| Index: ui/gfx/vector_icon_types.h
|
| diff --git a/ui/gfx/vector_icon_types.h b/ui/gfx/vector_icon_types.h
|
| index 36eb18eb7b884337866dcbe8041fa7a065b8b06d..facc054f7eb78d60810a5a2f24620c59374b3ea4 100644
|
| --- a/ui/gfx/vector_icon_types.h
|
| +++ b/ui/gfx/vector_icon_types.h
|
| @@ -13,8 +13,6 @@
|
|
|
| namespace gfx {
|
|
|
| -enum class VectorIconId;
|
| -
|
| // The size of a single side of the square canvas to which path coordinates
|
| // are relative, in device independent pixels.
|
| const int kReferenceSizeDip = 48;
|
| @@ -87,13 +85,6 @@ struct VectorIcon {
|
| const gfx::PathElement* path_1x;
|
| };
|
|
|
| -// Returns an array of path commands and arguments, terminated by END.
|
| -const PathElement* GetPathForVectorIcon(VectorIconId id);
|
| -// As above, but returns an icon specifically adjusted for 1x scale factors.
|
| -// This draws from icon files that end with .1x.icon. If no such file exists,
|
| -// it will fall back to GetPathForVectorIcon.
|
| -const PathElement* GetPathForVectorIconAt1xScale(VectorIconId id);
|
| -
|
| } // namespace gfx
|
|
|
| #endif // UI_GFX_VECTOR_ICON_TYPES_H_
|
|
|