Index: src/core/SkShader.cpp |
diff --git a/src/core/SkShader.cpp b/src/core/SkShader.cpp |
index 6a418b6b4578eb6c2be004f5d809dcb984ff9b4b..9484db59c18837ac6feaa767cbff03a05cc78613 100644 |
--- a/src/core/SkShader.cpp |
+++ b/src/core/SkShader.cpp |
@@ -255,7 +255,7 @@ bool SkColorShader::isOpaque() const { |
SkColorShader::SkColorShader(SkReadBuffer& b) : INHERITED(b) { |
// V25_COMPATIBILITY_CODE We had a boolean to make the color shader inherit the paint's |
// color. We don't support that any more. |
- if (b.pictureVersion() < 26 && 0 != b.pictureVersion()) { |
+ if (b.isVersionLT(SkReadBuffer::kColorShaderNoBool_Version)) { |
if (b.readBool()) { |
SkDEBUGFAIL("We shouldn't have pictures that recorded the inherited case."); |
fColor = SK_ColorWHITE; |