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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/android/vr_shell/textures/ui_texture.h" | 5 #include "chrome/browser/android/vr_shell/textures/ui_texture.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 #include <string> | 8 #include <string> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
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| 58 | 58 |
| 59 void UiTexture::SetMode(ColorScheme::Mode mode) { | 59 void UiTexture::SetMode(ColorScheme::Mode mode) { |
| 60 if (mode_ == mode) | 60 if (mode_ == mode) |
| 61 return; | 61 return; |
| 62 mode_ = mode; | 62 mode_ = mode; |
| 63 OnSetMode(); | 63 OnSetMode(); |
| 64 } | 64 } |
| 65 | 65 |
| 66 void UiTexture::OnSetMode() {} | 66 void UiTexture::OnSetMode() {} |
| 67 | 67 |
| 68 const ColorScheme& UiTexture::color_scheme() const { |
| 69 return ColorScheme::GetColorScheme(mode()); |
| 70 } |
| 71 |
| 68 std::vector<std::unique_ptr<gfx::RenderText>> UiTexture::PrepareDrawStringRect( | 72 std::vector<std::unique_ptr<gfx::RenderText>> UiTexture::PrepareDrawStringRect( |
| 69 const base::string16& text, | 73 const base::string16& text, |
| 70 const gfx::FontList& font_list, | 74 const gfx::FontList& font_list, |
| 71 SkColor color, | 75 SkColor color, |
| 72 gfx::Rect* bounds, | 76 gfx::Rect* bounds, |
| 73 UiTexture::TextAlignment text_alignment, | 77 UiTexture::TextAlignment text_alignment, |
| 74 UiTexture::WrappingBehavior wrapping_behavior) { | 78 UiTexture::WrappingBehavior wrapping_behavior) { |
| 75 DCHECK(bounds); | 79 DCHECK(bounds); |
| 76 | 80 |
| 77 std::vector<std::unique_ptr<gfx::RenderText>> lines; | 81 std::vector<std::unique_ptr<gfx::RenderText>> lines; |
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| 196 fonts.push_back(gfx::Font(name, size)); | 200 fonts.push_back(gfx::Font(name, size)); |
| 197 *font_list = gfx::FontList(fonts); | 201 *font_list = gfx::FontList(fonts); |
| 198 return true; | 202 return true; |
| 199 } | 203 } |
| 200 | 204 |
| 201 void UiTexture::SetForceFontFallbackFailureForTesting(bool force) { | 205 void UiTexture::SetForceFontFallbackFailureForTesting(bool force) { |
| 202 force_font_fallback_failure_for_testing_ = force; | 206 force_font_fallback_failure_for_testing_ = force; |
| 203 } | 207 } |
| 204 | 208 |
| 205 } // namespace vr_shell | 209 } // namespace vr_shell |
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