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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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61 enum CommitState { | 61 enum CommitState { |
62 COMMIT_STATE_IDLE, | 62 COMMIT_STATE_IDLE, |
63 COMMIT_STATE_BEGIN_MAIN_FRAME_SENT, | 63 COMMIT_STATE_BEGIN_MAIN_FRAME_SENT, |
64 COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED, | 64 COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED, |
65 COMMIT_STATE_READY_TO_COMMIT, | 65 COMMIT_STATE_READY_TO_COMMIT, |
66 COMMIT_STATE_WAITING_FOR_ACTIVATION, | 66 COMMIT_STATE_WAITING_FOR_ACTIVATION, |
67 COMMIT_STATE_WAITING_FOR_FIRST_DRAW, | 67 COMMIT_STATE_WAITING_FOR_FIRST_DRAW, |
68 }; | 68 }; |
69 static const char* CommitStateToString(CommitState state); | 69 static const char* CommitStateToString(CommitState state); |
70 | 70 |
71 enum SynchronousReadbackState { | |
72 READBACK_STATE_IDLE, | |
73 READBACK_STATE_NEEDS_BEGIN_MAIN_FRAME, | |
74 READBACK_STATE_WAITING_FOR_COMMIT, | |
75 READBACK_STATE_WAITING_FOR_ACTIVATION, | |
76 READBACK_STATE_WAITING_FOR_DRAW_AND_READBACK, | |
77 READBACK_STATE_WAITING_FOR_REPLACEMENT_COMMIT, | |
78 READBACK_STATE_WAITING_FOR_REPLACEMENT_ACTIVATION, | |
79 }; | |
80 static const char* SynchronousReadbackStateToString( | |
81 SynchronousReadbackState state); | |
82 | |
83 enum ForcedRedrawOnTimeoutState { | 71 enum ForcedRedrawOnTimeoutState { |
84 FORCED_REDRAW_STATE_IDLE, | 72 FORCED_REDRAW_STATE_IDLE, |
85 FORCED_REDRAW_STATE_WAITING_FOR_COMMIT, | 73 FORCED_REDRAW_STATE_WAITING_FOR_COMMIT, |
86 FORCED_REDRAW_STATE_WAITING_FOR_ACTIVATION, | 74 FORCED_REDRAW_STATE_WAITING_FOR_ACTIVATION, |
87 FORCED_REDRAW_STATE_WAITING_FOR_DRAW, | 75 FORCED_REDRAW_STATE_WAITING_FOR_DRAW, |
88 }; | 76 }; |
89 static const char* ForcedRedrawOnTimeoutStateToString( | 77 static const char* ForcedRedrawOnTimeoutStateToString( |
90 ForcedRedrawOnTimeoutState state); | 78 ForcedRedrawOnTimeoutState state); |
91 | 79 |
92 bool CommitPending() const { | 80 bool CommitPending() const { |
93 return commit_state_ == COMMIT_STATE_BEGIN_MAIN_FRAME_SENT || | 81 return commit_state_ == COMMIT_STATE_BEGIN_MAIN_FRAME_SENT || |
94 commit_state_ == COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED || | 82 commit_state_ == COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED || |
95 commit_state_ == COMMIT_STATE_READY_TO_COMMIT; | 83 commit_state_ == COMMIT_STATE_READY_TO_COMMIT; |
96 } | 84 } |
97 CommitState commit_state() const { return commit_state_; } | 85 CommitState commit_state() const { return commit_state_; } |
98 | 86 |
99 bool RedrawPending() const { return needs_redraw_; } | 87 bool RedrawPending() const { return needs_redraw_; } |
100 bool ManageTilesPending() const { return needs_manage_tiles_; } | 88 bool ManageTilesPending() const { return needs_manage_tiles_; } |
101 | 89 |
102 enum Action { | 90 enum Action { |
103 ACTION_NONE, | 91 ACTION_NONE, |
104 ACTION_ANIMATE, | 92 ACTION_ANIMATE, |
105 ACTION_SEND_BEGIN_MAIN_FRAME, | 93 ACTION_SEND_BEGIN_MAIN_FRAME, |
106 ACTION_COMMIT, | 94 ACTION_COMMIT, |
107 ACTION_UPDATE_VISIBLE_TILES, | 95 ACTION_UPDATE_VISIBLE_TILES, |
108 ACTION_ACTIVATE_PENDING_TREE, | 96 ACTION_ACTIVATE_PENDING_TREE, |
109 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, | 97 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, |
110 ACTION_DRAW_AND_SWAP_FORCED, | 98 ACTION_DRAW_AND_SWAP_FORCED, |
111 ACTION_DRAW_AND_SWAP_ABORT, | 99 ACTION_DRAW_AND_SWAP_ABORT, |
112 ACTION_DRAW_AND_READBACK, | |
113 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, | 100 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, |
114 ACTION_MANAGE_TILES, | 101 ACTION_MANAGE_TILES, |
115 }; | 102 }; |
116 static const char* ActionToString(Action action); | 103 static const char* ActionToString(Action action); |
117 | 104 |
118 scoped_ptr<base::Value> AsValue() const; | 105 scoped_ptr<base::Value> AsValue() const; |
119 | 106 |
120 Action NextAction() const; | 107 Action NextAction() const; |
121 void UpdateState(Action action); | 108 void UpdateState(Action action); |
122 | 109 |
123 void CheckInvariants(); | |
124 | |
125 // Indicates whether the impl thread needs a BeginImplFrame callback in order | 110 // Indicates whether the impl thread needs a BeginImplFrame callback in order |
126 // to make progress. | 111 // to make progress. |
127 bool BeginFrameNeeded() const; | 112 bool BeginFrameNeeded() const; |
128 | 113 |
129 // Indicates that we need to independently poll for new state and actions | 114 // Indicates that we need to independently poll for new state and actions |
130 // because we can't expect a BeginImplFrame. This is mostly used to avoid | 115 // because we can't expect a BeginImplFrame. This is mostly used to avoid |
131 // drawing repeat frames with the synchronous compositor without dropping | 116 // drawing repeat frames with the synchronous compositor without dropping |
132 // necessary actions on the floor. | 117 // necessary actions on the floor. |
133 bool ShouldPollForAnticipatedDrawTriggers() const; | 118 bool ShouldPollForAnticipatedDrawTriggers() const; |
134 | 119 |
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193 bool smoothness_takes_priority() const { return smoothness_takes_priority_; } | 178 bool smoothness_takes_priority() const { return smoothness_takes_priority_; } |
194 | 179 |
195 // Indicates whether ACTION_DRAW_AND_SWAP_IF_POSSIBLE drew to the screen. | 180 // Indicates whether ACTION_DRAW_AND_SWAP_IF_POSSIBLE drew to the screen. |
196 void DidDrawIfPossibleCompleted(DrawResult result); | 181 void DidDrawIfPossibleCompleted(DrawResult result); |
197 | 182 |
198 // Indicates that a new commit flow needs to be performed, either to pull | 183 // Indicates that a new commit flow needs to be performed, either to pull |
199 // updates from the main thread to the impl, or to push deltas from the impl | 184 // updates from the main thread to the impl, or to push deltas from the impl |
200 // thread to main. | 185 // thread to main. |
201 void SetNeedsCommit(); | 186 void SetNeedsCommit(); |
202 | 187 |
203 // As SetNeedsCommit(), but ensures the BeginMainFrame will be sent even | |
204 // if we are not visible. After this call we expect to go through | |
205 // the forced commit flow and then return to waiting for a non-forced | |
206 // BeginMainFrame to finish. | |
207 void SetNeedsForcedCommitForReadback(); | |
208 | |
209 // Call this only in response to receiving an ACTION_SEND_BEGIN_MAIN_FRAME | 188 // Call this only in response to receiving an ACTION_SEND_BEGIN_MAIN_FRAME |
210 // from NextAction. | 189 // from NextAction. |
211 // Indicates that all painting is complete. | 190 // Indicates that all painting is complete. |
212 void NotifyReadyToCommit(); | 191 void NotifyReadyToCommit(); |
213 | 192 |
214 // Call this only in response to receiving an ACTION_SEND_BEGIN_MAIN_FRAME | 193 // Call this only in response to receiving an ACTION_SEND_BEGIN_MAIN_FRAME |
215 // from NextAction if the client rejects the BeginMainFrame message. | 194 // from NextAction if the client rejects the BeginMainFrame message. |
216 // If did_handle is false, then another commit will be retried soon. | 195 // If did_handle is false, then another commit will be retried soon. |
217 void BeginMainFrameAborted(bool did_handle); | 196 void BeginMainFrameAborted(bool did_handle); |
218 | 197 |
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278 void UpdateStateOnActivation(); | 257 void UpdateStateOnActivation(); |
279 void UpdateStateOnDraw(bool did_request_swap); | 258 void UpdateStateOnDraw(bool did_request_swap); |
280 void UpdateStateOnManageTiles(); | 259 void UpdateStateOnManageTiles(); |
281 | 260 |
282 const SchedulerSettings settings_; | 261 const SchedulerSettings settings_; |
283 | 262 |
284 OutputSurfaceState output_surface_state_; | 263 OutputSurfaceState output_surface_state_; |
285 BeginImplFrameState begin_impl_frame_state_; | 264 BeginImplFrameState begin_impl_frame_state_; |
286 CommitState commit_state_; | 265 CommitState commit_state_; |
287 ForcedRedrawOnTimeoutState forced_redraw_state_; | 266 ForcedRedrawOnTimeoutState forced_redraw_state_; |
288 SynchronousReadbackState readback_state_; | |
289 | 267 |
290 BeginFrameArgs begin_impl_frame_args_; | 268 BeginFrameArgs begin_impl_frame_args_; |
291 | 269 |
292 int commit_count_; | 270 int commit_count_; |
293 int current_frame_number_; | 271 int current_frame_number_; |
294 int last_frame_number_animate_performed_; | 272 int last_frame_number_animate_performed_; |
295 int last_frame_number_swap_performed_; | 273 int last_frame_number_swap_performed_; |
296 int last_frame_number_swap_requested_; | 274 int last_frame_number_swap_requested_; |
297 int last_frame_number_begin_main_frame_sent_; | 275 int last_frame_number_begin_main_frame_sent_; |
298 int last_frame_number_update_visible_tiles_was_called_; | 276 int last_frame_number_update_visible_tiles_was_called_; |
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315 bool can_start_; | 293 bool can_start_; |
316 bool can_draw_; | 294 bool can_draw_; |
317 bool has_pending_tree_; | 295 bool has_pending_tree_; |
318 bool pending_tree_is_ready_for_activation_; | 296 bool pending_tree_is_ready_for_activation_; |
319 bool active_tree_needs_first_draw_; | 297 bool active_tree_needs_first_draw_; |
320 bool did_create_and_initialize_first_output_surface_; | 298 bool did_create_and_initialize_first_output_surface_; |
321 bool smoothness_takes_priority_; | 299 bool smoothness_takes_priority_; |
322 bool skip_next_begin_main_frame_to_reduce_latency_; | 300 bool skip_next_begin_main_frame_to_reduce_latency_; |
323 bool skip_begin_main_frame_to_reduce_latency_; | 301 bool skip_begin_main_frame_to_reduce_latency_; |
324 bool continuous_painting_; | 302 bool continuous_painting_; |
325 bool needs_back_to_back_readback_; | |
326 | 303 |
327 private: | 304 private: |
328 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); | 305 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |
329 }; | 306 }; |
330 | 307 |
331 } // namespace cc | 308 } // namespace cc |
332 | 309 |
333 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 310 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
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