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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #include "services/ui/gpu/gpu_service.h" | 5 #include "services/ui/gpu/gpu_service.h" | 
| 6 | 6 | 
| 7 #include "base/bind.h" | 7 #include "base/bind.h" | 
| 8 #include "base/debug/crash_logging.h" | 8 #include "base/debug/crash_logging.h" | 
| 9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" | 
| 10 #include "base/memory/shared_memory.h" | 10 #include "base/memory/shared_memory.h" | 
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| 22 #include "gpu/ipc/common/gpu_memory_buffer_support.h" | 22 #include "gpu/ipc/common/gpu_memory_buffer_support.h" | 
| 23 #include "gpu/ipc/common/memory_stats.h" | 23 #include "gpu/ipc/common/memory_stats.h" | 
| 24 #include "gpu/ipc/gpu_in_process_thread_service.h" | 24 #include "gpu/ipc/gpu_in_process_thread_service.h" | 
| 25 #include "gpu/ipc/service/gpu_channel.h" | 25 #include "gpu/ipc/service/gpu_channel.h" | 
| 26 #include "gpu/ipc/service/gpu_channel_manager.h" | 26 #include "gpu/ipc/service/gpu_channel_manager.h" | 
| 27 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" | 27 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" | 
| 28 #include "gpu/ipc/service/gpu_watchdog_thread.h" | 28 #include "gpu/ipc/service/gpu_watchdog_thread.h" | 
| 29 #include "ipc/ipc_channel_handle.h" | 29 #include "ipc/ipc_channel_handle.h" | 
| 30 #include "ipc/ipc_sync_channel.h" | 30 #include "ipc/ipc_sync_channel.h" | 
| 31 #include "ipc/ipc_sync_message_filter.h" | 31 #include "ipc/ipc_sync_message_filter.h" | 
| 32 #include "media/gpu/ipc/service/gpu_jpeg_decode_accelerator.h" |  | 
| 33 #include "media/gpu/ipc/service/gpu_video_decode_accelerator.h" | 32 #include "media/gpu/ipc/service/gpu_video_decode_accelerator.h" | 
| 34 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h" | 33 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h" | 
| 35 #include "media/gpu/ipc/service/media_gpu_channel_manager.h" | 34 #include "media/gpu/ipc/service/media_gpu_channel_manager.h" | 
|  | 35 #include "media/gpu/mojo/service/gpu_jpeg_decode_accelerator.h" | 
| 36 #include "mojo/public/cpp/bindings/strong_binding.h" | 36 #include "mojo/public/cpp/bindings/strong_binding.h" | 
| 37 #include "ui/gl/gl_implementation.h" | 37 #include "ui/gl/gl_implementation.h" | 
| 38 #include "ui/gl/gl_switches.h" | 38 #include "ui/gl/gl_switches.h" | 
| 39 #include "ui/gl/gpu_switching_manager.h" | 39 #include "ui/gl/gpu_switching_manager.h" | 
| 40 #include "ui/gl/init/gl_factory.h" | 40 #include "ui/gl/init/gl_factory.h" | 
| 41 #include "url/gurl.h" | 41 #include "url/gurl.h" | 
| 42 | 42 | 
| 43 #if defined(OS_ANDROID) | 43 #if defined(OS_ANDROID) | 
| 44 #include "base/android/throw_uncaught_exception.h" | 44 #include "base/android/throw_uncaught_exception.h" | 
| 45 #include "media/gpu/content_video_view_overlay_allocator.h" | 45 #include "media/gpu/content_video_view_overlay_allocator.h" | 
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| 505 | 505 | 
| 506 void GpuService::Stop(const StopCallback& callback) { | 506 void GpuService::Stop(const StopCallback& callback) { | 
| 507   DCHECK(io_runner_->BelongsToCurrentThread()); | 507   DCHECK(io_runner_->BelongsToCurrentThread()); | 
| 508   main_runner_->PostTaskAndReply(FROM_HERE, base::Bind([] { | 508   main_runner_->PostTaskAndReply(FROM_HERE, base::Bind([] { | 
| 509                                    base::MessageLoop::current()->QuitWhenIdle(); | 509                                    base::MessageLoop::current()->QuitWhenIdle(); | 
| 510                                  }), | 510                                  }), | 
| 511                                  callback); | 511                                  callback); | 
| 512 } | 512 } | 
| 513 | 513 | 
| 514 }  // namespace ui | 514 }  // namespace ui | 
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