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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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91 } | 91 } |
92 inline v8::Local<v8::Context> context() { return context_; } | 92 inline v8::Local<v8::Context> context() { return context_; } |
93 inline v8::Context* operator->() { return *context_; } | 93 inline v8::Context* operator->() { return *context_; } |
94 inline v8::Context* operator*() { return *context_; } | 94 inline v8::Context* operator*() { return *context_; } |
95 inline v8::Isolate* GetIsolate() { return context_->GetIsolate(); } | 95 inline v8::Isolate* GetIsolate() { return context_->GetIsolate(); } |
96 inline bool IsReady() { return !context_.IsEmpty(); } | 96 inline bool IsReady() { return !context_.IsEmpty(); } |
97 void ExposeDebug() { | 97 void ExposeDebug() { |
98 v8::internal::Isolate* isolate = | 98 v8::internal::Isolate* isolate = |
99 reinterpret_cast<v8::internal::Isolate*>(context_->GetIsolate()); | 99 reinterpret_cast<v8::internal::Isolate*>(context_->GetIsolate()); |
100 v8::internal::Factory* factory = isolate->factory(); | 100 v8::internal::Factory* factory = isolate->factory(); |
| 101 v8::internal::Debug* debug = isolate->debug(); |
101 // Expose the debug context global object in the global object for testing. | 102 // Expose the debug context global object in the global object for testing. |
102 CHECK(isolate->debug()->Load()); | 103 debug->Load(); |
103 Handle<v8::internal::Context> debug_context = | 104 debug->debug_context()->set_security_token( |
104 isolate->debug()->debug_context(); | |
105 debug_context->set_security_token( | |
106 v8::Utils::OpenHandle(*context_)->security_token()); | 105 v8::Utils::OpenHandle(*context_)->security_token()); |
107 | 106 |
108 Handle<JSGlobalProxy> global(Handle<JSGlobalProxy>::cast( | 107 Handle<JSGlobalProxy> global(Handle<JSGlobalProxy>::cast( |
109 v8::Utils::OpenHandle(*context_->Global()))); | 108 v8::Utils::OpenHandle(*context_->Global()))); |
110 Handle<v8::internal::String> debug_string = | 109 Handle<v8::internal::String> debug_string = |
111 factory->InternalizeOneByteString(STATIC_ASCII_VECTOR("debug")); | 110 factory->InternalizeOneByteString(STATIC_ASCII_VECTOR("debug")); |
112 v8::internal::Runtime::SetObjectProperty(isolate, global, debug_string, | 111 v8::internal::Runtime::SetObjectProperty(isolate, global, debug_string, |
113 Handle<Object>(debug_context->global_proxy(), isolate), | 112 Handle<Object>(debug->debug_context()->global_proxy(), isolate), |
114 DONT_ENUM, | 113 DONT_ENUM, |
115 ::v8::internal::SLOPPY).Check(); | 114 ::v8::internal::SLOPPY).Check(); |
116 } | 115 } |
117 | 116 |
118 private: | 117 private: |
119 v8::HandleScope scope_; | 118 v8::HandleScope scope_; |
120 v8::Local<v8::Context> context_; | 119 v8::Local<v8::Context> context_; |
121 }; | 120 }; |
122 | 121 |
123 | 122 |
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415 } else if (RelocInfo::IsJSReturn(rmode)) { | 414 } else if (RelocInfo::IsJSReturn(rmode)) { |
416 CHECK(!Debug::IsDebugBreakAtReturn(it.rinfo())); | 415 CHECK(!Debug::IsDebugBreakAtReturn(it.rinfo())); |
417 } | 416 } |
418 } | 417 } |
419 } | 418 } |
420 } | 419 } |
421 } | 420 } |
422 } | 421 } |
423 | 422 |
424 | 423 |
| 424 void ForceUnloadDebugger() { |
| 425 CcTest::i_isolate()->debugger()->never_unload_debugger_ = false; |
| 426 CcTest::i_isolate()->debugger()->UnloadDebugger(); |
| 427 } |
| 428 |
| 429 |
425 } } // namespace v8::internal | 430 } } // namespace v8::internal |
426 | 431 |
427 | 432 |
428 // Check that the debugger has been fully unloaded. | 433 // Check that the debugger has been fully unloaded. |
429 static void CheckDebuggerUnloaded(bool check_functions = false) { | 434 static void CheckDebuggerUnloaded(bool check_functions = false) { |
430 // Let debugger to unload itself synchronously | 435 // Let debugger to unload itself synchronously |
431 v8::Debug::ProcessDebugMessages(); | 436 v8::Debug::ProcessDebugMessages(); |
432 | 437 |
433 v8::internal::CheckDebuggerUnloaded(check_functions); | 438 v8::internal::CheckDebuggerUnloaded(check_functions); |
434 } | 439 } |
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5488 | 5493 |
5489 // Function to test passing an additional parameter to a JavaScript function | 5494 // Function to test passing an additional parameter to a JavaScript function |
5490 // called in the debugger. It also tests that functions called in the debugger | 5495 // called in the debugger. It also tests that functions called in the debugger |
5491 // can throw exceptions. | 5496 // can throw exceptions. |
5492 static void CheckDataParameter( | 5497 static void CheckDataParameter( |
5493 const v8::FunctionCallbackInfo<v8::Value>& args) { | 5498 const v8::FunctionCallbackInfo<v8::Value>& args) { |
5494 v8::Handle<v8::String> data = | 5499 v8::Handle<v8::String> data = |
5495 v8::String::NewFromUtf8(args.GetIsolate(), "Test"); | 5500 v8::String::NewFromUtf8(args.GetIsolate(), "Test"); |
5496 CHECK(v8::Debug::Call(debugger_call_with_data, data)->IsString()); | 5501 CHECK(v8::Debug::Call(debugger_call_with_data, data)->IsString()); |
5497 | 5502 |
5498 for (int i = 0; i < 3; i++) { | 5503 CHECK(v8::Debug::Call(debugger_call_with_data).IsEmpty()); |
5499 v8::TryCatch catcher; | 5504 CHECK(v8::Debug::Call(debugger_call_with_data).IsEmpty()); |
5500 CHECK(v8::Debug::Call(debugger_call_with_data).IsEmpty()); | 5505 |
5501 CHECK(catcher.HasCaught()); | 5506 v8::TryCatch catcher; |
5502 CHECK(catcher.Exception()->IsString()); | 5507 v8::Debug::Call(debugger_call_with_data); |
5503 } | 5508 CHECK(catcher.HasCaught()); |
| 5509 CHECK(catcher.Exception()->IsString()); |
5504 } | 5510 } |
5505 | 5511 |
5506 | 5512 |
5507 // Function to test using a JavaScript with closure in the debugger. | 5513 // Function to test using a JavaScript with closure in the debugger. |
5508 static void CheckClosure(const v8::FunctionCallbackInfo<v8::Value>& args) { | 5514 static void CheckClosure(const v8::FunctionCallbackInfo<v8::Value>& args) { |
5509 CHECK(v8::Debug::Call(debugger_call_with_closure)->IsNumber()); | 5515 CHECK(v8::Debug::Call(debugger_call_with_closure)->IsNumber()); |
5510 CHECK_EQ(3, v8::Debug::Call(debugger_call_with_closure)->Int32Value()); | 5516 CHECK_EQ(3, v8::Debug::Call(debugger_call_with_closure)->Int32Value()); |
5511 } | 5517 } |
5512 | 5518 |
5513 | 5519 |
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6859 | 6865 |
6860 v8::Debug::SetDebugEventListener(NULL); | 6866 v8::Debug::SetDebugEventListener(NULL); |
6861 debugee_context = v8::Handle<v8::Context>(); | 6867 debugee_context = v8::Handle<v8::Context>(); |
6862 debugger_context = v8::Handle<v8::Context>(); | 6868 debugger_context = v8::Handle<v8::Context>(); |
6863 CheckDebuggerUnloaded(); | 6869 CheckDebuggerUnloaded(); |
6864 } | 6870 } |
6865 | 6871 |
6866 | 6872 |
6867 TEST(DebugContextIsPreservedBetweenAccesses) { | 6873 TEST(DebugContextIsPreservedBetweenAccesses) { |
6868 v8::HandleScope scope(CcTest::isolate()); | 6874 v8::HandleScope scope(CcTest::isolate()); |
6869 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); | |
6870 v8::Local<v8::Context> context1 = v8::Debug::GetDebugContext(); | 6875 v8::Local<v8::Context> context1 = v8::Debug::GetDebugContext(); |
6871 v8::Local<v8::Context> context2 = v8::Debug::GetDebugContext(); | 6876 v8::Local<v8::Context> context2 = v8::Debug::GetDebugContext(); |
6872 CHECK_EQ(*context1, *context2); | 6877 CHECK_EQ(*context1, *context2); |
6873 v8::Debug::SetDebugEventListener(NULL); | |
6874 } | 6878 } |
6875 | 6879 |
6876 | 6880 |
6877 static v8::Handle<v8::Value> expected_callback_data; | 6881 static v8::Handle<v8::Value> expected_callback_data; |
6878 static void DebugEventContextChecker(const v8::Debug::EventDetails& details) { | 6882 static void DebugEventContextChecker(const v8::Debug::EventDetails& details) { |
6879 CHECK(details.GetEventContext() == expected_context); | 6883 CHECK(details.GetEventContext() == expected_context); |
6880 CHECK_EQ(expected_callback_data, details.GetCallbackData()); | 6884 CHECK_EQ(expected_callback_data, details.GetCallbackData()); |
6881 } | 6885 } |
6882 | 6886 |
6883 | 6887 |
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7417 env->Global()->Set(v8_str("add_debug_break"), add_debug_break); | 7421 env->Global()->Set(v8_str("add_debug_break"), add_debug_break); |
7418 | 7422 |
7419 CompileRun("(function loop() {" | 7423 CompileRun("(function loop() {" |
7420 " for (var j = 0; j < 1000; j++) {" | 7424 " for (var j = 0; j < 1000; j++) {" |
7421 " for (var i = 0; i < 1000; i++) {" | 7425 " for (var i = 0; i < 1000; i++) {" |
7422 " if (i == 999) add_debug_break();" | 7426 " if (i == 999) add_debug_break();" |
7423 " }" | 7427 " }" |
7424 " }" | 7428 " }" |
7425 "})()"); | 7429 "})()"); |
7426 } | 7430 } |
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