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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "chrome/browser/android/vr_shell/ui_elements/exit_prompt_backplane.h" |
| 6 |
| 7 #include "base/memory/ptr_util.h" |
| 8 |
| 9 namespace vr_shell { |
| 10 |
| 11 ExitPromptBackplane::ExitPromptBackplane( |
| 12 const base::Callback<void()>& click_callback) |
| 13 : click_callback_(click_callback) {} |
| 14 |
| 15 ExitPromptBackplane::~ExitPromptBackplane() = default; |
| 16 |
| 17 void ExitPromptBackplane::OnButtonUp(const gfx::PointF& position) { |
| 18 // We always run the callback. That is, if the user clicks the controller |
| 19 // button on the backplane and releases it on another element in front of the |
| 20 // backplane, this callback will still be called. Elements are input locked |
| 21 // on button down and it's probably not worth special-casing the backplane. |
| 22 click_callback_.Run(); |
| 23 } |
| 24 |
| 25 } // namespace vr_shell |
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