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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/aura/window.h" | 5 #include "ui/aura/window.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/bind_helpers.h" | 10 #include "base/bind_helpers.h" |
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| 210 ignore_events_(false), | 210 ignore_events_(false), |
| 211 // Don't notify newly added observers during notification. This causes | 211 // Don't notify newly added observers during notification. This causes |
| 212 // problems for code that adds an observer as part of an observer | 212 // problems for code that adds an observer as part of an observer |
| 213 // notification (such as the workspace code). | 213 // notification (such as the workspace code). |
| 214 observers_(ObserverList<WindowObserver>::NOTIFY_EXISTING_ONLY) { | 214 observers_(ObserverList<WindowObserver>::NOTIFY_EXISTING_ONLY) { |
| 215 set_target_handler(delegate_); | 215 set_target_handler(delegate_); |
| 216 } | 216 } |
| 217 | 217 |
| 218 Window::~Window() { | 218 Window::~Window() { |
| 219 // |layer()| can be NULL during tests, or if this Window is layerless. | 219 // |layer()| can be NULL during tests, or if this Window is layerless. |
| 220 if (layer()) | 220 if (layer()) { |
| 221 layer()->CompleteAllAnimations(); | |
|
ajuma
2014/06/04 16:40:12
I think we have cases where animations are expecte
ajuma
2014/06/04 17:13:12
Sorry, that should be http://crbug.com/341862.
sadrul
2014/06/04 17:39:13
For animating a window closing, we usually clone t
ajuma
2014/06/04 19:14:42
Ah, things may have changed since the last time I
sky
2014/06/04 23:32:45
I think you only want to do this if layer()->owner
sadrul
2014/06/05 01:03:36
Done.
| |
| 221 layer()->SuppressPaint(); | 222 layer()->SuppressPaint(); |
| 223 } | |
| 222 | 224 |
| 223 // Let the delegate know we're in the processing of destroying. | 225 // Let the delegate know we're in the processing of destroying. |
| 224 if (delegate_) | 226 if (delegate_) |
| 225 delegate_->OnWindowDestroying(this); | 227 delegate_->OnWindowDestroying(this); |
| 226 FOR_EACH_OBSERVER(WindowObserver, observers_, OnWindowDestroying(this)); | 228 FOR_EACH_OBSERVER(WindowObserver, observers_, OnWindowDestroying(this)); |
| 227 | 229 |
| 228 // TODO(beng): See comment in window_event_dispatcher.h. This shouldn't be | 230 // TODO(beng): See comment in window_event_dispatcher.h. This shouldn't be |
| 229 // necessary but unfortunately is right now due to ordering | 231 // necessary but unfortunately is right now due to ordering |
| 230 // peculiarities. WED must be notified _after_ other observers | 232 // peculiarities. WED must be notified _after_ other observers |
| 231 // are notified of pending teardown but before the hierarchy | 233 // are notified of pending teardown but before the hierarchy |
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| 1428 return window; | 1430 return window; |
| 1429 if (offset) | 1431 if (offset) |
| 1430 *offset += window->bounds().OffsetFromOrigin(); | 1432 *offset += window->bounds().OffsetFromOrigin(); |
| 1431 } | 1433 } |
| 1432 if (offset) | 1434 if (offset) |
| 1433 *offset = gfx::Vector2d(); | 1435 *offset = gfx::Vector2d(); |
| 1434 return NULL; | 1436 return NULL; |
| 1435 } | 1437 } |
| 1436 | 1438 |
| 1437 } // namespace aura | 1439 } // namespace aura |
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