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Issue 2924233002: cc: Move pre-decodes to background worker. (Closed)
Patch Set: export Created 3 years, 6 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/tiles/tile_manager.h" 5 #include "cc/tiles/tile_manager.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
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486 486
487 if (!tile_task_manager_) { 487 if (!tile_task_manager_) {
488 TRACE_EVENT_INSTANT0("cc", "PrepareTiles aborted", 488 TRACE_EVENT_INSTANT0("cc", "PrepareTiles aborted",
489 TRACE_EVENT_SCOPE_THREAD); 489 TRACE_EVENT_SCOPE_THREAD);
490 return false; 490 return false;
491 } 491 }
492 492
493 signals_.reset(); 493 signals_.reset();
494 global_state_ = state; 494 global_state_ = state;
495 495
496 // Ensure that we don't schedule any decode work for checkered images until
497 // the raster work for visible tiles is done.
vmpstr 2017/06/22 16:57:58 Can you elaborate a bit more by stating when exact
Khushal 2017/06/22 20:11:51 Done.
498 checker_image_tracker_.SetNoDecodesAllowed();
499
496 // We need to call CheckForCompletedTasks() once in-between each call 500 // We need to call CheckForCompletedTasks() once in-between each call
497 // to ScheduleTasks() to prevent canceled tasks from being scheduled. 501 // to ScheduleTasks() to prevent canceled tasks from being scheduled.
498 if (!did_check_for_completed_tasks_since_last_schedule_tasks_) { 502 if (!did_check_for_completed_tasks_since_last_schedule_tasks_) {
499 tile_task_manager_->CheckForCompletedTasks(); 503 tile_task_manager_->CheckForCompletedTasks();
500 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; 504 did_check_for_completed_tasks_since_last_schedule_tasks_ = true;
501 } 505 }
502 506
503 PrioritizedWorkToSchedule prioritized_work = AssignGpuMemoryToTiles(); 507 PrioritizedWorkToSchedule prioritized_work = AssignGpuMemoryToTiles();
504 508
505 // Inform the client that will likely require a draw if the highest priority 509 // Inform the client that will likely require a draw if the highest priority
506 // tile that will be rasterized is required for draw. 510 // tile that will be rasterized is required for draw.
507 client_->SetIsLikelyToRequireADraw( 511 client_->SetIsLikelyToRequireADraw(
508 !prioritized_work.tiles_to_raster.empty() && 512 !prioritized_work.tiles_to_raster.empty() &&
509 prioritized_work.tiles_to_raster.front().tile()->required_for_draw()); 513 prioritized_work.tiles_to_raster.front().tile()->required_for_draw());
510 514
511 // Schedule tile tasks. 515 // Schedule tile tasks.
512 ScheduleTasks(prioritized_work); 516 ScheduleTasks(std::move(prioritized_work));
513 517
514 TRACE_EVENT_INSTANT1("cc", "DidPrepareTiles", TRACE_EVENT_SCOPE_THREAD, 518 TRACE_EVENT_INSTANT1("cc", "DidPrepareTiles", TRACE_EVENT_SCOPE_THREAD,
515 "state", BasicStateAsValue()); 519 "state", BasicStateAsValue());
516 return true; 520 return true;
517 } 521 }
518 522
519 void TileManager::Flush() { 523 void TileManager::Flush() {
520 TRACE_EVENT0("cc", "TileManager::Flush"); 524 TRACE_EVENT0("cc", "TileManager::Flush");
521 525
522 if (!tile_task_manager_) { 526 if (!tile_task_manager_) {
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698 // checker-images. If this tile does not need raster, process it only to 702 // checker-images. If this tile does not need raster, process it only to
699 // build the decode queue for checkered images. 703 // build the decode queue for checkered images.
700 // Note that performing this check after the solid color analysis is not 704 // Note that performing this check after the solid color analysis is not
701 // necessary for correctness. 705 // necessary for correctness.
702 if (!tile->draw_info().NeedsRaster()) { 706 if (!tile->draw_info().NeedsRaster()) {
703 DCHECK(tile->draw_info().is_checker_imaged()); 707 DCHECK(tile->draw_info().is_checker_imaged());
704 DCHECK(prioritized_tile.should_decode_checkered_images_for_tile()); 708 DCHECK(prioritized_tile.should_decode_checkered_images_for_tile());
705 709
706 AddCheckeredImagesToDecodeQueue( 710 AddCheckeredImagesToDecodeQueue(
707 prioritized_tile, raster_color_space, 711 prioritized_tile, raster_color_space,
712 CheckerImageTracker::DecodeType::kRaster,
708 &work_to_schedule.checker_image_decode_queue); 713 &work_to_schedule.checker_image_decode_queue);
709 continue; 714 continue;
710 } 715 }
711 716
712 // We won't be able to schedule this tile, so break out early. 717 // We won't be able to schedule this tile, so break out early.
713 if (work_to_schedule.tiles_to_raster.size() >= 718 if (work_to_schedule.tiles_to_raster.size() >=
714 scheduled_raster_task_limit_) { 719 scheduled_raster_task_limit_) {
715 all_tiles_that_need_to_be_rasterized_are_scheduled_ = false; 720 all_tiles_that_need_to_be_rasterized_are_scheduled_ = false;
716 break; 721 break;
717 } 722 }
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756 761
757 // If the tile has a scheduled task that will rasterize a resource with 762 // If the tile has a scheduled task that will rasterize a resource with
758 // checker-imaged content, add those images to the decode queue. Note that 763 // checker-imaged content, add those images to the decode queue. Note that
759 // we add all images as we process the raster priority queue to ensure that 764 // we add all images as we process the raster priority queue to ensure that
760 // images are added to the decode queue in raster priority order. 765 // images are added to the decode queue in raster priority order.
761 if (tile->HasRasterTask()) { 766 if (tile->HasRasterTask()) {
762 if (tile->raster_task_scheduled_with_checker_images() && 767 if (tile->raster_task_scheduled_with_checker_images() &&
763 prioritized_tile.should_decode_checkered_images_for_tile()) { 768 prioritized_tile.should_decode_checkered_images_for_tile()) {
764 AddCheckeredImagesToDecodeQueue( 769 AddCheckeredImagesToDecodeQueue(
765 prioritized_tile, raster_color_space, 770 prioritized_tile, raster_color_space,
771 CheckerImageTracker::DecodeType::kRaster,
766 &work_to_schedule.checker_image_decode_queue); 772 &work_to_schedule.checker_image_decode_queue);
767 } 773 }
768 } else { 774 } else {
769 // Creating the raster task here will acquire resources, but 775 // Creating the raster task here will acquire resources, but
770 // this resource usage has already been accounted for above. 776 // this resource usage has already been accounted for above.
771 tile->raster_task_ = 777 tile->raster_task_ =
772 CreateRasterTask(prioritized_tile, client_->GetRasterColorSpace(), 778 CreateRasterTask(prioritized_tile, client_->GetRasterColorSpace(),
773 &work_to_schedule.checker_image_decode_queue); 779 &work_to_schedule.checker_image_decode_queue);
774 } 780 }
775 781
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798 break; 804 break;
799 805
800 if (!prioritized_tile.should_decode_checkered_images_for_tile()) 806 if (!prioritized_tile.should_decode_checkered_images_for_tile())
801 continue; 807 continue;
802 808
803 Tile* tile = prioritized_tile.tile(); 809 Tile* tile = prioritized_tile.tile();
804 if (tile->draw_info().is_checker_imaged() || 810 if (tile->draw_info().is_checker_imaged() ||
805 tile->raster_task_scheduled_with_checker_images()) { 811 tile->raster_task_scheduled_with_checker_images()) {
806 AddCheckeredImagesToDecodeQueue( 812 AddCheckeredImagesToDecodeQueue(
807 prioritized_tile, raster_color_space, 813 prioritized_tile, raster_color_space,
814 CheckerImageTracker::DecodeType::kRaster,
808 &work_to_schedule.checker_image_decode_queue); 815 &work_to_schedule.checker_image_decode_queue);
809 } 816 }
810 } 817 }
811 } 818 }
812 819
813 UMA_HISTOGRAM_BOOLEAN("TileManager.ExceededMemoryBudget", 820 UMA_HISTOGRAM_BOOLEAN("TileManager.ExceededMemoryBudget",
814 !had_enough_memory_to_schedule_tiles_needed_now); 821 !had_enough_memory_to_schedule_tiles_needed_now);
815 did_oom_on_last_assign_ = !had_enough_memory_to_schedule_tiles_needed_now; 822 did_oom_on_last_assign_ = !had_enough_memory_to_schedule_tiles_needed_now;
816 823
817 memory_stats_from_last_assign_.total_budget_in_bytes = 824 memory_stats_from_last_assign_.total_budget_in_bytes =
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867 if (checker_image_tracker_.ShouldCheckerImage(draw_image, tree)) 874 if (checker_image_tracker_.ShouldCheckerImage(draw_image, tree))
868 checkered_images->push_back(draw_image.paint_image()); 875 checkered_images->push_back(draw_image.paint_image());
869 else 876 else
870 sync_decoded_images->push_back(draw_image); 877 sync_decoded_images->push_back(draw_image);
871 } 878 }
872 } 879 }
873 880
874 void TileManager::AddCheckeredImagesToDecodeQueue( 881 void TileManager::AddCheckeredImagesToDecodeQueue(
875 const PrioritizedTile& prioritized_tile, 882 const PrioritizedTile& prioritized_tile,
876 const gfx::ColorSpace& raster_color_space, 883 const gfx::ColorSpace& raster_color_space,
884 CheckerImageTracker::DecodeType decode_type,
877 CheckerImageTracker::ImageDecodeQueue* image_decode_queue) { 885 CheckerImageTracker::ImageDecodeQueue* image_decode_queue) {
878 Tile* tile = prioritized_tile.tile(); 886 Tile* tile = prioritized_tile.tile();
879 std::vector<DrawImage> images_in_tile; 887 std::vector<DrawImage> images_in_tile;
880 prioritized_tile.raster_source()->GetDiscardableImagesInRect( 888 prioritized_tile.raster_source()->GetDiscardableImagesInRect(
881 tile->enclosing_layer_rect(), tile->raster_transform().scale(), 889 tile->enclosing_layer_rect(), tile->raster_transform().scale(),
882 raster_color_space, &images_in_tile); 890 raster_color_space, &images_in_tile);
883 WhichTree tree = tile->tiling()->tree(); 891 WhichTree tree = tile->tiling()->tree();
884 892
885 for (auto& draw_image : images_in_tile) { 893 for (auto& draw_image : images_in_tile) {
886 if (checker_image_tracker_.ShouldCheckerImage(draw_image, tree)) 894 if (checker_image_tracker_.ShouldCheckerImage(draw_image, tree)) {
887 image_decode_queue->push_back(draw_image.paint_image()); 895 image_decode_queue->push_back(CheckerImageTracker::ImageDecodeRequest(
896 draw_image.paint_image(), decode_type));
897 }
888 } 898 }
889 } 899 }
890 900
891 void TileManager::ScheduleTasks( 901 void TileManager::ScheduleTasks(PrioritizedWorkToSchedule work_to_schedule) {
892 const PrioritizedWorkToSchedule& work_to_schedule) {
893 const std::vector<PrioritizedTile>& tiles_that_need_to_be_rasterized = 902 const std::vector<PrioritizedTile>& tiles_that_need_to_be_rasterized =
894 work_to_schedule.tiles_to_raster; 903 work_to_schedule.tiles_to_raster;
895 TRACE_EVENT1("cc", "TileManager::ScheduleTasks", "count", 904 TRACE_EVENT1("cc", "TileManager::ScheduleTasks", "count",
896 tiles_that_need_to_be_rasterized.size()); 905 tiles_that_need_to_be_rasterized.size());
897 906
898 DCHECK(did_check_for_completed_tasks_since_last_schedule_tasks_); 907 DCHECK(did_check_for_completed_tasks_since_last_schedule_tasks_);
899 908
900 if (!has_scheduled_tile_tasks_) { 909 if (!has_scheduled_tile_tasks_) {
901 TRACE_EVENT_ASYNC_BEGIN0("cc", "ScheduledTasks", this); 910 TRACE_EVENT_ASYNC_BEGIN0("cc", "ScheduledTasks", this);
902 } 911 }
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962 tile->required_for_draw() || tile->required_for_activation() || 971 tile->required_for_draw() || tile->required_for_activation() ||
963 prioritized_tile.priority().priority_bin == TilePriority::NOW; 972 prioritized_tile.priority().priority_bin == TilePriority::NOW;
964 InsertNodesForRasterTask(&graph_, task, task->dependencies(), priority++, 973 InsertNodesForRasterTask(&graph_, task, task->dependencies(), priority++,
965 use_foreground_category); 974 use_foreground_category);
966 } 975 }
967 976
968 const std::vector<PrioritizedTile>& tiles_to_process_for_images = 977 const std::vector<PrioritizedTile>& tiles_to_process_for_images =
969 work_to_schedule.tiles_to_process_for_images; 978 work_to_schedule.tiles_to_process_for_images;
970 std::vector<DrawImage> new_locked_images; 979 std::vector<DrawImage> new_locked_images;
971 for (const PrioritizedTile& prioritized_tile : tiles_to_process_for_images) { 980 for (const PrioritizedTile& prioritized_tile : tiles_to_process_for_images) {
972 Tile* tile = prioritized_tile.tile(); 981 std::vector<DrawImage> sync_decoded_images;
982 std::vector<PaintImage> checkered_images;
983 PartitionImagesForCheckering(prioritized_tile, raster_color_space,
984 &sync_decoded_images, &checkered_images);
973 985
974 // TODO(khushalsagar): Send these images to the ImageDecodeService, through 986 // Add the sync decoded images to |new_locked_images| so they can be added
975 // the CheckerImageTracker as well. See crbug.com/691087. 987 // to the task graph.
976 std::vector<DrawImage> images; 988 new_locked_images.insert(new_locked_images.end(),
977 prioritized_tile.raster_source()->GetDiscardableImagesInRect( 989 sync_decoded_images.begin(),
978 tile->enclosing_layer_rect(), tile->raster_transform().scale(), 990 sync_decoded_images.end());
979 raster_color_space, &images); 991
980 new_locked_images.insert(new_locked_images.end(), images.begin(), 992 // For checkered-images, send them to the decode service.
981 images.end()); 993 for (auto& image : checkered_images) {
994 work_to_schedule.checker_image_decode_queue.push_back(
995 CheckerImageTracker::ImageDecodeRequest(
996 std::move(image), CheckerImageTracker::DecodeType::kPreDecode));
997 }
982 } 998 }
983 999
984 // TODO(vmpstr): SOON is misleading here, but these images can come from 1000 // TODO(vmpstr): SOON is misleading here, but these images can come from
985 // several diffent tiles. Rethink what we actually want to trace here. Note 1001 // several diffent tiles. Rethink what we actually want to trace here. Note
986 // that I'm using SOON, since it can't be NOW (these are prepaint). 1002 // that I'm using SOON, since it can't be NOW (these are prepaint).
987 ImageDecodeCache::TracingInfo tracing_info( 1003 ImageDecodeCache::TracingInfo tracing_info(
988 prepare_tiles_count_, TilePriority::SOON, 1004 prepare_tiles_count_, TilePriority::SOON,
989 ImageDecodeCache::TaskType::kInRaster); 1005 ImageDecodeCache::TaskType::kInRaster);
990 std::vector<scoped_refptr<TileTask>> new_locked_image_tasks = 1006 std::vector<scoped_refptr<TileTask>> new_locked_image_tasks =
991 image_controller_.SetPredecodeImages(std::move(new_locked_images), 1007 image_controller_.SetPredecodeImages(std::move(new_locked_images),
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1096 std::vector<PaintImage> checkered_images; 1112 std::vector<PaintImage> checkered_images;
1097 PartitionImagesForCheckering(prioritized_tile, color_space, 1113 PartitionImagesForCheckering(prioritized_tile, color_space,
1098 &sync_decoded_images, &checkered_images); 1114 &sync_decoded_images, &checkered_images);
1099 for (const auto& image : checkered_images) { 1115 for (const auto& image : checkered_images) {
1100 playback_settings.images_to_skip.insert(image.sk_image()->uniqueID()); 1116 playback_settings.images_to_skip.insert(image.sk_image()->uniqueID());
1101 1117
1102 // This can be the case for tiles on the active tree that will be replaced 1118 // This can be the case for tiles on the active tree that will be replaced
1103 // or are occluded on the pending tree. While we still need to continue 1119 // or are occluded on the pending tree. While we still need to continue
1104 // skipping images for these tiles, we don't need to decode them since 1120 // skipping images for these tiles, we don't need to decode them since
1105 // they will not be required on the next active tree. 1121 // they will not be required on the next active tree.
1106 if (prioritized_tile.should_decode_checkered_images_for_tile()) 1122 if (prioritized_tile.should_decode_checkered_images_for_tile()) {
1107 checker_image_decode_queue->push_back(image); 1123 checker_image_decode_queue->push_back(
1124 CheckerImageTracker::ImageDecodeRequest(
1125 image, CheckerImageTracker::DecodeType::kRaster));
1126 }
1108 } 1127 }
1109 } 1128 }
1110 1129
1111 // We can skip the image hijack canvas if we have no images, or no images to 1130 // We can skip the image hijack canvas if we have no images, or no images to
1112 // skip during raster. 1131 // skip during raster.
1113 playback_settings.use_image_hijack_canvas = 1132 playback_settings.use_image_hijack_canvas =
1114 !sync_decoded_images.empty() || !playback_settings.images_to_skip.empty(); 1133 !sync_decoded_images.empty() || !playback_settings.images_to_skip.empty();
1115 1134
1116 bool has_checker_images = !playback_settings.images_to_skip.empty(); 1135 bool has_checker_images = !playback_settings.images_to_skip.empty();
1117 tile->set_raster_task_scheduled_with_checker_images(has_checker_images); 1136 tile->set_raster_task_scheduled_with_checker_images(has_checker_images);
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1296 !signals_.did_notify_all_tile_tasks_completed) { 1315 !signals_.did_notify_all_tile_tasks_completed) {
1297 signals_.all_tile_tasks_completed = false; 1316 signals_.all_tile_tasks_completed = false;
1298 if (!has_scheduled_tile_tasks_) { 1317 if (!has_scheduled_tile_tasks_) {
1299 TRACE_EVENT0( 1318 TRACE_EVENT0(
1300 TRACE_DISABLED_BY_DEFAULT("cc.debug"), 1319 TRACE_DISABLED_BY_DEFAULT("cc.debug"),
1301 "TileManager::CheckAndIssueSignals - all tile tasks completed"); 1320 "TileManager::CheckAndIssueSignals - all tile tasks completed");
1302 signals_.did_notify_all_tile_tasks_completed = true; 1321 signals_.did_notify_all_tile_tasks_completed = true;
1303 client_->NotifyAllTileTasksCompleted(); 1322 client_->NotifyAllTileTasksCompleted();
1304 } 1323 }
1305 } 1324 }
1325
1326 // Allow decodes for rasterized tiles if all required for draw/activate tiles
1327 // are done. And pre-decode tiles once all tile tasks are done.
vmpstr 2017/06/22 16:57:57 Can you elaborate again to just say that the order
Khushal 2017/06/22 20:11:51 Done.
1328 if (signals_.did_notify_all_tile_tasks_completed) {
1329 checker_image_tracker_.SetMaxDecodePriorityAllowed(
1330 CheckerImageTracker::DecodeType::kPreDecode);
1331 } else if (signals_.did_notify_ready_to_activate &&
1332 signals_.did_notify_ready_to_draw) {
1333 checker_image_tracker_.SetMaxDecodePriorityAllowed(
1334 CheckerImageTracker::DecodeType::kRaster);
1335 }
1306 } 1336 }
1307 1337
1308 void TileManager::CheckIfMoreTilesNeedToBePrepared() { 1338 void TileManager::CheckIfMoreTilesNeedToBePrepared() {
1309 tile_task_manager_->CheckForCompletedTasks(); 1339 tile_task_manager_->CheckForCompletedTasks();
1310 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; 1340 did_check_for_completed_tasks_since_last_schedule_tasks_ = true;
1311 1341
1312 // When OOM, keep re-assigning memory until we reach a steady state 1342 // When OOM, keep re-assigning memory until we reach a steady state
1313 // where top-priority tiles are initialized. 1343 // where top-priority tiles are initialized.
1314 PrioritizedWorkToSchedule work_to_schedule = AssignGpuMemoryToTiles(); 1344 PrioritizedWorkToSchedule work_to_schedule = AssignGpuMemoryToTiles();
1315 1345
1316 // Inform the client that will likely require a draw if the highest priority 1346 // Inform the client that will likely require a draw if the highest priority
1317 // tile that will be rasterized is required for draw. 1347 // tile that will be rasterized is required for draw.
1318 client_->SetIsLikelyToRequireADraw( 1348 client_->SetIsLikelyToRequireADraw(
1319 !work_to_schedule.tiles_to_raster.empty() && 1349 !work_to_schedule.tiles_to_raster.empty() &&
1320 work_to_schedule.tiles_to_raster.front().tile()->required_for_draw()); 1350 work_to_schedule.tiles_to_raster.front().tile()->required_for_draw());
1321 1351
1322 // |tiles_that_need_to_be_rasterized| will be empty when we reach a 1352 // |tiles_that_need_to_be_rasterized| will be empty when we reach a
1323 // steady memory state. Keep scheduling tasks until we reach this state. 1353 // steady memory state. Keep scheduling tasks until we reach this state.
1324 if (!work_to_schedule.tiles_to_raster.empty()) { 1354 if (!work_to_schedule.tiles_to_raster.empty()) {
1325 ScheduleTasks(work_to_schedule); 1355 ScheduleTasks(std::move(work_to_schedule));
1326 return; 1356 return;
1327 } 1357 }
1328 1358
1329 // If we're not in SMOOTHNESS_TAKES_PRIORITY mode, we should unlock all 1359 // If we're not in SMOOTHNESS_TAKES_PRIORITY mode, we should unlock all
1330 // images since we're technically going idle here at least for this frame. 1360 // images since we're technically going idle here at least for this frame.
1331 if (global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY) { 1361 if (global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY) {
1332 image_controller_.SetPredecodeImages(std::vector<DrawImage>(), 1362 image_controller_.SetPredecodeImages(std::vector<DrawImage>(),
1333 ImageDecodeCache::TracingInfo()); 1363 ImageDecodeCache::TracingInfo());
1334 locked_image_tasks_.clear(); 1364 locked_image_tasks_.clear();
1335 } 1365 }
(...skipping 320 matching lines...) Expand 10 before | Expand all | Expand 10 after
1656 all_tile_tasks_completed = false; 1686 all_tile_tasks_completed = false;
1657 did_notify_all_tile_tasks_completed = false; 1687 did_notify_all_tile_tasks_completed = false;
1658 } 1688 }
1659 1689
1660 TileManager::PrioritizedWorkToSchedule::PrioritizedWorkToSchedule() = default; 1690 TileManager::PrioritizedWorkToSchedule::PrioritizedWorkToSchedule() = default;
1661 TileManager::PrioritizedWorkToSchedule::PrioritizedWorkToSchedule( 1691 TileManager::PrioritizedWorkToSchedule::PrioritizedWorkToSchedule(
1662 PrioritizedWorkToSchedule&& other) = default; 1692 PrioritizedWorkToSchedule&& other) = default;
1663 TileManager::PrioritizedWorkToSchedule::~PrioritizedWorkToSchedule() = default; 1693 TileManager::PrioritizedWorkToSchedule::~PrioritizedWorkToSchedule() = default;
1664 1694
1665 } // namespace cc 1695 } // namespace cc
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