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Side by Side Diff: content/shell/test_runner/gamepad_controller.h

Issue 2923053002: Move MainWorldScriptContext accessor/method from WebFrame to WebLocalFrame. (Closed)
Patch Set: Rebasing... Created 3 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_SHELL_TEST_RUNNER_GAMEPAD_CONTROLLER_H_ 5 #ifndef CONTENT_SHELL_TEST_RUNNER_GAMEPAD_CONTROLLER_H_
6 #define CONTENT_SHELL_TEST_RUNNER_GAMEPAD_CONTROLLER_H_ 6 #define CONTENT_SHELL_TEST_RUNNER_GAMEPAD_CONTROLLER_H_
7 7
8 #include <map> 8 #include <map>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "base/memory/weak_ptr.h" 11 #include "base/memory/weak_ptr.h"
12 #include "content/shell/test_runner/test_runner_export.h" 12 #include "content/shell/test_runner/test_runner_export.h"
13 #include "device/gamepad/public/cpp/gamepads.h" 13 #include "device/gamepad/public/cpp/gamepads.h"
14 14
15 namespace blink { 15 namespace blink {
16 class WebFrame;
17 class WebGamepadListener; 16 class WebGamepadListener;
17 class WebLocalFrame;
18 } 18 }
19 19
20 namespace test_runner { 20 namespace test_runner {
21 21
22 class WebTestDelegate; 22 class WebTestDelegate;
23 23
24 class TEST_RUNNER_EXPORT GamepadController 24 class TEST_RUNNER_EXPORT GamepadController
25 : public base::SupportsWeakPtr<GamepadController> { 25 : public base::SupportsWeakPtr<GamepadController> {
26 public: 26 public:
27 static base::WeakPtr<GamepadController> Create(WebTestDelegate* delegate); 27 static base::WeakPtr<GamepadController> Create(WebTestDelegate* delegate);
28 ~GamepadController(); 28 ~GamepadController();
29 29
30 void Reset(); 30 void Reset();
31 void Install(blink::WebFrame* frame); 31 void Install(blink::WebLocalFrame* frame);
32 32
33 void SampleGamepads(device::Gamepads& gamepads); 33 void SampleGamepads(device::Gamepads& gamepads);
34 void SetListener(blink::WebGamepadListener* listener); 34 void SetListener(blink::WebGamepadListener* listener);
35 35
36 private: 36 private:
37 friend class GamepadControllerBindings; 37 friend class GamepadControllerBindings;
38 GamepadController(); 38 GamepadController();
39 39
40 // TODO(b.kelemen): for historical reasons Connect just initializes the 40 // TODO(b.kelemen): for historical reasons Connect just initializes the
41 // object. The 'gamepadconnected' event will be dispatched via 41 // object. The 'gamepadconnected' event will be dispatched via
(...skipping 19 matching lines...) Expand all
61 std::map<int, bool> pending_changes_; 61 std::map<int, bool> pending_changes_;
62 62
63 base::WeakPtrFactory<GamepadController> weak_factory_; 63 base::WeakPtrFactory<GamepadController> weak_factory_;
64 64
65 DISALLOW_COPY_AND_ASSIGN(GamepadController); 65 DISALLOW_COPY_AND_ASSIGN(GamepadController);
66 }; 66 };
67 67
68 } // namespace test_runner 68 } // namespace test_runner
69 69
70 #endif // CONTENT_SHELL_TEST_RUNNER_GAMEPAD_CONTROLLER_H_ 70 #endif // CONTENT_SHELL_TEST_RUNNER_GAMEPAD_CONTROLLER_H_
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