 : id_(0) { | |
44 } | |
45 | |
46 explicit PlatformThreadRef(RefType id) | |
47 : id_(id) { | |
48 } | |
49 | |
50 bool operator==(PlatformThreadRef other) const { | |
51 return id_ == other.id_; | |
52 } | |
53 | |
54 bool is_null() const { | |
55 return id_ == 0; | |
56 } | |
57 private: | |
58 RefType id_; | |
59 }; | |
60 | |
61 // Used to operate on threads. | |
32 class PlatformThreadHandle { | 62 class PlatformThreadHandle { |
33 public: | 63 public: |
34 #if defined(OS_WIN) | 64 #if defined(OS_WIN) |
35 typedef void* Handle; | 65 typedef void* Handle; |
36 #elif defined(OS_POSIX) | 66 #elif defined(OS_POSIX) |
37 typedef pthread_t Handle; | 67 typedef pthread_t Handle; |
38 #endif | 68 #endif |
39 | 69 |
40 PlatformThreadHandle() | 70 PlatformThreadHandle() |
41 : handle_(0), | 71 : handle_(0), |
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94 public: | 124 public: |
95 virtual void ThreadMain() = 0; | 125 virtual void ThreadMain() = 0; |
96 | 126 |
97 protected: | 127 protected: |
98 virtual ~Delegate() {} | 128 virtual ~Delegate() {} |
99 }; | 129 }; |
100 | 130 |
101 // Gets the current thread id, which may be useful for logging purposes. | 131 // Gets the current thread id, which may be useful for logging purposes. |
102 static PlatformThreadId CurrentId(); | 132 static PlatformThreadId CurrentId(); |
103 | 133 |
134 // Gets the current thread reference, which can be used to check if | |
135 // we're on the right thread quickly. | |
136 static PlatformThreadRef CurrentRef(); | |
137 | |
104 // Get the current handle. | 138 // Get the current handle. |
105 static PlatformThreadHandle CurrentHandle(); | 139 static PlatformThreadHandle CurrentHandle(); |
106 | 140 |
107 // Yield the current thread so another thread can be scheduled. | 141 // Yield the current thread so another thread can be scheduled. |
108 static void YieldCurrentThread(); | 142 static void YieldCurrentThread(); |
109 | 143 |
110 // Sleeps for the specified duration. | 144 // Sleeps for the specified duration. |
111 static void Sleep(base::TimeDelta duration); | 145 static void Sleep(base::TimeDelta duration); |
112 | 146 |
113 // Sets the thread name visible to debuggers/tools. This has no effect | 147 // Sets the thread name visible to debuggers/tools. This has no effect |
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151 static void SetThreadPriority(PlatformThreadHandle handle, | 185 static void SetThreadPriority(PlatformThreadHandle handle, |
152 ThreadPriority priority); | 186 ThreadPriority priority); |
153 | 187 |
154 private: | 188 private: |
155 DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread); | 189 DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread); |
156 }; | 190 }; |
157 | 191 |
158 } // namespace base | 192 } // namespace base |
159 | 193 |
160 #endif // BASE_THREADING_PLATFORM_THREAD_H_ | 194 #endif // BASE_THREADING_PLATFORM_THREAD_H_ |
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