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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_GPU_H264_DECODER_H_ | 5 #ifndef MEDIA_GPU_H264_DECODER_H_ |
| 6 #define MEDIA_GPU_H264_DECODER_H_ | 6 #define MEDIA_GPU_H264_DECODER_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
| 11 #include <memory> | 11 #include <memory> |
| 12 #include <vector> | 12 #include <vector> |
| 13 | 13 |
| 14 #include "base/macros.h" | 14 #include "base/macros.h" |
| 15 #include "base/memory/ref_counted.h" | 15 #include "base/memory/ref_counted.h" |
| 16 #include "media/base/limits.h" | 16 #include "media/base/limits.h" |
| 17 #include "media/filters/h264_parser.h" | 17 #include "media/filters/h264_parser.h" |
| 18 #include "media/gpu/accelerated_video_decoder.h" | 18 #include "media/gpu/accelerated_video_decoder.h" |
| 19 #include "media/gpu/h264_dpb.h" | 19 #include "media/gpu/h264_dpb.h" |
| 20 #include "media/gpu/media_gpu_export.h" | 20 #include "media/gpu/media_gpu_export.h" |
| 21 #include "ui/gfx/geometry/rect.h" | |
| 21 #include "ui/gfx/geometry/size.h" | 22 #include "ui/gfx/geometry/size.h" |
| 22 | 23 |
| 23 namespace media { | 24 namespace media { |
| 24 | 25 |
| 25 // Clients of this class are expected to pass H264 Annex-B byte stream | 26 // Clients of this class are expected to pass H264 Annex-B byte stream |
| 26 // and are expected to provide an implementation of H264Accelerator for | 27 // and are expected to provide an implementation of H264Accelerator for |
| 27 // offloading final steps of the decoding process. | 28 // offloading final steps of the decoding process. |
| 28 // | 29 // |
| 29 // This class must be created, called and destroyed on a single thread, and | 30 // This class must be created, called and destroyed on a single thread, and |
| 30 // does nothing internally on any other thread. | 31 // does nothing internally on any other thread. |
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| 83 // the previous call to SubmitDecode(). | 84 // the previous call to SubmitDecode(). |
| 84 // Return true if successful. | 85 // Return true if successful. |
| 85 virtual bool SubmitDecode(const scoped_refptr<H264Picture>& pic) = 0; | 86 virtual bool SubmitDecode(const scoped_refptr<H264Picture>& pic) = 0; |
| 86 | 87 |
| 87 // Schedule output (display) of |pic|. Note that returning from this | 88 // Schedule output (display) of |pic|. Note that returning from this |
| 88 // method does not mean that |pic| has already been outputted (displayed), | 89 // method does not mean that |pic| has already been outputted (displayed), |
| 89 // but guarantees that all pictures will be outputted in the same order | 90 // but guarantees that all pictures will be outputted in the same order |
| 90 // as this method was called for them. Decoder may drop its reference | 91 // as this method was called for them. Decoder may drop its reference |
| 91 // to |pic| after calling this method. | 92 // to |pic| after calling this method. |
| 92 // Return true if successful. | 93 // Return true if successful. |
| 93 virtual bool OutputPicture(const scoped_refptr<H264Picture>& pic) = 0; | 94 virtual bool OutputPicture(const scoped_refptr<H264Picture>& pic, |
| 95 const gfx::Rect& visible_rect) = 0; | |
|
Pawel Osciak
2017/06/08 04:58:24
Please document |visible_rect| (especially the mea
johnylin1
2017/06/12 13:41:53
This is removed in newer patch, I document visible
| |
| 94 | 96 |
| 95 // Reset any current state that may be cached in the accelerator, dropping | 97 // Reset any current state that may be cached in the accelerator, dropping |
| 96 // any cached parameters/slices that have not been committed yet. | 98 // any cached parameters/slices that have not been committed yet. |
| 97 virtual void Reset() = 0; | 99 virtual void Reset() = 0; |
| 98 | 100 |
| 99 private: | 101 private: |
| 100 DISALLOW_COPY_AND_ASSIGN(H264Accelerator); | 102 DISALLOW_COPY_AND_ASSIGN(H264Accelerator); |
| 101 }; | 103 }; |
| 102 | 104 |
| 103 H264Decoder(H264Accelerator* accelerator); | 105 H264Decoder(H264Accelerator* accelerator); |
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| 259 // Currently active SPS and PPS. | 261 // Currently active SPS and PPS. |
| 260 int curr_sps_id_; | 262 int curr_sps_id_; |
| 261 int curr_pps_id_; | 263 int curr_pps_id_; |
| 262 | 264 |
| 263 // Current NALU and slice header being processed. | 265 // Current NALU and slice header being processed. |
| 264 std::unique_ptr<H264NALU> curr_nalu_; | 266 std::unique_ptr<H264NALU> curr_nalu_; |
| 265 std::unique_ptr<H264SliceHeader> curr_slice_hdr_; | 267 std::unique_ptr<H264SliceHeader> curr_slice_hdr_; |
| 266 | 268 |
| 267 // Output picture size. | 269 // Output picture size. |
| 268 gfx::Size pic_size_; | 270 gfx::Size pic_size_; |
| 271 // Output visible cropping rect. | |
| 272 gfx::Rect visible_rect_; | |
| 269 | 273 |
| 270 // PicOrderCount of the previously outputted frame. | 274 // PicOrderCount of the previously outputted frame. |
| 271 int last_output_poc_; | 275 int last_output_poc_; |
| 272 | 276 |
| 273 H264Accelerator* accelerator_; | 277 H264Accelerator* accelerator_; |
| 274 | 278 |
| 275 DISALLOW_COPY_AND_ASSIGN(H264Decoder); | 279 DISALLOW_COPY_AND_ASSIGN(H264Decoder); |
| 276 }; | 280 }; |
| 277 | 281 |
| 278 } // namespace media | 282 } // namespace media |
| 279 | 283 |
| 280 #endif // MEDIA_GPU_H264_DECODER_H_ | 284 #endif // MEDIA_GPU_H264_DECODER_H_ |
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