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Side by Side Diff: media/gpu/vp9_decoder.h

Issue 2926593002: V4L2SVDA/VAAPIVDA: use visible size from decoder and pass to client (Closed)
Patch Set: V4L2SVDA/VAAPIVDA: use visible size from decoder and pass to client Created 3 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_GPU_VP9_DECODER_H_ 5 #ifndef MEDIA_GPU_VP9_DECODER_H_
6 #define MEDIA_GPU_VP9_DECODER_H_ 6 #define MEDIA_GPU_VP9_DECODER_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
11 #include <memory> 11 #include <memory>
12 #include <vector> 12 #include <vector>
13 13
14 #include "base/callback_forward.h" 14 #include "base/callback_forward.h"
15 #include "base/macros.h" 15 #include "base/macros.h"
16 #include "base/memory/ref_counted.h" 16 #include "base/memory/ref_counted.h"
17 #include "media/filters/vp9_parser.h" 17 #include "media/filters/vp9_parser.h"
18 #include "media/gpu/accelerated_video_decoder.h" 18 #include "media/gpu/accelerated_video_decoder.h"
19 #include "media/gpu/vp9_picture.h" 19 #include "media/gpu/vp9_picture.h"
20 #include "ui/gfx/geometry/rect.h"
20 21
21 namespace media { 22 namespace media {
22 23
23 // This class implements an AcceleratedVideoDecoder for VP9 decoding. 24 // This class implements an AcceleratedVideoDecoder for VP9 decoding.
24 // Clients of this class are expected to pass raw VP9 stream and are expected 25 // Clients of this class are expected to pass raw VP9 stream and are expected
25 // to provide an implementation of VP9Accelerator for offloading final steps 26 // to provide an implementation of VP9Accelerator for offloading final steps
26 // of the decoding process. 27 // of the decoding process.
27 // 28 //
28 // This class must be created, called and destroyed on a single thread, and 29 // This class must be created, called and destroyed on a single thread, and
29 // does nothing internally on any other thread. 30 // does nothing internally on any other thread.
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69 // Schedule output (display) of |pic|. 70 // Schedule output (display) of |pic|.
70 // 71 //
71 // Note that returning from this method does not mean that |pic| has already 72 // Note that returning from this method does not mean that |pic| has already
72 // been outputted (displayed), but guarantees that all pictures will be 73 // been outputted (displayed), but guarantees that all pictures will be
73 // outputted in the same order as this method was called for them, and that 74 // outputted in the same order as this method was called for them, and that
74 // they are decoded before outputting (assuming SubmitDecode() has been 75 // they are decoded before outputting (assuming SubmitDecode() has been
75 // called for them beforehand). Decoder may drop its references to |pic| 76 // called for them beforehand). Decoder may drop its references to |pic|
76 // immediately after calling this method. 77 // immediately after calling this method.
77 // 78 //
78 // Return true when successful, false otherwise. 79 // Return true when successful, false otherwise.
79 virtual bool OutputPicture(const scoped_refptr<VP9Picture>& pic) = 0; 80 virtual bool OutputPicture(const scoped_refptr<VP9Picture>& pic,
81 const gfx::Rect& visible_rect) = 0;
80 82
81 // Return true if the accelerator requires the client to provide frame 83 // Return true if the accelerator requires the client to provide frame
82 // context in order to decode. If so, the Vp9FrameHeader provided by the 84 // context in order to decode. If so, the Vp9FrameHeader provided by the
83 // client must contain a valid compressed header and frame context data. 85 // client must contain a valid compressed header and frame context data.
84 virtual bool IsFrameContextRequired() const = 0; 86 virtual bool IsFrameContextRequired() const = 0;
85 87
86 // Set |frame_ctx| to the state after decoding |pic|, returning true on 88 // Set |frame_ctx| to the state after decoding |pic|, returning true on
87 // success, false otherwise. 89 // success, false otherwise.
88 virtual bool GetFrameContext(const scoped_refptr<VP9Picture>& pic, 90 virtual bool GetFrameContext(const scoped_refptr<VP9Picture>& pic,
89 Vp9FrameContext* frame_ctx) = 0; 91 Vp9FrameContext* frame_ctx) = 0;
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
132 State state_; 134 State state_;
133 135
134 // Current frame header to be used in decoding the next picture. 136 // Current frame header to be used in decoding the next picture.
135 std::unique_ptr<Vp9FrameHeader> curr_frame_hdr_; 137 std::unique_ptr<Vp9FrameHeader> curr_frame_hdr_;
136 138
137 // Reference frames currently in use. 139 // Reference frames currently in use.
138 std::vector<scoped_refptr<VP9Picture>> ref_frames_; 140 std::vector<scoped_refptr<VP9Picture>> ref_frames_;
139 141
140 // Current coded resolution. 142 // Current coded resolution.
141 gfx::Size pic_size_; 143 gfx::Size pic_size_;
144 // Current render resolution.
145 gfx::Rect render_rect_;
142 146
143 // VP9Accelerator instance owned by the client. 147 // VP9Accelerator instance owned by the client.
144 VP9Accelerator* accelerator_; 148 VP9Accelerator* accelerator_;
145 149
146 Vp9Parser parser_; 150 Vp9Parser parser_;
147 151
148 DISALLOW_COPY_AND_ASSIGN(VP9Decoder); 152 DISALLOW_COPY_AND_ASSIGN(VP9Decoder);
149 }; 153 };
150 154
151 } // namespace media 155 } // namespace media
152 156
153 #endif // MEDIA_GPU_VP9_DECODER_H_ 157 #endif // MEDIA_GPU_VP9_DECODER_H_
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