| Index: ui/gfx/font_fallback_win.cc
|
| diff --git a/ui/gfx/font_fallback_win.cc b/ui/gfx/font_fallback_win.cc
|
| index 1610e27438350a55b6c43ccd5b604bd4910eb5ca..cf3c4172bf05c74cc21225008a997c1f93bdfa86 100644
|
| --- a/ui/gfx/font_fallback_win.cc
|
| +++ b/ui/gfx/font_fallback_win.cc
|
| @@ -341,7 +341,7 @@ std::vector<Font> GetFallbackFonts(const Font& font) {
|
| }
|
|
|
| bool GetFallbackFont(const Font& font,
|
| - const wchar_t* text,
|
| + const base::char16* text,
|
| int text_length,
|
| Font* result) {
|
| // Creating a DirectWrite font fallback can be expensive. It's ok in the
|
|
|