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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/audio_input_controller.h" | 5 #include "media/audio/audio_input_controller.h" |
6 #include "base/bind.h" | 6 #include "base/bind.h" |
7 #include "base/macros.h" | 7 #include "base/macros.h" |
8 #include "base/memory/ptr_util.h" | 8 #include "base/memory/ptr_util.h" |
9 #include "base/message_loop/message_loop.h" | 9 #include "base/message_loop/message_loop.h" |
10 #include "base/run_loop.h" | 10 #include "base/run_loop.h" |
11 #include "base/single_thread_task_runner.h" | 11 #include "base/single_thread_task_runner.h" |
12 #include "base/synchronization/waitable_event.h" | 12 #include "base/synchronization/waitable_event.h" |
13 #include "base/test/test_timeouts.h" | 13 #include "base/test/test_timeouts.h" |
14 #include "base/threading/thread.h" | 14 #include "base/threading/thread.h" |
15 #include "media/audio/audio_device_description.h" | 15 #include "media/audio/audio_device_description.h" |
16 #include "media/audio/audio_thread_impl.h" | 16 #include "media/audio/audio_thread_impl.h" |
| 17 #include "media/audio/fake_audio_input_stream.h" |
17 #include "testing/gmock/include/gmock/gmock.h" | 18 #include "testing/gmock/include/gmock/gmock.h" |
18 #include "testing/gtest/include/gtest/gtest.h" | 19 #include "testing/gtest/include/gtest/gtest.h" |
19 | 20 |
20 using ::testing::_; | 21 using ::testing::_; |
21 using ::testing::AnyNumber; | 22 using ::testing::AnyNumber; |
22 using ::testing::AtLeast; | 23 using ::testing::AtLeast; |
23 using ::testing::Exactly; | 24 using ::testing::Exactly; |
24 using ::testing::InvokeWithoutArgs; | 25 using ::testing::InvokeWithoutArgs; |
25 using ::testing::NotNull; | 26 using ::testing::NotNull; |
26 using base::WaitableEvent; | 27 using base::WaitableEvent; |
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55 : public AudioInputController::EventHandler { | 56 : public AudioInputController::EventHandler { |
56 public: | 57 public: |
57 MockAudioInputControllerEventHandler() {} | 58 MockAudioInputControllerEventHandler() {} |
58 | 59 |
59 MOCK_METHOD1(OnCreated, void(AudioInputController* controller)); | 60 MOCK_METHOD1(OnCreated, void(AudioInputController* controller)); |
60 MOCK_METHOD2(OnError, void(AudioInputController* controller, | 61 MOCK_METHOD2(OnError, void(AudioInputController* controller, |
61 AudioInputController::ErrorCode error_code)); | 62 AudioInputController::ErrorCode error_code)); |
62 MOCK_METHOD2(OnLog, | 63 MOCK_METHOD2(OnLog, |
63 void(AudioInputController* controller, | 64 void(AudioInputController* controller, |
64 const std::string& message)); | 65 const std::string& message)); |
| 66 MOCK_METHOD2(OnMuted, void(AudioInputController* controller, bool is_muted)); |
65 | 67 |
66 private: | 68 private: |
67 DISALLOW_COPY_AND_ASSIGN(MockAudioInputControllerEventHandler); | 69 DISALLOW_COPY_AND_ASSIGN(MockAudioInputControllerEventHandler); |
68 }; | 70 }; |
69 | 71 |
70 class MockSyncWriter : public AudioInputController::SyncWriter { | 72 class MockSyncWriter : public AudioInputController::SyncWriter { |
71 public: | 73 public: |
72 MockSyncWriter() {} | 74 MockSyncWriter() {} |
73 | 75 |
74 MOCK_METHOD4(Write, | 76 MOCK_METHOD4(Write, |
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216 | 218 |
217 controller->Record(); | 219 controller->Record(); |
218 | 220 |
219 controller->Close(base::MessageLoop::QuitWhenIdleClosure()); | 221 controller->Close(base::MessageLoop::QuitWhenIdleClosure()); |
220 base::RunLoop().Run(); | 222 base::RunLoop().Run(); |
221 | 223 |
222 controller->Close(base::MessageLoop::QuitWhenIdleClosure()); | 224 controller->Close(base::MessageLoop::QuitWhenIdleClosure()); |
223 base::RunLoop().Run(); | 225 base::RunLoop().Run(); |
224 } | 226 } |
225 | 227 |
| 228 // Test that AudioInputController sends OnMute callbacks properly. |
| 229 TEST_F(AudioInputControllerTest, TestOnmutedCallbackInitiallyUnmuted) { |
| 230 base::RunLoop run_loop; |
| 231 |
| 232 MockAudioInputControllerEventHandler event_handler; |
| 233 MockSyncWriter sync_writer; |
| 234 scoped_refptr<AudioInputController> controller; |
| 235 WaitableEvent callback_event(WaitableEvent::ResetPolicy::AUTOMATIC, |
| 236 WaitableEvent::InitialState::NOT_SIGNALED); |
| 237 |
| 238 AudioParameters params(AudioParameters::AUDIO_FAKE, kChannelLayout, |
| 239 kSampleRate, kBitsPerSample, kSamplesPerPacket); |
| 240 |
| 241 SuspendAudioThread(); |
| 242 FakeAudioInputStream::SetGlobalMutedState(false); |
| 243 controller = AudioInputController::Create( |
| 244 audio_manager_.get(), &event_handler, &sync_writer, nullptr, params, |
| 245 AudioDeviceDescription::kDefaultDeviceId, false); |
| 246 ASSERT_TRUE(controller.get()); |
| 247 EXPECT_CALL(event_handler, OnCreated(controller.get())).Times(Exactly(1)); |
| 248 EXPECT_CALL(event_handler, OnLog(controller.get(), _)); |
| 249 EXPECT_CALL(sync_writer, Close()).Times(Exactly(1)); |
| 250 EXPECT_CALL(event_handler, OnMuted(controller.get(), true)) |
| 251 .WillOnce(InvokeWithoutArgs([&] { callback_event.Signal(); })); |
| 252 EXPECT_CALL(event_handler, OnMuted(controller.get(), false)) |
| 253 .WillOnce(InvokeWithoutArgs([&] { callback_event.Signal(); })); |
| 254 ResumeAudioThread(); |
| 255 |
| 256 // AudioInputController will poll once every second, so wait at most a bit |
| 257 // more than that for the callbacks. |
| 258 FakeAudioInputStream::SetGlobalMutedState(true); |
| 259 callback_event.TimedWait(base::TimeDelta::FromMilliseconds(1500)); |
| 260 FakeAudioInputStream::SetGlobalMutedState(false); |
| 261 callback_event.TimedWait(base::TimeDelta::FromMilliseconds(1500)); |
| 262 |
| 263 CloseAudioController(controller.get()); |
| 264 } |
| 265 |
| 266 TEST_F(AudioInputControllerTest, TestOnmutedCallbackInitiallyMuted) { |
| 267 base::RunLoop run_loop; |
| 268 |
| 269 MockAudioInputControllerEventHandler event_handler; |
| 270 MockSyncWriter sync_writer; |
| 271 scoped_refptr<AudioInputController> controller; |
| 272 WaitableEvent callback_event(WaitableEvent::ResetPolicy::AUTOMATIC, |
| 273 WaitableEvent::InitialState::NOT_SIGNALED); |
| 274 |
| 275 AudioParameters params(AudioParameters::AUDIO_FAKE, kChannelLayout, |
| 276 kSampleRate, kBitsPerSample, kSamplesPerPacket); |
| 277 |
| 278 SuspendAudioThread(); |
| 279 FakeAudioInputStream::SetGlobalMutedState(true); |
| 280 controller = AudioInputController::Create( |
| 281 audio_manager_.get(), &event_handler, &sync_writer, nullptr, params, |
| 282 AudioDeviceDescription::kDefaultDeviceId, false); |
| 283 ASSERT_TRUE(controller.get()); |
| 284 EXPECT_CALL(event_handler, OnCreated(controller.get())).Times(Exactly(1)); |
| 285 EXPECT_CALL(event_handler, OnLog(controller.get(), _)); |
| 286 EXPECT_CALL(sync_writer, Close()).Times(Exactly(1)); |
| 287 EXPECT_CALL(event_handler, OnMuted(controller.get(), true)) |
| 288 .WillOnce(InvokeWithoutArgs([&] { callback_event.Signal(); })); |
| 289 EXPECT_CALL(event_handler, OnMuted(controller.get(), false)) |
| 290 .WillOnce(InvokeWithoutArgs([&] { callback_event.Signal(); })); |
| 291 ResumeAudioThread(); |
| 292 |
| 293 // AudioInputController will poll once every second, so wait at most a bit |
| 294 // more than that for the callbacks. |
| 295 callback_event.TimedWait(base::TimeDelta::FromMilliseconds(1500)); |
| 296 FakeAudioInputStream::SetGlobalMutedState(false); |
| 297 callback_event.TimedWait(base::TimeDelta::FromMilliseconds(1500)); |
| 298 |
| 299 CloseAudioController(controller.get()); |
| 300 } |
| 301 |
226 } // namespace media | 302 } // namespace media |
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