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Unified Diff: ui/compositor/layer_animator_collection.cc

Issue 291843012: compositor: Tick the UI animations from cc, instead of from timer callbacks. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 6 years, 7 months ago
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Index: ui/compositor/layer_animator_collection.cc
diff --git a/ui/compositor/layer_animator_collection.cc b/ui/compositor/layer_animator_collection.cc
new file mode 100644
index 0000000000000000000000000000000000000000..547064b969da3cbfa8dce8c5291f12b71f618f63
--- /dev/null
+++ b/ui/compositor/layer_animator_collection.cc
@@ -0,0 +1,61 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/compositor/layer_animator_collection.h"
+
+#include <set>
+
+#include "base/lazy_instance.h"
+#include "base/time/time.h"
+#include "ui/compositor/layer_animator.h"
+#include "ui/gfx/frame_time.h"
+
+namespace ui {
+
+namespace {
+
+base::LazyInstance<LayerAnimatorCollection>::Leaky g_lazy_instance;
+}
+
+// static
+LayerAnimatorCollection* LayerAnimatorCollection::GetInstance() {
+ return g_lazy_instance.Pointer();
+}
+
+void LayerAnimatorCollection::StartAnimator(
+ scoped_refptr<LayerAnimator> animator) {
+ animators_.insert(animator);
+}
+
+void LayerAnimatorCollection::StopAnimator(
+ scoped_refptr<LayerAnimator> animator) {
+ DCHECK_GT(animators_.count(animator), 0U);
+ animators_.erase(animator);
+}
+
+bool LayerAnimatorCollection::HasActiveAnimators() const {
+ return !animators_.empty();
+}
+
+void LayerAnimatorCollection::Progress(base::TimeTicks now) {
+ std::set<scoped_refptr<LayerAnimator> > list = animators_;
+ for (std::set<scoped_refptr<LayerAnimator> >::iterator iter = list.begin();
+ iter != list.end();
+ ++iter) {
+ // Make sure the animator is still valid.
+ if (animators_.count(*iter) > 0)
+ (*iter)->Step(now);
+ }
+ last_tick_time_ = now;
+}
+
+// private:
+LayerAnimatorCollection::LayerAnimatorCollection()
+ : last_tick_time_(gfx::FrameTime::Now()) {
+}
+
+LayerAnimatorCollection::~LayerAnimatorCollection() {
+}
+
+} // namespace ui

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