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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef COMPONENTS_CAST_CHANNEL_CAST_MESSAGE_UTIL_H_ | |
6 #define COMPONENTS_CAST_CHANNEL_CAST_MESSAGE_UTIL_H_ | |
7 | |
8 #include <string> | |
9 | |
10 namespace cast_channel { | |
11 | |
12 class AuthContext; | |
13 class CastMessage; | |
14 class DeviceAuthMessage; | |
15 | |
16 // Checks if the contents of |message_proto| are valid. | |
17 bool IsCastMessageValid(const CastMessage& message_proto); | |
18 | |
19 // Returns a human readable string for |message_proto|. | |
20 std::string CastMessageToString(const CastMessage& message_proto); | |
21 | |
22 // Returns a human readable string for |message|. | |
23 std::string AuthMessageToString(const DeviceAuthMessage& message); | |
24 | |
25 // Fills |message_proto| appropriately for an auth challenge request message. | |
26 // Uses the nonce challenge in |auth_context|. | |
27 void CreateAuthChallengeMessage(CastMessage* message_proto, | |
28 const AuthContext& auth_context); | |
29 | |
30 // Returns whether the given message is an auth handshake message. | |
31 bool IsAuthMessage(const CastMessage& message); | |
32 | |
33 } // namespace cast_channel | |
34 | |
35 #endif // COMPONENTS_CAST_CHANNEL_CAST_MESSAGE_UTIL_H_ | |
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