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| 1 // Copyright 2017 the V8 project authors. All rights reserved. | 1 // Copyright 2017 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_WASM_FUNCTION_BODY_DECODER_IMPL_H_ | 5 #ifndef V8_WASM_FUNCTION_BODY_DECODER_IMPL_H_ |
| 6 #define V8_WASM_FUNCTION_BODY_DECODER_IMPL_H_ | 6 #define V8_WASM_FUNCTION_BODY_DECODER_IMPL_H_ |
| 7 | 7 |
| 8 #include "src/wasm/decoder.h" | 8 #include "src/wasm/decoder.h" |
| 9 #include "src/wasm/wasm-opcodes.h" | 9 #include "src/wasm/wasm-opcodes.h" |
| 10 | 10 |
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| 306 template <bool checked> | 306 template <bool checked> |
| 307 struct SimdShiftOperand { | 307 struct SimdShiftOperand { |
| 308 uint8_t shift; | 308 uint8_t shift; |
| 309 unsigned length = 1; | 309 unsigned length = 1; |
| 310 | 310 |
| 311 inline SimdShiftOperand(Decoder* decoder, const byte* pc) { | 311 inline SimdShiftOperand(Decoder* decoder, const byte* pc) { |
| 312 shift = decoder->read_u8<checked>(pc + 2, "shift"); | 312 shift = decoder->read_u8<checked>(pc + 2, "shift"); |
| 313 } | 313 } |
| 314 }; | 314 }; |
| 315 | 315 |
| 316 // Operand for SIMD shuffle operations. | 316 // Operand for SIMD S8x16 shuffle operations. |
| 317 template <bool checked> | 317 template <bool checked> |
| 318 struct SimdShuffleOperand { | 318 struct Simd8x16ShuffleOperand { |
| 319 uint8_t shuffle[16]; | 319 uint8_t shuffle[16]; |
| 320 unsigned lanes; | |
| 321 | 320 |
| 322 inline SimdShuffleOperand(Decoder* decoder, const byte* pc, unsigned lanes_) { | 321 inline Simd8x16ShuffleOperand(Decoder* decoder, const byte* pc) { |
| 323 lanes = lanes_; | 322 for (unsigned i = 0; i < 16; i++) { |
|
Mircea Trofin
2017/06/13 22:21:45
unsigned
++i
bbudge
2017/06/13 23:07:54
Done.
| |
| 324 for (unsigned i = 0; i < lanes; i++) { | |
| 325 shuffle[i] = decoder->read_u8<checked>(pc + 2 + i, "shuffle"); | 323 shuffle[i] = decoder->read_u8<checked>(pc + 2 + i, "shuffle"); |
| 326 } | 324 } |
| 327 } | 325 } |
| 328 }; | 326 }; |
| 329 | 327 |
| 330 #undef CHECKED_COND | 328 #undef CHECKED_COND |
| 331 | 329 |
| 332 } // namespace wasm | 330 } // namespace wasm |
| 333 } // namespace internal | 331 } // namespace internal |
| 334 } // namespace v8 | 332 } // namespace v8 |
| 335 | 333 |
| 336 #endif // V8_WASM_FUNCTION_BODY_DECODER_IMPL_H_ | 334 #endif // V8_WASM_FUNCTION_BODY_DECODER_IMPL_H_ |
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