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Side by Side Diff: test/mjsunit/debug-stepin-positions.js

Issue 292713002: Revert "Simplify debugger state." (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 7 months ago
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1 // Copyright 2008 the V8 project authors. All rights reserved. 1 // Copyright 2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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30 Debug = debug.Debug 30 Debug = debug.Debug
31 31
32 function DebuggerStatement() { 32 function DebuggerStatement() {
33 debugger; /*pause*/ 33 debugger; /*pause*/
34 } 34 }
35 35
36 function TestCase(fun, frame_number) { 36 function TestCase(fun, frame_number) {
37 var exception = false; 37 var exception = false;
38 var codeSnippet = undefined; 38 var codeSnippet = undefined;
39 var resultPositions = undefined; 39 var resultPositions = undefined;
40 var step = 0;
41 40
42 function listener(event, exec_state, event_data, data) { 41 function listener(event, exec_state, event_data, data) {
43 try { 42 try {
44 if (event == Debug.DebugEvent.Break || 43 if (event == Debug.DebugEvent.Break ||
45 event == Debug.DebugEvent.Exception) { 44 event == Debug.DebugEvent.Exception) {
46 if (step++ > 0) return; 45 Debug.setListener(null);
47 assertHasLineMark(/pause/, exec_state.frame(0)); 46 assertHasLineMark(/pause/, exec_state.frame(0));
48 assertHasLineMark(/positions/, exec_state.frame(frame_number)); 47 assertHasLineMark(/positions/, exec_state.frame(frame_number));
49 var frame = exec_state.frame(frame_number); 48 var frame = exec_state.frame(frame_number);
50 codeSnippet = frame.sourceLineText(); 49 codeSnippet = frame.sourceLineText();
51 resultPositions = frame.stepInPositions(); 50 resultPositions = frame.stepInPositions();
52 } 51 }
53 } catch (e) { 52 } catch (e) {
54 exception = e 53 exception = e
55 } 54 }
56 55
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215 })(Object); 214 })(Object);
216 TestCaseWithDebugger(fun); 215 TestCaseWithDebugger(fun);
217 216
218 // Global function, global object construction, calls before pause point. 217 // Global function, global object construction, calls before pause point.
219 var fun = (function(p) { 218 var fun = (function(p) {
220 return function() { 219 return function() {
221 var res = [ Math.abs(new Object()), DebuggerStatement(), Math./*#*/abs(4), / *#*/new Object()./*#*/toString() ]; /*positions*/ 220 var res = [ Math.abs(new Object()), DebuggerStatement(), Math./*#*/abs(4), / *#*/new Object()./*#*/toString() ]; /*positions*/
222 }; 221 };
223 })(Object); 222 })(Object);
224 TestCaseWithDebugger(fun); 223 TestCaseWithDebugger(fun);
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