| Index: appengine/config_service/ui/bower_components/polymer/lib/elements/dom-repeat.html
|
| diff --git a/appengine/config_service/ui/bower_components/polymer/lib/elements/dom-repeat.html b/appengine/config_service/ui/bower_components/polymer/lib/elements/dom-repeat.html
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..5efa30a43dc38664f6a8057b48136f02e1be4acb
|
| --- /dev/null
|
| +++ b/appengine/config_service/ui/bower_components/polymer/lib/elements/dom-repeat.html
|
| @@ -0,0 +1,689 @@
|
| +<!--
|
| +@license
|
| +Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
|
| +This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
|
| +The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
|
| +The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
|
| +Code distributed by Google as part of the polymer project is also
|
| +subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
|
| +-->
|
| +
|
| +<link rel="import" href="../../polymer-element.html">
|
| +<link rel="import" href="../utils/templatize.html">
|
| +<link rel="import" href="../utils/debounce.html">
|
| +<link rel="import" href="../utils/flush.html">
|
| +<link rel="import" href="../mixins/mutable-data.html">
|
| +
|
| +<script>
|
| +(function() {
|
| + 'use strict';
|
| +
|
| + /**
|
| + * @constructor
|
| + * @implements {Polymer_OptionalMutableData}
|
| + * @extends {Polymer.Element}
|
| + */
|
| + const domRepeatBase = Polymer.OptionalMutableData(Polymer.Element);
|
| +
|
| + /**
|
| + * The `<dom-repeat>` element will automatically stamp and binds one instance
|
| + * of template content to each object in a user-provided array.
|
| + * `dom-repeat` accepts an `items` property, and one instance of the template
|
| + * is stamped for each item into the DOM at the location of the `dom-repeat`
|
| + * element. The `item` property will be set on each instance's binding
|
| + * scope, thus templates should bind to sub-properties of `item`.
|
| + *
|
| + * Example:
|
| + *
|
| + * ```html
|
| + * <dom-module id="employee-list">
|
| + *
|
| + * <template>
|
| + *
|
| + * <div> Employee list: </div>
|
| + * <template is="dom-repeat" items="{{employees}}">
|
| + * <div>First name: <span>{{item.first}}</span></div>
|
| + * <div>Last name: <span>{{item.last}}</span></div>
|
| + * </template>
|
| + *
|
| + * </template>
|
| + *
|
| + * <script>
|
| + * Polymer({
|
| + * is: 'employee-list',
|
| + * ready: function() {
|
| + * this.employees = [
|
| + * {first: 'Bob', last: 'Smith'},
|
| + * {first: 'Sally', last: 'Johnson'},
|
| + * ...
|
| + * ];
|
| + * }
|
| + * });
|
| + * < /script>
|
| + *
|
| + * </dom-module>
|
| + * ```
|
| + *
|
| + * Notifications for changes to items sub-properties will be forwarded to template
|
| + * instances, which will update via the normal structured data notification system.
|
| + *
|
| + * Mutations to the `items` array itself should me made using the Array
|
| + * mutation API's on `Polymer.Base` (`push`, `pop`, `splice`, `shift`,
|
| + * `unshift`), and template instances will be kept in sync with the data in the
|
| + * array.
|
| + *
|
| + * Events caught by event handlers within the `dom-repeat` template will be
|
| + * decorated with a `model` property, which represents the binding scope for
|
| + * each template instance. The model is an instance of Polymer.Base, and should
|
| + * be used to manipulate data on the instance, for example
|
| + * `event.model.set('item.checked', true);`.
|
| + *
|
| + * Alternatively, the model for a template instance for an element stamped by
|
| + * a `dom-repeat` can be obtained using the `modelForElement` API on the
|
| + * `dom-repeat` that stamped it, for example
|
| + * `this.$.domRepeat.modelForElement(event.target).set('item.checked', true);`.
|
| + * This may be useful for manipulating instance data of event targets obtained
|
| + * by event handlers on parents of the `dom-repeat` (event delegation).
|
| + *
|
| + * A view-specific filter/sort may be applied to each `dom-repeat` by supplying a
|
| + * `filter` and/or `sort` property. This may be a string that names a function on
|
| + * the host, or a function may be assigned to the property directly. The functions
|
| + * should implemented following the standard `Array` filter/sort API.
|
| + *
|
| + * In order to re-run the filter or sort functions based on changes to sub-fields
|
| + * of `items`, the `observe` property may be set as a space-separated list of
|
| + * `item` sub-fields that should cause a re-filter/sort when modified. If
|
| + * the filter or sort function depends on properties not contained in `items`,
|
| + * the user should observe changes to those properties and call `render` to update
|
| + * the view based on the dependency change.
|
| + *
|
| + * For example, for an `dom-repeat` with a filter of the following:
|
| + *
|
| + * ```js
|
| + * isEngineer: function(item) {
|
| + * return item.type == 'engineer' || item.manager.type == 'engineer';
|
| + * }
|
| + * ```
|
| + *
|
| + * Then the `observe` property should be configured as follows:
|
| + *
|
| + * ```html
|
| + * <template is="dom-repeat" items="{{employees}}"
|
| + * filter="isEngineer" observe="type manager.type">
|
| + * ```
|
| + *
|
| + * @polymerElement
|
| + * @memberof Polymer
|
| + * @extends Polymer.Element
|
| + * @mixes Polymer.MutableData
|
| + * @summary Custom element for stamping instance of a template bound to
|
| + * items in an array.
|
| + */
|
| + class DomRepeat extends domRepeatBase {
|
| +
|
| + // Not needed to find template; can be removed once the analyzer
|
| + // can find the tag name from customElements.define call
|
| + static get is() { return 'dom-repeat'; }
|
| +
|
| + static get template() { return null; }
|
| +
|
| + static get properties() {
|
| +
|
| + /**
|
| + * Fired whenever DOM is added or removed by this template (by
|
| + * default, rendering occurs lazily). To force immediate rendering, call
|
| + * `render`.
|
| + *
|
| + * @event dom-change
|
| + */
|
| + return {
|
| +
|
| + /**
|
| + * An array containing items determining how many instances of the template
|
| + * to stamp and that that each template instance should bind to.
|
| + */
|
| + items: {
|
| + type: Array
|
| + },
|
| +
|
| + /**
|
| + * The name of the variable to add to the binding scope for the array
|
| + * element associated with a given template instance.
|
| + */
|
| + as: {
|
| + type: String,
|
| + value: 'item'
|
| + },
|
| +
|
| + /**
|
| + * The name of the variable to add to the binding scope with the index
|
| + * of the instance in the sorted and filtered list of rendered items.
|
| + * Note, for the index in the `this.items` array, use the value of the
|
| + * `itemsIndexAs` property.
|
| + */
|
| + indexAs: {
|
| + type: String,
|
| + value: 'index'
|
| + },
|
| +
|
| + /**
|
| + * The name of the variable to add to the binding scope with the index
|
| + * of the instance in the `this.items` array. Note, for the index of
|
| + * this instance in the sorted and filtered list of rendered items,
|
| + * use the value of the `indexAs` property.
|
| + */
|
| + itemsIndexAs: {
|
| + type: String,
|
| + value: 'itemsIndex'
|
| + },
|
| +
|
| + /**
|
| + * A function that should determine the sort order of the items. This
|
| + * property should either be provided as a string, indicating a method
|
| + * name on the element's host, or else be an actual function. The
|
| + * function should match the sort function passed to `Array.sort`.
|
| + * Using a sort function has no effect on the underlying `items` array.
|
| + */
|
| + sort: {
|
| + type: Function,
|
| + observer: '__sortChanged'
|
| + },
|
| +
|
| + /**
|
| + * A function that can be used to filter items out of the view. This
|
| + * property should either be provided as a string, indicating a method
|
| + * name on the element's host, or else be an actual function. The
|
| + * function should match the sort function passed to `Array.filter`.
|
| + * Using a filter function has no effect on the underlying `items` array.
|
| + */
|
| + filter: {
|
| + type: Function,
|
| + observer: '__filterChanged'
|
| + },
|
| +
|
| + /**
|
| + * When using a `filter` or `sort` function, the `observe` property
|
| + * should be set to a space-separated list of the names of item
|
| + * sub-fields that should trigger a re-sort or re-filter when changed.
|
| + * These should generally be fields of `item` that the sort or filter
|
| + * function depends on.
|
| + */
|
| + observe: {
|
| + type: String,
|
| + observer: '__observeChanged'
|
| + },
|
| +
|
| + /**
|
| + * When using a `filter` or `sort` function, the `delay` property
|
| + * determines a debounce time after a change to observed item
|
| + * properties that must pass before the filter or sort is re-run.
|
| + * This is useful in rate-limiting shuffing of the view when
|
| + * item changes may be frequent.
|
| + */
|
| + delay: Number,
|
| +
|
| + /**
|
| + * Count of currently rendered items after `filter` (if any) has been applied.
|
| + * If "chunking mode" is enabled, `renderedItemCount` is updated each time a
|
| + * set of template instances is rendered.
|
| + *
|
| + */
|
| + renderedItemCount: {
|
| + type: Number,
|
| + notify: true,
|
| + readOnly: true
|
| + },
|
| +
|
| + /**
|
| + * Defines an initial count of template instances to render after setting
|
| + * the `items` array, before the next paint, and puts the `dom-repeat`
|
| + * into "chunking mode". The remaining items will be created and rendered
|
| + * incrementally at each animation frame therof until all instances have
|
| + * been rendered.
|
| + */
|
| + initialCount: {
|
| + type: Number,
|
| + observer: '__initializeChunking'
|
| + },
|
| +
|
| + /**
|
| + * When `initialCount` is used, this property defines a frame rate to
|
| + * target by throttling the number of instances rendered each frame to
|
| + * not exceed the budget for the target frame rate. Setting this to a
|
| + * higher number will allow lower latency and higher throughput for
|
| + * things like event handlers, but will result in a longer time for the
|
| + * remaining items to complete rendering.
|
| + */
|
| + targetFramerate: {
|
| + type: Number,
|
| + value: 20
|
| + },
|
| +
|
| + _targetFrameTime: {
|
| + type: Number,
|
| + computed: '__computeFrameTime(targetFramerate)'
|
| + }
|
| +
|
| + }
|
| +
|
| + }
|
| +
|
| + static get observers() {
|
| + return [ '__itemsChanged(items.*)' ]
|
| + }
|
| +
|
| + constructor() {
|
| + super();
|
| + this.__instances = [];
|
| + this.__limit = Infinity;
|
| + this.__pool = [];
|
| + this.__renderDebouncer = null;
|
| + this.__itemsIdxToInstIdx = {};
|
| + this.__chunkCount = null;
|
| + this.__lastChunkTime = null;
|
| + this.__needFullRefresh = false;
|
| + this.__sortFn = null;
|
| + this.__filterFn = null;
|
| + this.__observePaths = null;
|
| + this.__ctor = null;
|
| + }
|
| +
|
| + disconnectedCallback() {
|
| + super.disconnectedCallback();
|
| + this.__isDetached = true;
|
| + for (let i=0; i<this.__instances.length; i++) {
|
| + this.__detachInstance(i);
|
| + }
|
| + }
|
| +
|
| + connectedCallback() {
|
| + super.connectedCallback();
|
| + // only perform attachment if the element was previously detached.
|
| + if (this.__isDetached) {
|
| + this.__isDetached = false;
|
| + let parent = this.parentNode;
|
| + for (let i=0; i<this.__instances.length; i++) {
|
| + this.__attachInstance(i, parent);
|
| + }
|
| + }
|
| + }
|
| +
|
| + __ensureTemplatized() {
|
| + // Templatizing (generating the instance constructor) needs to wait
|
| + // until ready, since won't have its template content handed back to
|
| + // it until then
|
| + if (!this.__ctor) {
|
| + let template = this.template = this.querySelector('template');
|
| + if (!template) {
|
| + // // Wait until childList changes and template should be there by then
|
| + let observer = new MutationObserver(() => {
|
| + if (this.querySelector('template')) {
|
| + observer.disconnect();
|
| + this.__render();
|
| + } else {
|
| + throw new Error('dom-repeat requires a <template> child');
|
| + }
|
| + })
|
| + observer.observe(this, {childList: true});
|
| + return false;
|
| + }
|
| + // Template instance props that should be excluded from forwarding
|
| + let instanceProps = {};
|
| + instanceProps[this.as] = true;
|
| + instanceProps[this.indexAs] = true;
|
| + instanceProps[this.itemsIndexAs] = true;
|
| + this.__ctor = Polymer.Templatize.templatize(template, this, {
|
| + mutableData: this.mutableData,
|
| + parentModel: true,
|
| + instanceProps: instanceProps,
|
| + forwardHostProp: function(prop, value) {
|
| + let i$ = this.__instances;
|
| + for (let i=0, inst; (i<i$.length) && (inst=i$[i]); i++) {
|
| + inst.forwardHostProp(prop, value);
|
| + }
|
| + },
|
| + notifyInstanceProp: function(inst, prop, value) {
|
| + if (Polymer.Path.matches(this.as, prop)) {
|
| + let idx = inst[this.itemsIndexAs];
|
| + if (prop == this.as) {
|
| + this.items[idx] = value;
|
| + }
|
| + let path = Polymer.Path.translate(this.as, 'items.' + idx, prop);
|
| + this.notifyPath(path, value);
|
| + }
|
| + }
|
| + });
|
| + }
|
| + return true;
|
| + }
|
| +
|
| + __getMethodHost() {
|
| + // Technically this should be the owner of the outermost template.
|
| + // In shadow dom, this is always getRootNode().host, but we can
|
| + // approximate this via cooperation with our dataHost always setting
|
| + // `_methodHost` as long as there were bindings (or id's) on this
|
| + // instance causing it to get a dataHost.
|
| + return this.__dataHost._methodHost || this.__dataHost;
|
| + }
|
| +
|
| + __sortChanged(sort) {
|
| + let methodHost = this.__getMethodHost();
|
| + this.__sortFn = sort && (typeof sort == 'function' ? sort :
|
| + function() { return methodHost[sort].apply(methodHost, arguments); });
|
| + this.__needFullRefresh = true;
|
| + if (this.items) {
|
| + this.__debounceRender(this.__render);
|
| + }
|
| + }
|
| +
|
| + __filterChanged(filter) {
|
| + let methodHost = this.__getMethodHost();
|
| + this.__filterFn = filter && (typeof filter == 'function' ? filter :
|
| + function() { return methodHost[filter].apply(methodHost, arguments); });
|
| + this.__needFullRefresh = true;
|
| + if (this.items) {
|
| + this.__debounceRender(this.__render);
|
| + }
|
| + }
|
| +
|
| + __computeFrameTime(rate) {
|
| + return Math.ceil(1000/rate);
|
| + }
|
| +
|
| + __initializeChunking() {
|
| + if (this.initialCount) {
|
| + this.__limit = this.initialCount;
|
| + this.__chunkCount = this.initialCount;
|
| + this.__lastChunkTime = performance.now();
|
| + }
|
| + }
|
| +
|
| + __tryRenderChunk() {
|
| + // Debounced so that multiple calls through `_render` between animation
|
| + // frames only queue one new rAF (e.g. array mutation & chunked render)
|
| + if (this.items && this.__limit < this.items.length) {
|
| + this.__debounceRender(this.__requestRenderChunk);
|
| + }
|
| + }
|
| +
|
| + __requestRenderChunk() {
|
| + requestAnimationFrame(()=>this.__renderChunk());
|
| + }
|
| +
|
| + __renderChunk() {
|
| + // Simple auto chunkSize throttling algorithm based on feedback loop:
|
| + // measure actual time between frames and scale chunk count by ratio
|
| + // of target/actual frame time
|
| + let currChunkTime = performance.now();
|
| + let ratio = this._targetFrameTime / (currChunkTime - this.__lastChunkTime);
|
| + this.__chunkCount = Math.round(this.__chunkCount * ratio) || 1;
|
| + this.__limit += this.__chunkCount;
|
| + this.__lastChunkTime = currChunkTime;
|
| + this.__debounceRender(this.__render);
|
| + }
|
| +
|
| + __observeChanged() {
|
| + this.__observePaths = this.observe &&
|
| + this.observe.replace('.*', '.').split(' ');
|
| + }
|
| +
|
| + __itemsChanged(change) {
|
| + if (this.items && !Array.isArray(this.items)) {
|
| + console.warn('dom-repeat expected array for `items`, found', this.items);
|
| + }
|
| + // If path was to an item (e.g. 'items.3' or 'items.3.foo'), forward the
|
| + // path to that instance synchronously (retuns false for non-item paths)
|
| + if (!this.__handleItemPath(change.path, change.value)) {
|
| + // Otherwise, the array was reset ('items') or spliced ('items.splices'),
|
| + // so queue a full refresh
|
| + this.__needFullRefresh = true;
|
| + this.__initializeChunking();
|
| + this.__debounceRender(this.__render);
|
| + }
|
| + }
|
| +
|
| + __handleObservedPaths(path) {
|
| + if (this.__observePaths) {
|
| + path = path.substring(path.indexOf('.') + 1);
|
| + let paths = this.__observePaths;
|
| + for (let i=0; i<paths.length; i++) {
|
| + if (path.indexOf(paths[i]) === 0) {
|
| + this.__needFullRefresh = true;
|
| + this.__debounceRender(this.__render, this.delay);
|
| + return true;
|
| + }
|
| + }
|
| + }
|
| + }
|
| +
|
| + /**
|
| + * @param {function()} fn Function to debounce.
|
| + * @param {number=} delay Delay in ms to debounce by.
|
| + */
|
| + __debounceRender(fn, delay) {
|
| + this.__renderDebouncer = Polymer.Debouncer.debounce(
|
| + this.__renderDebouncer
|
| + , delay > 0 ? Polymer.Async.timeOut.after(delay) : Polymer.Async.microTask
|
| + , fn.bind(this));
|
| + Polymer.enqueueDebouncer(this.__renderDebouncer);
|
| + }
|
| +
|
| + /**
|
| + * Forces the element to render its content. Normally rendering is
|
| + * asynchronous to a provoking change. This is done for efficiency so
|
| + * that multiple changes trigger only a single render. The render method
|
| + * should be called if, for example, template rendering is required to
|
| + * validate application state.
|
| + */
|
| + render() {
|
| + // Queue this repeater, then flush all in order
|
| + this.__needFullRefresh = true;
|
| + this.__debounceRender(this.__render);
|
| + Polymer.flush();
|
| + }
|
| +
|
| + __render() {
|
| + if (!this.__ensureTemplatized()) {
|
| + // No template found yet
|
| + return;
|
| + }
|
| + this.__applyFullRefresh();
|
| + // Reset the pool
|
| + // TODO(kschaaf): Reuse pool across turns and nested templates
|
| + // Now that objects/arrays are re-evaluated when set, we can safely
|
| + // reuse pooled instances across turns, however we still need to decide
|
| + // semantics regarding how long to hold, how many to hold, etc.
|
| + this.__pool.length = 0;
|
| + // Set rendered item count
|
| + this._setRenderedItemCount(this.__instances.length);
|
| + // Notify users
|
| + this.dispatchEvent(new CustomEvent('dom-change', {
|
| + bubbles: true,
|
| + composed: true
|
| + }));
|
| + // Check to see if we need to render more items
|
| + this.__tryRenderChunk();
|
| + }
|
| +
|
| + __applyFullRefresh() {
|
| + const items = this.items || [];
|
| + let isntIdxToItemsIdx = new Array(items.length);
|
| + for (let i=0; i<items.length; i++) {
|
| + isntIdxToItemsIdx[i] = i;
|
| + }
|
| + // Apply user filter
|
| + if (this.__filterFn) {
|
| + isntIdxToItemsIdx = isntIdxToItemsIdx.filter((i, idx, array) =>
|
| + this.__filterFn(items[i], idx, array));
|
| + }
|
| + // Apply user sort
|
| + if (this.__sortFn) {
|
| + isntIdxToItemsIdx.sort((a, b) => this.__sortFn(items[a], items[b]));
|
| + }
|
| + // items->inst map kept for item path forwarding
|
| + const itemsIdxToInstIdx = this.__itemsIdxToInstIdx = {};
|
| + let instIdx = 0;
|
| + // Generate instances and assign items
|
| + const limit = Math.min(isntIdxToItemsIdx.length, this.__limit);
|
| + for (; instIdx<limit; instIdx++) {
|
| + let inst = this.__instances[instIdx];
|
| + let itemIdx = isntIdxToItemsIdx[instIdx];
|
| + let item = items[itemIdx];
|
| + itemsIdxToInstIdx[itemIdx] = instIdx;
|
| + if (inst && instIdx < this.__limit) {
|
| + inst._setPendingProperty(this.as, item);
|
| + inst._setPendingProperty(this.indexAs, instIdx);
|
| + inst._setPendingProperty(this.itemsIndexAs, itemIdx);
|
| + inst._flushProperties();
|
| + } else {
|
| + this.__insertInstance(item, instIdx, itemIdx);
|
| + }
|
| + }
|
| + // Remove any extra instances from previous state
|
| + for (let i=this.__instances.length-1; i>=instIdx; i--) {
|
| + this.__detachAndRemoveInstance(i);
|
| + }
|
| + }
|
| +
|
| + __detachInstance(idx) {
|
| + let inst = this.__instances[idx];
|
| + for (let i=0; i<inst.children.length; i++) {
|
| + let el = inst.children[i];
|
| + inst.root.appendChild(el);
|
| + }
|
| + return inst;
|
| + }
|
| +
|
| + __attachInstance(idx, parent) {
|
| + let inst = this.__instances[idx];
|
| + parent.insertBefore(inst.root, this);
|
| + }
|
| +
|
| + __detachAndRemoveInstance(idx) {
|
| + let inst = this.__detachInstance(idx);
|
| + if (inst) {
|
| + this.__pool.push(inst);
|
| + }
|
| + this.__instances.splice(idx, 1);
|
| + }
|
| +
|
| + __stampInstance(item, instIdx, itemIdx) {
|
| + let model = {};
|
| + model[this.as] = item;
|
| + model[this.indexAs] = instIdx;
|
| + model[this.itemsIndexAs] = itemIdx;
|
| + return new this.__ctor(model);
|
| + }
|
| +
|
| + __insertInstance(item, instIdx, itemIdx) {
|
| + let inst = this.__pool.pop();
|
| + if (inst) {
|
| + // TODO(kschaaf): If the pool is shared across turns, hostProps
|
| + // need to be re-set to reused instances in addition to item
|
| + inst._setPendingProperty(this.as, item);
|
| + inst._setPendingProperty(this.indexAs, instIdx);
|
| + inst._setPendingProperty(this.itemsIndexAs, itemIdx);
|
| + inst._flushProperties();
|
| + } else {
|
| + inst = this.__stampInstance(item, instIdx, itemIdx);
|
| + }
|
| + let beforeRow = this.__instances[instIdx + 1];
|
| + let beforeNode = beforeRow ? beforeRow.children[0] : this;
|
| + this.parentNode.insertBefore(inst.root, beforeNode);
|
| + this.__instances[instIdx] = inst;
|
| + return inst;
|
| + }
|
| +
|
| + // Implements extension point from Templatize mixin
|
| + _showHideChildren(hidden) {
|
| + for (let i=0; i<this.__instances.length; i++) {
|
| + this.__instances[i]._showHideChildren(hidden);
|
| + }
|
| + }
|
| +
|
| + // Called as a side effect of a host items.<key>.<path> path change,
|
| + // responsible for notifying item.<path> changes to inst for key
|
| + __handleItemPath(path, value) {
|
| + let itemsPath = path.slice(6); // 'items.'.length == 6
|
| + let dot = itemsPath.indexOf('.');
|
| + let itemsIdx = dot < 0 ? itemsPath : itemsPath.substring(0, dot);
|
| + // If path was index into array...
|
| + if (itemsIdx == parseInt(itemsIdx, 10)) {
|
| + let itemSubPath = dot < 0 ? '' : itemsPath.substring(dot+1);
|
| + // See if the item subpath should trigger a full refresh...
|
| + if (!this.__handleObservedPaths(itemSubPath)) {
|
| + // If not, forward to the instance for that index
|
| + let instIdx = this.__itemsIdxToInstIdx[itemsIdx];
|
| + let inst = this.__instances[instIdx];
|
| + if (inst) {
|
| + let itemPath = this.as + (itemSubPath ? '.' + itemSubPath : '');
|
| + // This is effectively `notifyPath`, but avoids some of the overhead
|
| + // of the public API
|
| + inst._setPendingPropertyOrPath(itemPath, value, false, true);
|
| + inst._flushProperties();
|
| + }
|
| + }
|
| + return true;
|
| + }
|
| + }
|
| +
|
| + /**
|
| + * Returns the item associated with a given element stamped by
|
| + * this `dom-repeat`.
|
| + *
|
| + * Note, to modify sub-properties of the item,
|
| + * `modelForElement(el).set('item.<sub-prop>', value)`
|
| + * should be used.
|
| + *
|
| + * @param {HTMLElement} el Element for which to return the item.
|
| + * @return {*} Item associated with the element.
|
| + */
|
| + itemForElement(el) {
|
| + let instance = this.modelForElement(el);
|
| + return instance && instance[this.as];
|
| + }
|
| +
|
| + /**
|
| + * Returns the inst index for a given element stamped by this `dom-repeat`.
|
| + * If `sort` is provided, the index will reflect the sorted order (rather
|
| + * than the original array order).
|
| + *
|
| + * @param {HTMLElement} el Element for which to return the index.
|
| + * @return {*} Row index associated with the element (note this may
|
| + * not correspond to the array index if a user `sort` is applied).
|
| + */
|
| + indexForElement(el) {
|
| + let instance = this.modelForElement(el);
|
| + return instance && instance[this.indexAs];
|
| + }
|
| +
|
| + /**
|
| + * Returns the template "model" associated with a given element, which
|
| + * serves as the binding scope for the template instance the element is
|
| + * contained in. A template model is an instance of `Polymer.Base`, and
|
| + * should be used to manipulate data associated with this template instance.
|
| + *
|
| + * Example:
|
| + *
|
| + * let model = modelForElement(el);
|
| + * if (model.index < 10) {
|
| + * model.set('item.checked', true);
|
| + * }
|
| + *
|
| + * @param {HTMLElement} el Element for which to return a template model.
|
| + * @return {TemplateInstanceBase} Model representing the binding scope for
|
| + * the element.
|
| + */
|
| + modelForElement(el) {
|
| + return Polymer.Templatize.modelForElement(this.template, el);
|
| + }
|
| +
|
| + }
|
| +
|
| + customElements.define(DomRepeat.is, DomRepeat);
|
| +
|
| + Polymer.DomRepeat = DomRepeat;
|
| +
|
| +})();
|
| +
|
| +</script>
|
|
|