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Side by Side Diff: ui/views/controls/button/label_button_border.cc

Issue 2921523002: Clean up unused grit header includes in ui/. (Closed)
Patch Set: Created 3 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/controls/button/label_button_border.h" 5 #include "ui/views/controls/button/label_button_border.h"
6 6
7 #include "base/logging.h" 7 #include "base/logging.h"
8 #include "cc/paint/paint_flags.h" 8 #include "cc/paint/paint_flags.h"
9 #include "ui/base/resource/resource_bundle.h" 9 #include "ui/base/resource/resource_bundle.h"
10 #include "ui/gfx/animation/animation.h" 10 #include "ui/gfx/animation/animation.h"
11 #include "ui/gfx/canvas.h" 11 #include "ui/gfx/canvas.h"
12 #include "ui/gfx/geometry/rect.h" 12 #include "ui/gfx/geometry/rect.h"
13 #include "ui/gfx/skia_util.h" 13 #include "ui/gfx/skia_util.h"
14 #include "ui/gfx/sys_color_change_listener.h" 14 #include "ui/gfx/sys_color_change_listener.h"
15 #include "ui/native_theme/native_theme.h" 15 #include "ui/native_theme/native_theme.h"
16 #include "ui/resources/grit/ui_resources.h"
17 #include "ui/views/border.h" 16 #include "ui/views/border.h"
18 #include "ui/views/controls/button/label_button.h" 17 #include "ui/views/controls/button/label_button.h"
19 #include "ui/views/native_theme_delegate.h" 18 #include "ui/views/native_theme_delegate.h"
20 #include "ui/views/resources/grit/views_resources.h" 19 #include "ui/views/resources/grit/views_resources.h"
21 20
22 namespace views { 21 namespace views {
23 22
24 namespace { 23 namespace {
25 24
26 // Insets for the unified button images. This assumes that the images 25 // Insets for the unified button images. This assumes that the images
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181 return painters_[focused ? 1 : 0][state].get(); 180 return painters_[focused ? 1 : 0][state].get();
182 } 181 }
183 182
184 void LabelButtonAssetBorder::SetPainter(bool focused, 183 void LabelButtonAssetBorder::SetPainter(bool focused,
185 Button::ButtonState state, 184 Button::ButtonState state,
186 std::unique_ptr<Painter> painter) { 185 std::unique_ptr<Painter> painter) {
187 painters_[focused ? 1 : 0][state] = std::move(painter); 186 painters_[focused ? 1 : 0][state] = std::move(painter);
188 } 187 }
189 188
190 } // namespace views 189 } // namespace views
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