Index: ui/gfx/font_fallback_win.cc |
diff --git a/ui/gfx/font_fallback_win.cc b/ui/gfx/font_fallback_win.cc |
index 1610e27438350a55b6c43ccd5b604bd4910eb5ca..cf3c4172bf05c74cc21225008a997c1f93bdfa86 100644 |
--- a/ui/gfx/font_fallback_win.cc |
+++ b/ui/gfx/font_fallback_win.cc |
@@ -341,7 +341,7 @@ std::vector<Font> GetFallbackFonts(const Font& font) { |
} |
bool GetFallbackFont(const Font& font, |
- const wchar_t* text, |
+ const base::char16* text, |
int text_length, |
Font* result) { |
// Creating a DirectWrite font fallback can be expensive. It's ok in the |