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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/ui/views/toolbar/toolbar_button.h" | 5 #include "chrome/browser/ui/views/toolbar/toolbar_button.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "chrome/browser/ui/views/location_bar/location_bar_view.h" | 8 #include "chrome/browser/ui/views/location_bar/location_bar_view.h" |
| 9 #include "grit/theme_resources.h" | 9 #include "grit/theme_resources.h" |
| 10 #include "grit/ui_strings.h" | 10 #include "grit/ui_strings.h" |
| 11 #include "ui/accessibility/ax_view_state.h" | 11 #include "ui/accessibility/ax_view_state.h" |
| 12 #include "ui/base/l10n/l10n_util.h" | 12 #include "ui/base/l10n/l10n_util.h" |
| 13 #include "ui/base/models/menu_model.h" | 13 #include "ui/base/models/menu_model.h" |
| 14 #include "ui/base/theme_provider.h" | |
| 14 #include "ui/gfx/display.h" | 15 #include "ui/gfx/display.h" |
| 15 #include "ui/gfx/screen.h" | 16 #include "ui/gfx/screen.h" |
| 16 #include "ui/views/controls/button/label_button_border.h" | 17 #include "ui/views/controls/button/label_button_border.h" |
| 17 #include "ui/views/controls/menu/menu_item_view.h" | 18 #include "ui/views/controls/menu/menu_item_view.h" |
| 18 #include "ui/views/controls/menu/menu_model_adapter.h" | 19 #include "ui/views/controls/menu/menu_model_adapter.h" |
| 19 #include "ui/views/controls/menu/menu_runner.h" | 20 #include "ui/views/controls/menu/menu_runner.h" |
| 20 #include "ui/views/widget/widget.h" | 21 #include "ui/views/widget/widget.h" |
| 21 | 22 |
| 22 ToolbarButton::ToolbarButton(views::ButtonListener* listener, | 23 ToolbarButton::ToolbarButton(views::ButtonListener* listener, |
| 23 ui::MenuModel* model) | 24 ui::MenuModel* model) |
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| 121 LabelButton::OnGestureEvent(event); | 122 LabelButton::OnGestureEvent(event); |
| 122 } | 123 } |
| 123 | 124 |
| 124 void ToolbarButton::GetAccessibleState(ui::AXViewState* state) { | 125 void ToolbarButton::GetAccessibleState(ui::AXViewState* state) { |
| 125 CustomButton::GetAccessibleState(state); | 126 CustomButton::GetAccessibleState(state); |
| 126 state->role = ui::AX_ROLE_BUTTON_DROP_DOWN; | 127 state->role = ui::AX_ROLE_BUTTON_DROP_DOWN; |
| 127 state->default_action = l10n_util::GetStringUTF16(IDS_APP_ACCACTION_PRESS); | 128 state->default_action = l10n_util::GetStringUTF16(IDS_APP_ACCACTION_PRESS); |
| 128 state->AddStateFlag(ui::AX_STATE_HASPOPUP); | 129 state->AddStateFlag(ui::AX_STATE_HASPOPUP); |
| 129 } | 130 } |
| 130 | 131 |
| 132 void ToolbarButton::SetDefaultBorderInsets(views::LabelButtonBorder* border) { | |
| 133 ui::ThemeProvider* provider = GetThemeProvider(); | |
| 134 if (provider && provider->UsingSystemTheme()) { | |
| 135 // These values have no real justification. Because of a mistake in how we | |
|
msw
2014/05/21 23:22:57
nit: this paragraph doesn't add much, I think the
| |
| 136 // were using GTK, we were using these values, which we thought were | |
| 137 // insets, but were actually the size of the focus border on the default | |
| 138 // activatable widget. This just happened to work. | |
| 139 // | |
| 140 // We set smaller insets here to accommodate the slightly larger GTK+ | |
| 141 // icons. | |
| 142 border->set_insets(gfx::Insets(2, 2, 2, 2)); | |
| 143 } | |
| 144 } | |
| 145 | |
| 131 void ToolbarButton::ShowContextMenuForView(View* source, | 146 void ToolbarButton::ShowContextMenuForView(View* source, |
| 132 const gfx::Point& point, | 147 const gfx::Point& point, |
| 133 ui::MenuSourceType source_type) { | 148 ui::MenuSourceType source_type) { |
| 134 if (!enabled()) | 149 if (!enabled()) |
| 135 return; | 150 return; |
| 136 | 151 |
| 137 show_menu_factory_.InvalidateWeakPtrs(); | 152 show_menu_factory_.InvalidateWeakPtrs(); |
| 138 ShowDropDownMenu(source_type); | 153 ShowDropDownMenu(source_type); |
| 139 } | 154 } |
| 140 | 155 |
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| 226 | 241 |
| 227 // Need to explicitly clear mouse handler so that events get sent | 242 // Need to explicitly clear mouse handler so that events get sent |
| 228 // properly after the menu finishes running. If we don't do this, then | 243 // properly after the menu finishes running. If we don't do this, then |
| 229 // the first click to other parts of the UI is eaten. | 244 // the first click to other parts of the UI is eaten. |
| 230 SetMouseHandler(NULL); | 245 SetMouseHandler(NULL); |
| 231 | 246 |
| 232 // Set the state back to normal after the drop down menu is closed. | 247 // Set the state back to normal after the drop down menu is closed. |
| 233 if (state_ != STATE_DISABLED) | 248 if (state_ != STATE_DISABLED) |
| 234 SetState(STATE_NORMAL); | 249 SetState(STATE_NORMAL); |
| 235 } | 250 } |
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