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Side by Side Diff: cc/trees/layer_tree_settings.h

Issue 2922113002: Revert of cc: Don't use StreamVideoDrawQuad on any platform but Android. (patchset #3 id:40001 of h… (Closed)
Patch Set: Revert of cc: Don't use StreamVideoDrawQuad on any platform but Android. (patchset #3 id:40001 of h… Created 3 years, 6 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_
6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <vector> 10 #include <vector>
(...skipping 24 matching lines...) Expand all
35 bool main_frame_before_activation_enabled = false; 35 bool main_frame_before_activation_enabled = false;
36 bool using_synchronous_renderer_compositor = false; 36 bool using_synchronous_renderer_compositor = false;
37 bool enable_latency_recovery = true; 37 bool enable_latency_recovery = true;
38 bool can_use_lcd_text = true; 38 bool can_use_lcd_text = true;
39 bool use_distance_field_text = false; 39 bool use_distance_field_text = false;
40 bool gpu_rasterization_forced = false; 40 bool gpu_rasterization_forced = false;
41 bool async_worker_context_enabled = false; 41 bool async_worker_context_enabled = false;
42 int gpu_rasterization_msaa_sample_count = 0; 42 int gpu_rasterization_msaa_sample_count = 0;
43 float gpu_rasterization_skewport_target_time_in_seconds = 0.2f; 43 float gpu_rasterization_skewport_target_time_in_seconds = 0.2f;
44 bool create_low_res_tiling = false; 44 bool create_low_res_tiling = false;
45 bool use_stream_video_draw_quad = false;
46 45
47 enum ScrollbarAnimator { 46 enum ScrollbarAnimator {
48 NO_ANIMATOR, 47 NO_ANIMATOR,
49 ANDROID_OVERLAY, 48 ANDROID_OVERLAY,
50 AURA_OVERLAY, 49 AURA_OVERLAY,
51 }; 50 };
52 ScrollbarAnimator scrollbar_animator = NO_ANIMATOR; 51 ScrollbarAnimator scrollbar_animator = NO_ANIMATOR;
53 base::TimeDelta scrollbar_fade_delay; 52 base::TimeDelta scrollbar_fade_delay;
54 base::TimeDelta scrollbar_fade_out_resize_delay; 53 base::TimeDelta scrollbar_fade_out_resize_delay;
55 base::TimeDelta scrollbar_fade_duration; 54 base::TimeDelta scrollbar_fade_duration;
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111 bool enable_surface_synchronization = false; 110 bool enable_surface_synchronization = false;
112 111
113 // Indicates the case when a sub-frame gets its own LayerTree because it's 112 // Indicates the case when a sub-frame gets its own LayerTree because it's
114 // rendered in a different process from its ancestor frames. 113 // rendered in a different process from its ancestor frames.
115 bool is_layer_tree_for_subframe = false; 114 bool is_layer_tree_for_subframe = false;
116 }; 115 };
117 116
118 } // namespace cc 117 } // namespace cc
119 118
120 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ 119 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_
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