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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "google_apis/gcm/base/socket_stream.h" | |
6 | |
7 #include "base/bind.h" | |
8 #include "base/callback.h" | |
9 #include "net/base/io_buffer.h" | |
10 #include "net/socket/stream_socket.h" | |
11 | |
12 namespace gcm { | |
13 | |
14 namespace { | |
15 | |
16 // TODO(zea): consider having dynamically-sized buffers if this becomes too | |
17 // expensive. | |
18 const uint32 kDefaultBufferSize = 8*1024; | |
19 | |
20 } // namespace | |
21 | |
22 SocketInputStream::SocketInputStream(net::StreamSocket* socket) | |
23 : socket_(socket), | |
24 io_buffer_(new net::IOBuffer(kDefaultBufferSize)), | |
25 read_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), | |
26 kDefaultBufferSize)), | |
27 next_pos_(0), | |
28 last_error_(net::OK), | |
29 weak_ptr_factory_(this) { | |
30 DCHECK(socket->IsConnected()); | |
31 } | |
32 | |
33 SocketInputStream::~SocketInputStream() { | |
34 } | |
35 | |
36 bool SocketInputStream::Next(const void** data, int* size) { | |
37 if (GetState() != EMPTY && GetState() != READY) { | |
38 NOTREACHED() << "Invalid input stream read attempt."; | |
39 return false; | |
40 } | |
41 | |
42 if (GetState() == EMPTY) { | |
43 DVLOG(1) << "No unread data remaining, ending read."; | |
44 return false; | |
45 } | |
46 | |
47 DCHECK_EQ(GetState(), READY) | |
48 << " Input stream must have pending data before reading."; | |
49 DCHECK_LT(next_pos_, read_buffer_->BytesConsumed()); | |
50 *data = io_buffer_->data() + next_pos_; | |
51 *size = UnreadByteCount(); | |
52 next_pos_ = read_buffer_->BytesConsumed(); | |
53 DVLOG(1) << "Consuming " << *size << " bytes in input buffer."; | |
54 return true; | |
55 } | |
56 | |
57 void SocketInputStream::BackUp(int count) { | |
58 DCHECK(GetState() == READY || GetState() == EMPTY); | |
59 DCHECK_GT(count, 0); | |
60 DCHECK_LE(count, next_pos_); | |
61 | |
62 next_pos_ -= count; | |
63 DVLOG(1) << "Backing up " << count << " bytes in input buffer. " | |
64 << "Current position now at " << next_pos_ | |
65 << " of " << read_buffer_->BytesConsumed(); | |
66 } | |
67 | |
68 bool SocketInputStream::Skip(int count) { | |
69 NOTIMPLEMENTED(); | |
70 return false; | |
71 } | |
72 | |
73 int64 SocketInputStream::ByteCount() const { | |
74 DCHECK_NE(GetState(), CLOSED); | |
75 DCHECK_NE(GetState(), READING); | |
76 return next_pos_; | |
77 } | |
78 | |
79 size_t SocketInputStream::UnreadByteCount() const { | |
80 DCHECK_NE(GetState(), CLOSED); | |
81 DCHECK_NE(GetState(), READING); | |
82 return read_buffer_->BytesConsumed() - next_pos_; | |
83 } | |
84 | |
85 net::Error SocketInputStream::Refresh(const base::Closure& callback, | |
86 int byte_limit) { | |
87 DCHECK_NE(GetState(), CLOSED); | |
88 DCHECK_NE(GetState(), READING); | |
89 DCHECK_GT(byte_limit, 0); | |
90 | |
91 if (byte_limit > read_buffer_->BytesRemaining()) { | |
92 NOTREACHED() << "Out of buffer space, closing input stream."; | |
93 CloseStream(net::ERR_UNEXPECTED, base::Closure()); | |
94 return net::OK; | |
95 } | |
96 | |
97 if (!socket_->IsConnected()) { | |
98 LOG(ERROR) << "Socket was disconnected, closing input stream"; | |
99 CloseStream(net::ERR_CONNECTION_CLOSED, base::Closure()); | |
100 return net::OK; | |
101 } | |
102 | |
103 DVLOG(1) << "Refreshing input stream, limit of " << byte_limit << " bytes."; | |
104 int result = socket_->Read( | |
105 read_buffer_, | |
106 byte_limit, | |
107 base::Bind(&SocketInputStream::RefreshCompletionCallback, | |
108 weak_ptr_factory_.GetWeakPtr(), | |
109 callback)); | |
110 DVLOG(1) << "Read returned " << result; | |
111 if (result == net::ERR_IO_PENDING) { | |
112 last_error_ = net::ERR_IO_PENDING; | |
113 return net::ERR_IO_PENDING; | |
114 } | |
115 | |
116 RefreshCompletionCallback(base::Closure(), result); | |
117 return net::OK; | |
118 } | |
119 | |
120 void SocketInputStream::RebuildBuffer() { | |
121 DVLOG(1) << "Rebuilding input stream, consumed " | |
122 << next_pos_ << " bytes."; | |
123 DCHECK_NE(GetState(), READING); | |
124 DCHECK_NE(GetState(), CLOSED); | |
125 | |
126 int unread_data_size = 0; | |
127 const void* unread_data_ptr = NULL; | |
128 Next(&unread_data_ptr, &unread_data_size); | |
129 ResetInternal(); | |
130 | |
131 if (unread_data_ptr != io_buffer_->data()) { | |
132 DVLOG(1) << "Have " << unread_data_size | |
133 << " unread bytes remaining, shifting."; | |
134 // Move any remaining unread data to the start of the buffer; | |
135 std::memmove(io_buffer_->data(), unread_data_ptr, unread_data_size); | |
136 } else { | |
137 DVLOG(1) << "Have " << unread_data_size << " unread bytes remaining."; | |
138 } | |
139 read_buffer_->DidConsume(unread_data_size); | |
140 } | |
141 | |
142 net::Error SocketInputStream::last_error() const { | |
143 return last_error_; | |
144 } | |
145 | |
146 SocketInputStream::State SocketInputStream::GetState() const { | |
147 if (last_error_ < net::ERR_IO_PENDING) | |
148 return CLOSED; | |
149 | |
150 if (last_error_ == net::ERR_IO_PENDING) | |
151 return READING; | |
152 | |
153 DCHECK_EQ(last_error_, net::OK); | |
154 if (read_buffer_->BytesConsumed() == next_pos_) | |
155 return EMPTY; | |
156 | |
157 return READY; | |
158 } | |
159 | |
160 void SocketInputStream::RefreshCompletionCallback( | |
161 const base::Closure& callback, int result) { | |
162 // If an error occurred before the completion callback could complete, ignore | |
163 // the result. | |
164 if (GetState() == CLOSED) | |
165 return; | |
166 | |
167 // Result == 0 implies EOF, which is treated as an error. | |
168 if (result == 0) | |
169 result = net::ERR_CONNECTION_CLOSED; | |
170 | |
171 DCHECK_NE(result, net::ERR_IO_PENDING); | |
172 | |
173 if (result < net::OK) { | |
174 DVLOG(1) << "Failed to refresh socket: " << result; | |
175 CloseStream(static_cast<net::Error>(result), callback); | |
176 return; | |
177 } | |
178 | |
179 DCHECK_GT(result, 0); | |
180 last_error_ = net::OK; | |
181 read_buffer_->DidConsume(result); | |
182 | |
183 DVLOG(1) << "Refresh complete with " << result << " new bytes. " | |
184 << "Current position " << next_pos_ | |
185 << " of " << read_buffer_->BytesConsumed() << "."; | |
186 | |
187 if (!callback.is_null()) | |
188 callback.Run(); | |
189 } | |
190 | |
191 void SocketInputStream::ResetInternal() { | |
192 read_buffer_->SetOffset(0); | |
193 next_pos_ = 0; | |
194 last_error_ = net::OK; | |
195 weak_ptr_factory_.InvalidateWeakPtrs(); // Invalidate any callbacks. | |
196 } | |
197 | |
198 void SocketInputStream::CloseStream(net::Error error, | |
199 const base::Closure& callback) { | |
200 DCHECK_LT(error, net::ERR_IO_PENDING); | |
201 ResetInternal(); | |
202 last_error_ = error; | |
203 LOG(ERROR) << "Closing stream with result " << error; | |
204 if (!callback.is_null()) | |
205 callback.Run(); | |
206 } | |
207 | |
208 SocketOutputStream::SocketOutputStream(net::StreamSocket* socket) | |
209 : socket_(socket), | |
210 io_buffer_(new net::IOBuffer(kDefaultBufferSize)), | |
211 write_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), | |
212 kDefaultBufferSize)), | |
213 next_pos_(0), | |
214 last_error_(net::OK), | |
215 weak_ptr_factory_(this) { | |
216 DCHECK(socket->IsConnected()); | |
217 } | |
218 | |
219 SocketOutputStream::~SocketOutputStream() { | |
220 } | |
221 | |
222 bool SocketOutputStream::Next(void** data, int* size) { | |
223 DCHECK_NE(GetState(), CLOSED); | |
224 DCHECK_NE(GetState(), FLUSHING); | |
225 if (next_pos_ == write_buffer_->size()) | |
226 return false; | |
227 | |
228 *data = write_buffer_->data() + next_pos_; | |
229 *size = write_buffer_->size() - next_pos_; | |
230 next_pos_ = write_buffer_->size(); | |
231 return true; | |
232 } | |
233 | |
234 void SocketOutputStream::BackUp(int count) { | |
235 DCHECK_GE(count, 0); | |
236 if (count > next_pos_) | |
237 next_pos_ = 0; | |
238 next_pos_ -= count; | |
239 DVLOG(1) << "Backing up " << count << " bytes in output buffer. " | |
240 << next_pos_ << " bytes used."; | |
241 } | |
242 | |
243 int64 SocketOutputStream::ByteCount() const { | |
244 DCHECK_NE(GetState(), CLOSED); | |
245 DCHECK_NE(GetState(), FLUSHING); | |
246 return next_pos_; | |
247 } | |
248 | |
249 net::Error SocketOutputStream::Flush(const base::Closure& callback) { | |
250 DCHECK_EQ(GetState(), READY); | |
251 | |
252 if (!socket_->IsConnected()) { | |
253 LOG(ERROR) << "Socket was disconnected, closing output stream"; | |
254 last_error_ = net::ERR_CONNECTION_CLOSED; | |
255 return net::OK; | |
256 } | |
257 | |
258 DVLOG(1) << "Flushing " << next_pos_ << " bytes into socket."; | |
259 int result = socket_->Write( | |
260 write_buffer_, | |
261 next_pos_, | |
262 base::Bind(&SocketOutputStream::FlushCompletionCallback, | |
263 weak_ptr_factory_.GetWeakPtr(), | |
264 callback)); | |
265 DVLOG(1) << "Write returned " << result; | |
266 if (result == net::ERR_IO_PENDING) { | |
267 last_error_ = net::ERR_IO_PENDING; | |
268 return net::ERR_IO_PENDING; | |
269 } | |
270 | |
271 FlushCompletionCallback(base::Closure(), result); | |
272 return net::OK; | |
273 } | |
274 | |
275 SocketOutputStream::State SocketOutputStream::GetState() const{ | |
276 if (last_error_ < net::ERR_IO_PENDING) | |
277 return CLOSED; | |
278 | |
279 if (last_error_ == net::ERR_IO_PENDING) | |
280 return FLUSHING; | |
281 | |
282 DCHECK_EQ(last_error_, net::OK); | |
283 if (next_pos_ == 0) | |
284 return EMPTY; | |
285 | |
286 return READY; | |
287 } | |
288 | |
289 net::Error SocketOutputStream::last_error() const { | |
290 return last_error_; | |
291 } | |
292 | |
293 void SocketOutputStream::FlushCompletionCallback( | |
294 const base::Closure& callback, int result) { | |
295 // If an error occurred before the completion callback could complete, ignore | |
296 // the result. | |
297 if (GetState() == CLOSED) | |
298 return; | |
299 | |
300 // Result == 0 implies EOF, which is treated as an error. | |
301 if (result == 0) | |
302 result = net::ERR_CONNECTION_CLOSED; | |
303 | |
304 DCHECK_NE(result, net::ERR_IO_PENDING); | |
305 | |
306 if (result < net::OK) { | |
307 LOG(ERROR) << "Failed to flush socket."; | |
308 last_error_ = static_cast<net::Error>(result); | |
309 if (!callback.is_null()) | |
310 callback.Run(); | |
311 return; | |
312 } | |
313 | |
314 DCHECK_GT(result, net::OK); | |
315 last_error_ = net::OK; | |
316 | |
317 if (write_buffer_->BytesConsumed() + result < next_pos_) { | |
318 DVLOG(1) << "Partial flush complete. Retrying."; | |
319 // Only a partial write was completed. Flush again to finish the write. | |
320 write_buffer_->DidConsume(result); | |
321 Flush(callback); | |
322 return; | |
323 } | |
324 | |
325 DVLOG(1) << "Socket flush complete."; | |
326 write_buffer_->SetOffset(0); | |
327 next_pos_ = 0; | |
328 if (!callback.is_null()) | |
329 callback.Run(); | |
330 } | |
331 | |
332 } // namespace gcm | |
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