| Index: ui/keyboard/keyboard_controller_unittest.cc
|
| diff --git a/ui/keyboard/keyboard_controller_unittest.cc b/ui/keyboard/keyboard_controller_unittest.cc
|
| index 3e3418e421a8c723dfe1712f09201106b97e9086..22fa5e7a13ccfa0a4b2c7b31dec0d4cab9f27f28 100644
|
| --- a/ui/keyboard/keyboard_controller_unittest.cc
|
| +++ b/ui/keyboard/keyboard_controller_unittest.cc
|
| @@ -40,13 +40,13 @@ void RunAnimationForLayer(ui::Layer* layer) {
|
| ui::ScopedAnimationDurationScaleMode::ZERO_DURATION);
|
|
|
| ui::LayerAnimatorTestController controller(layer->GetAnimator());
|
| - gfx::AnimationContainerElement* element = layer->GetAnimator();
|
| // Multiple steps are required to complete complex animations.
|
| // TODO(vollick): This should not be necessary. crbug.com/154017
|
| while (controller.animator()->is_animating()) {
|
| controller.StartThreadedAnimationsIfNeeded();
|
| base::TimeTicks step_time = controller.animator()->last_step_time();
|
| - element->Step(step_time + base::TimeDelta::FromMilliseconds(1000));
|
| + controller.animator()->Step(step_time +
|
| + base::TimeDelta::FromMilliseconds(1000));
|
| }
|
| }
|
|
|
|
|