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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/widget/desktop_aura/desktop_screen_position_client.h" | 5 #include "ui/views/widget/desktop_aura/desktop_screen_position_client.h" |
6 | 6 |
7 #include "ui/aura/window_tree_host.h" | 7 #include "ui/aura/window_tree_host.h" |
8 #include "ui/gfx/display.h" | 8 #include "ui/gfx/display.h" |
9 #include "ui/gfx/point_conversions.h" | 9 #include "ui/gfx/point_conversions.h" |
10 #include "ui/gfx/screen.h" | 10 #include "ui/gfx/screen.h" |
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68 ConvertPointToScreen(root_window, point); | 68 ConvertPointToScreen(root_window, point); |
69 } | 69 } |
70 | 70 |
71 void DesktopScreenPositionClient::SetBounds( | 71 void DesktopScreenPositionClient::SetBounds( |
72 aura::Window* window, | 72 aura::Window* window, |
73 const gfx::Rect& bounds, | 73 const gfx::Rect& bounds, |
74 const gfx::Display& display) { | 74 const gfx::Display& display) { |
75 // TODO: Use the 3rd parameter, |display|. | 75 // TODO: Use the 3rd parameter, |display|. |
76 aura::Window* root = window->GetRootWindow(); | 76 aura::Window* root = window->GetRootWindow(); |
77 | 77 |
| 78 // This method assumes that |window| does not have an associated |
| 79 // DesktopNativeWidgetAura. |
| 80 internal::NativeWidgetPrivate* desktop_native_widget = |
| 81 DesktopNativeWidgetAura::ForWindow(root); |
| 82 DCHECK(!desktop_native_widget || |
| 83 desktop_native_widget->GetNativeView() != window); |
| 84 |
78 if (PositionWindowInScreenCoordinates(window)) { | 85 if (PositionWindowInScreenCoordinates(window)) { |
79 // The caller expects windows we consider "embedded" to be placed in the | 86 // The caller expects windows we consider "embedded" to be placed in the |
80 // screen coordinate system. So we need to offset the root window's | 87 // screen coordinate system. So we need to offset the root window's |
81 // position (which is in screen coordinates) from these bounds. | 88 // position (which is in screen coordinates) from these bounds. |
82 | 89 |
83 gfx::Point origin = bounds.origin(); | 90 gfx::Point origin = bounds.origin(); |
84 aura::Window::ConvertPointToTarget(window->parent(), root, &origin); | 91 aura::Window::ConvertPointToTarget(window->parent(), root, &origin); |
85 | 92 |
86 gfx::Point host_origin = GetOrigin(root); | 93 gfx::Point host_origin = GetOrigin(root); |
87 origin.Offset(-host_origin.x(), -host_origin.y()); | 94 origin.Offset(-host_origin.x(), -host_origin.y()); |
88 window->SetBounds(gfx::Rect(origin, bounds.size())); | 95 window->SetBounds(gfx::Rect(origin, bounds.size())); |
89 return; | 96 return; |
90 } | 97 } |
91 | 98 |
92 internal::NativeWidgetPrivate* desktop_native_widget = | 99 window->SetBounds(bounds); |
93 DesktopNativeWidgetAura::ForWindow(root); | |
94 if (desktop_native_widget && | |
95 desktop_native_widget->GetNativeView() == window) { | |
96 // |window| is the content_window. | |
97 // Setting bounds of root resizes |window|. | |
98 root->GetHost()->SetBounds(bounds); | |
99 } else { | |
100 window->SetBounds(bounds); | |
101 } | |
102 } | 100 } |
103 | 101 |
104 } // namespace views | 102 } // namespace views |
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