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Side by Side Diff: third_party/WebKit/Source/platform/fonts/shaping/ShapeResult.cpp

Issue 2924463002: Fix ShapeResult::OffsetForPosition edge behavior (Closed)
Patch Set: TestExpectations Created 3 years, 6 months ago
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1 /* 1 /*
2 * Copyright (c) 2012 Google Inc. All rights reserved. 2 * Copyright (c) 2012 Google Inc. All rights reserved.
3 * Copyright (C) 2013 BlackBerry Limited. All rights reserved. 3 * Copyright (C) 2013 BlackBerry Limited. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are 6 * modification, are permitted provided that the following conditions are
7 * met: 7 * met:
8 * 8 *
9 * * Redistributions of source code must retain the above copyright 9 * * Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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97 } 97 }
98 } 98 }
99 } 99 }
100 return position; 100 return position;
101 } 101 }
102 102
103 int ShapeResult::RunInfo::CharacterIndexForXPosition( 103 int ShapeResult::RunInfo::CharacterIndexForXPosition(
104 float target_x, 104 float target_x,
105 bool include_partial_glyphs) const { 105 bool include_partial_glyphs) const {
106 DCHECK(target_x >= 0 && target_x <= width_); 106 DCHECK(target_x >= 0 && target_x <= width_);
107 if (target_x <= 0)
108 return !Rtl() ? 0 : num_characters_;
107 const unsigned num_glyphs = glyph_data_.size(); 109 const unsigned num_glyphs = glyph_data_.size();
108 float current_x = 0; 110 float current_x = 0;
109 float current_advance = 0; 111 float current_advance = 0;
110 unsigned glyph_index = 0; 112 unsigned glyph_index = 0;
111 unsigned prev_character_index = num_characters_; // used only when rtl() 113 unsigned prev_character_index = num_characters_; // used only when rtl()
112 114
113 while (glyph_index < num_glyphs) { 115 while (glyph_index < num_glyphs) {
114 float prev_advance = current_advance; 116 float prev_advance = current_advance;
115 unsigned current_character_index = glyph_data_[glyph_index].character_index; 117 unsigned current_character_index = glyph_data_[glyph_index].character_index;
116 current_advance = glyph_data_[glyph_index].advance; 118 current_advance = glyph_data_[glyph_index].advance;
117 while (glyph_index < num_glyphs - 1 && 119 while (glyph_index < num_glyphs - 1 &&
118 current_character_index == 120 current_character_index ==
119 glyph_data_[glyph_index + 1].character_index) 121 glyph_data_[glyph_index + 1].character_index)
120 current_advance += glyph_data_[++glyph_index].advance; 122 current_advance += glyph_data_[++glyph_index].advance;
121 float next_x; 123 float next_x;
122 if (include_partial_glyphs) { 124 if (include_partial_glyphs) {
123 // For hit testing, find the closest caret point by incuding 125 // For hit testing, find the closest caret point by incuding
124 // end-half of the previous character and start-half of the current 126 // end-half of the previous character and start-half of the current
125 // character. 127 // character.
126 current_advance = current_advance / 2.0; 128 current_advance = current_advance / 2.0;
127 next_x = current_x + prev_advance + current_advance; 129 next_x = current_x + prev_advance + current_advance;
130 // When include_partial_glyphs, "<=" or "<" is not a big deal because
131 // |next_x| is not at the character boundary.
132 if (target_x <= next_x)
133 return Rtl() ? prev_character_index : current_character_index;
128 } else { 134 } else {
129 next_x = current_x + current_advance; 135 next_x = current_x + current_advance;
136 if (!Rtl()) {
eae 2017/06/06 00:03:54 How about static bool targetPastEdge(bool rtl, fl
137 // In LTR, the edge belongs to the character on right.
138 if (target_x < next_x)
139 return current_character_index;
140 } else {
141 // In RTL, the edge belongs to the character on left.
142 if (target_x <= next_x)
143 return current_character_index;
144 }
130 } 145 }
131 if (current_x <= target_x && target_x <= next_x)
132 return include_partial_glyphs && Rtl() ? prev_character_index
133 : current_character_index;
134 current_x = next_x; 146 current_x = next_x;
135 prev_character_index = current_character_index; 147 prev_character_index = current_character_index;
136 ++glyph_index; 148 ++glyph_index;
137 } 149 }
138 150
139 return Rtl() ? 0 : num_characters_; 151 return Rtl() ? 0 : num_characters_;
140 } 152 }
141 153
142 void ShapeResult::RunInfo::SetGlyphAndPositions(unsigned index, 154 void ShapeResult::RunInfo::SetGlyphAndPositions(unsigned index,
143 uint16_t glyph_id, 155 uint16_t glyph_id,
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485 result->width_ = run->width_; 497 result->width_ = run->width_;
486 result->num_glyphs_ = count; 498 result->num_glyphs_ = count;
487 DCHECK_EQ(result->num_glyphs_, count); // no overflow 499 DCHECK_EQ(result->num_glyphs_, count); // no overflow
488 result->has_vertical_offsets_ = 500 result->has_vertical_offsets_ =
489 font_data->PlatformData().IsVerticalAnyUpright(); 501 font_data->PlatformData().IsVerticalAnyUpright();
490 result->runs_.push_back(std::move(run)); 502 result->runs_.push_back(std::move(run));
491 return result.Release(); 503 return result.Release();
492 } 504 }
493 505
494 } // namespace blink 506 } // namespace blink
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