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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_COMPOSITOR_LAYER_ANIMATOR_H_ | 5 #ifndef UI_COMPOSITOR_LAYER_ANIMATOR_H_ |
6 #define UI_COMPOSITOR_LAYER_ANIMATOR_H_ | 6 #define UI_COMPOSITOR_LAYER_ANIMATOR_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/compiler_specific.h" | 11 #include "base/compiler_specific.h" |
| 12 #include "base/gtest_prod_util.h" |
12 #include "base/memory/linked_ptr.h" | 13 #include "base/memory/linked_ptr.h" |
13 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
14 #include "base/observer_list.h" | 15 #include "base/observer_list.h" |
15 #include "base/time/time.h" | 16 #include "base/time/time.h" |
16 #include "ui/compositor/compositor_export.h" | 17 #include "ui/compositor/compositor_export.h" |
17 #include "ui/compositor/layer_animation_element.h" | 18 #include "ui/compositor/layer_animation_element.h" |
18 #include "ui/gfx/animation/animation_container_element.h" | |
19 #include "ui/gfx/animation/tween.h" | 19 #include "ui/gfx/animation/tween.h" |
20 | 20 |
21 namespace gfx { | 21 namespace gfx { |
22 class Animation; | 22 class Animation; |
23 class Rect; | 23 class Rect; |
24 class Transform; | 24 class Transform; |
25 } | 25 } |
26 | 26 |
27 namespace ui { | 27 namespace ui { |
28 class Layer; | 28 class Layer; |
29 class LayerAnimationSequence; | 29 class LayerAnimationSequence; |
30 class LayerAnimationDelegate; | 30 class LayerAnimationDelegate; |
31 class LayerAnimationObserver; | 31 class LayerAnimationObserver; |
| 32 class LayerAnimatorCollection; |
32 class ScopedLayerAnimationSettings; | 33 class ScopedLayerAnimationSettings; |
33 | 34 |
34 // When a property of layer needs to be changed it is set by way of | 35 // When a property of layer needs to be changed it is set by way of |
35 // LayerAnimator. This enables LayerAnimator to animate property changes. | 36 // LayerAnimator. This enables LayerAnimator to animate property changes. |
36 // NB: during many tests, set_disable_animations_for_test is used and causes | 37 // NB: during many tests, set_disable_animations_for_test is used and causes |
37 // all animations to complete immediately. The layer animation is ref counted | 38 // all animations to complete immediately. The layer animation is ref counted |
38 // so that if its owning layer is deleted (and the owning layer is only other | 39 // so that if its owning layer is deleted (and the owning layer is only other |
39 // class that should ever hold a ref ptr to a LayerAnimator), the animator can | 40 // class that should ever hold a ref ptr to a LayerAnimator), the animator can |
40 // ensure that it is not disposed of until it finishes executing. It does this | 41 // ensure that it is not disposed of until it finishes executing. It does this |
41 // by holding a reference to itself for the duration of methods for which it | 42 // by holding a reference to itself for the duration of methods for which it |
42 // must guarantee that |this| is valid. | 43 // must guarantee that |this| is valid. |
43 class COMPOSITOR_EXPORT LayerAnimator | 44 class COMPOSITOR_EXPORT LayerAnimator : public base::RefCounted<LayerAnimator> { |
44 : public gfx::AnimationContainerElement, | |
45 public base::RefCounted<LayerAnimator> { | |
46 public: | 45 public: |
47 enum PreemptionStrategy { | 46 enum PreemptionStrategy { |
48 IMMEDIATELY_SET_NEW_TARGET, | 47 IMMEDIATELY_SET_NEW_TARGET, |
49 IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | 48 IMMEDIATELY_ANIMATE_TO_NEW_TARGET, |
50 ENQUEUE_NEW_ANIMATION, | 49 ENQUEUE_NEW_ANIMATION, |
51 REPLACE_QUEUED_ANIMATIONS, | 50 REPLACE_QUEUED_ANIMATIONS, |
52 BLEND_WITH_CURRENT_ANIMATION | 51 BLEND_WITH_CURRENT_ANIMATION |
53 }; | 52 }; |
54 | 53 |
55 explicit LayerAnimator(base::TimeDelta transition_duration); | 54 explicit LayerAnimator(base::TimeDelta transition_duration); |
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181 // For testing purposes only. | 180 // For testing purposes only. |
182 void set_disable_timer_for_test(bool disable_timer) { | 181 void set_disable_timer_for_test(bool disable_timer) { |
183 disable_timer_for_test_ = disable_timer; | 182 disable_timer_for_test_ = disable_timer; |
184 } | 183 } |
185 | 184 |
186 void set_last_step_time(base::TimeTicks time) { | 185 void set_last_step_time(base::TimeTicks time) { |
187 last_step_time_ = time; | 186 last_step_time_ = time; |
188 } | 187 } |
189 base::TimeTicks last_step_time() const { return last_step_time_; } | 188 base::TimeTicks last_step_time() const { return last_step_time_; } |
190 | 189 |
| 190 void Step(base::TimeTicks time_now); |
| 191 |
| 192 void AddToCollection(LayerAnimatorCollection* collection); |
| 193 void RemoveFromCollection(LayerAnimatorCollection* collection); |
| 194 |
191 protected: | 195 protected: |
192 virtual ~LayerAnimator(); | 196 virtual ~LayerAnimator(); |
193 | 197 |
194 LayerAnimationDelegate* delegate() { return delegate_; } | 198 LayerAnimationDelegate* delegate() { return delegate_; } |
195 const LayerAnimationDelegate* delegate() const { return delegate_; } | 199 const LayerAnimationDelegate* delegate() const { return delegate_; } |
196 | 200 |
197 // Virtual for testing. | 201 // Virtual for testing. |
198 virtual void ProgressAnimation(LayerAnimationSequence* sequence, | 202 virtual void ProgressAnimation(LayerAnimationSequence* sequence, |
199 base::TimeTicks now); | 203 base::TimeTicks now); |
200 | 204 |
201 void ProgressAnimationToEnd(LayerAnimationSequence* sequence); | 205 void ProgressAnimationToEnd(LayerAnimationSequence* sequence); |
202 | 206 |
203 // Returns true if the sequence is owned by this animator. | 207 // Returns true if the sequence is owned by this animator. |
204 bool HasAnimation(LayerAnimationSequence* sequence) const; | 208 bool HasAnimation(LayerAnimationSequence* sequence) const; |
205 | 209 |
206 private: | 210 private: |
207 friend class base::RefCounted<LayerAnimator>; | 211 friend class base::RefCounted<LayerAnimator>; |
208 friend class ScopedLayerAnimationSettings; | 212 friend class ScopedLayerAnimationSettings; |
209 friend class LayerAnimatorTestController; | 213 friend class LayerAnimatorTestController; |
| 214 FRIEND_TEST_ALL_PREFIXES(LayerAnimatorTest, AnimatorStartedCorrectly); |
| 215 FRIEND_TEST_ALL_PREFIXES(LayerAnimatorTest, |
| 216 AnimatorRemovedFromCollectionWhenLayerIsDestroyed); |
210 | 217 |
211 class RunningAnimation { | 218 class RunningAnimation { |
212 public: | 219 public: |
213 RunningAnimation(const base::WeakPtr<LayerAnimationSequence>& sequence); | 220 RunningAnimation(const base::WeakPtr<LayerAnimationSequence>& sequence); |
214 ~RunningAnimation(); | 221 ~RunningAnimation(); |
215 | 222 |
216 bool is_sequence_alive() const { return !!sequence_.get(); } | 223 bool is_sequence_alive() const { return !!sequence_.get(); } |
217 LayerAnimationSequence* sequence() const { return sequence_.get(); } | 224 LayerAnimationSequence* sequence() const { return sequence_.get(); } |
218 | 225 |
219 private: | 226 private: |
220 base::WeakPtr<LayerAnimationSequence> sequence_; | 227 base::WeakPtr<LayerAnimationSequence> sequence_; |
221 | 228 |
222 // Copy and assign are allowed. | 229 // Copy and assign are allowed. |
223 }; | 230 }; |
224 | 231 |
225 typedef std::vector<RunningAnimation> RunningAnimations; | 232 typedef std::vector<RunningAnimation> RunningAnimations; |
226 typedef std::deque<linked_ptr<LayerAnimationSequence> > AnimationQueue; | 233 typedef std::deque<linked_ptr<LayerAnimationSequence> > AnimationQueue; |
227 | 234 |
228 // Implementation of AnimationContainerElement | |
229 virtual void SetStartTime(base::TimeTicks start_time) OVERRIDE; | |
230 virtual void Step(base::TimeTicks time_now) OVERRIDE; | |
231 virtual base::TimeDelta GetTimerInterval() const OVERRIDE; | |
232 | |
233 // Finishes all animations by either advancing them to their final state or by | 235 // Finishes all animations by either advancing them to their final state or by |
234 // aborting them. | 236 // aborting them. |
235 void StopAnimatingInternal(bool abort); | 237 void StopAnimatingInternal(bool abort); |
236 | 238 |
237 // Starts or stops stepping depending on whether thare are running animations. | 239 // Starts or stops stepping depending on whether thare are running animations. |
238 void UpdateAnimationState(); | 240 void UpdateAnimationState(); |
239 | 241 |
240 // Removes the sequences from both the running animations and the queue. | 242 // Removes the sequences from both the running animations and the queue. |
241 // Returns a pointer to the removed animation, if any. NOTE: the caller is | 243 // Returns a pointer to the removed animation, if any. NOTE: the caller is |
242 // responsible for deleting the returned pointer. | 244 // responsible for deleting the returned pointer. |
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300 // Sets |transition_duration_| unless |is_transition_duration_locked_| is set. | 302 // Sets |transition_duration_| unless |is_transition_duration_locked_| is set. |
301 void SetTransitionDuration(base::TimeDelta duration); | 303 void SetTransitionDuration(base::TimeDelta duration); |
302 | 304 |
303 // Clears the animation queues and notifies any running animations that they | 305 // Clears the animation queues and notifies any running animations that they |
304 // have been aborted. | 306 // have been aborted. |
305 void ClearAnimationsInternal(); | 307 void ClearAnimationsInternal(); |
306 | 308 |
307 // Cleans up any running animations that may have been deleted. | 309 // Cleans up any running animations that may have been deleted. |
308 void PurgeDeletedAnimations(); | 310 void PurgeDeletedAnimations(); |
309 | 311 |
| 312 LayerAnimatorCollection* GetLayerAnimatorCollection(); |
| 313 |
310 // This is the queue of animations to run. | 314 // This is the queue of animations to run. |
311 AnimationQueue animation_queue_; | 315 AnimationQueue animation_queue_; |
312 | 316 |
313 // The target of all layer animations. | 317 // The target of all layer animations. |
314 LayerAnimationDelegate* delegate_; | 318 LayerAnimationDelegate* delegate_; |
315 | 319 |
316 // The currently running animations. | 320 // The currently running animations. |
317 RunningAnimations running_animations_; | 321 RunningAnimations running_animations_; |
318 | 322 |
319 // Determines how animations are replaced. | 323 // Determines how animations are replaced. |
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346 // Observers are notified when layer animations end, are scheduled or are | 350 // Observers are notified when layer animations end, are scheduled or are |
347 // aborted. | 351 // aborted. |
348 ObserverList<LayerAnimationObserver> observers_; | 352 ObserverList<LayerAnimationObserver> observers_; |
349 | 353 |
350 DISALLOW_COPY_AND_ASSIGN(LayerAnimator); | 354 DISALLOW_COPY_AND_ASSIGN(LayerAnimator); |
351 }; | 355 }; |
352 | 356 |
353 } // namespace ui | 357 } // namespace ui |
354 | 358 |
355 #endif // UI_COMPOSITOR_LAYER_ANIMATOR_H_ | 359 #endif // UI_COMPOSITOR_LAYER_ANIMATOR_H_ |
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