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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/compositor/layer.h" | 5 #include "ui/compositor/layer.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
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135 float Layer::opacity() const { | 135 float Layer::opacity() const { |
136 return cc_layer_->opacity(); | 136 return cc_layer_->opacity(); |
137 } | 137 } |
138 | 138 |
139 void Layer::SetCompositor(Compositor* compositor) { | 139 void Layer::SetCompositor(Compositor* compositor) { |
140 // This function must only be called to set the compositor on the root layer, | 140 // This function must only be called to set the compositor on the root layer, |
141 // or to reset it. | 141 // or to reset it. |
142 DCHECK(!compositor || !compositor_); | 142 DCHECK(!compositor || !compositor_); |
143 DCHECK(!compositor || compositor->root_layer() == this); | 143 DCHECK(!compositor || compositor->root_layer() == this); |
144 DCHECK(!parent_); | 144 DCHECK(!parent_); |
145 if (compositor_) { | |
146 RemoveAnimatorsInTreeFromCollection( | |
147 compositor_->layer_animator_collection()); | |
148 } | |
145 compositor_ = compositor; | 149 compositor_ = compositor; |
146 if (compositor) { | 150 if (compositor) { |
147 OnDeviceScaleFactorChanged(compositor->device_scale_factor()); | 151 OnDeviceScaleFactorChanged(compositor->device_scale_factor()); |
148 SendPendingThreadedAnimations(); | 152 SendPendingThreadedAnimations(); |
153 AddAnimatorsInTreeToCollection(compositor_->layer_animator_collection()); | |
149 } | 154 } |
150 } | 155 } |
151 | 156 |
152 void Layer::Add(Layer* child) { | 157 void Layer::Add(Layer* child) { |
153 DCHECK(!child->compositor_); | 158 DCHECK(!child->compositor_); |
154 if (child->parent_) | 159 if (child->parent_) |
155 child->parent_->Remove(child); | 160 child->parent_->Remove(child); |
156 child->parent_ = this; | 161 child->parent_ = this; |
157 children_.push_back(child); | 162 children_.push_back(child); |
158 cc_layer_->AddChild(child->cc_layer_); | 163 cc_layer_->AddChild(child->cc_layer_); |
159 child->OnDeviceScaleFactorChanged(device_scale_factor_); | 164 child->OnDeviceScaleFactorChanged(device_scale_factor_); |
160 if (GetCompositor()) | 165 if (GetCompositor()) |
161 child->SendPendingThreadedAnimations(); | 166 child->SendPendingThreadedAnimations(); |
167 LayerAnimatorCollection* collection = GetLayerAnimatorCollection(); | |
168 if (collection) | |
169 child->AddAnimatorsInTreeToCollection(collection); | |
162 } | 170 } |
163 | 171 |
164 void Layer::Remove(Layer* child) { | 172 void Layer::Remove(Layer* child) { |
173 LayerAnimatorCollection* collection = GetLayerAnimatorCollection(); | |
174 if (collection) | |
175 child->RemoveAnimatorsInTreeFromCollection(collection); | |
ajuma
2014/06/02 14:53:22
This should be moved to after the StopAnimatingPro
sadrul
2014/06/02 17:53:44
Done.
| |
165 // Current bounds are used to calculate offsets when layers are reparented. | 176 // Current bounds are used to calculate offsets when layers are reparented. |
166 // Stop (and complete) an ongoing animation to update the bounds immediately. | 177 // Stop (and complete) an ongoing animation to update the bounds immediately. |
167 if (child->GetAnimator()) { | 178 LayerAnimator* child_animator = child->animator_; |
168 child->GetAnimator()->StopAnimatingProperty( | 179 if (child_animator) |
169 ui::LayerAnimationElement::BOUNDS); | 180 child_animator->StopAnimatingProperty(ui::LayerAnimationElement::BOUNDS); |
170 } | |
171 std::vector<Layer*>::iterator i = | 181 std::vector<Layer*>::iterator i = |
172 std::find(children_.begin(), children_.end(), child); | 182 std::find(children_.begin(), children_.end(), child); |
173 DCHECK(i != children_.end()); | 183 DCHECK(i != children_.end()); |
174 children_.erase(i); | 184 children_.erase(i); |
175 child->parent_ = NULL; | 185 child->parent_ = NULL; |
176 child->cc_layer_->RemoveFromParent(); | 186 child->cc_layer_->RemoveFromParent(); |
177 } | 187 } |
178 | 188 |
179 void Layer::StackAtTop(Layer* child) { | 189 void Layer::StackAtTop(Layer* child) { |
180 if (children_.size() <= 1 || child == children_.back()) | 190 if (children_.size() <= 1 || child == children_.back()) |
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866 } | 876 } |
867 | 877 |
868 pending_threaded_animations_.erase( | 878 pending_threaded_animations_.erase( |
869 cc::remove_if(&pending_threaded_animations_, | 879 cc::remove_if(&pending_threaded_animations_, |
870 pending_threaded_animations_.begin(), | 880 pending_threaded_animations_.begin(), |
871 pending_threaded_animations_.end(), | 881 pending_threaded_animations_.end(), |
872 HasAnimationId(animation_id)), | 882 HasAnimationId(animation_id)), |
873 pending_threaded_animations_.end()); | 883 pending_threaded_animations_.end()); |
874 } | 884 } |
875 | 885 |
886 LayerAnimatorCollection* Layer::GetLayerAnimatorCollection() { | |
887 Compositor* compositor = GetCompositor(); | |
888 return compositor ? compositor->layer_animator_collection() : NULL; | |
889 } | |
890 | |
876 void Layer::SendPendingThreadedAnimations() { | 891 void Layer::SendPendingThreadedAnimations() { |
877 for (cc::ScopedPtrVector<cc::Animation>::iterator it = | 892 for (cc::ScopedPtrVector<cc::Animation>::iterator it = |
878 pending_threaded_animations_.begin(); | 893 pending_threaded_animations_.begin(); |
879 it != pending_threaded_animations_.end(); | 894 it != pending_threaded_animations_.end(); |
880 ++it) | 895 ++it) |
881 cc_layer_->AddAnimation(pending_threaded_animations_.take(it)); | 896 cc_layer_->AddAnimation(pending_threaded_animations_.take(it)); |
882 | 897 |
883 pending_threaded_animations_.clear(); | 898 pending_threaded_animations_.clear(); |
884 | 899 |
885 for (size_t i = 0; i < children_.size(); ++i) | 900 for (size_t i = 0; i < children_.size(); ++i) |
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923 size.SetToMin(frame_size_in_dip_); | 938 size.SetToMin(frame_size_in_dip_); |
924 delegated_renderer_layer_->SetDisplaySize(frame_size_in_dip_); | 939 delegated_renderer_layer_->SetDisplaySize(frame_size_in_dip_); |
925 } | 940 } |
926 cc_layer_->SetBounds(size); | 941 cc_layer_->SetBounds(size); |
927 } | 942 } |
928 | 943 |
929 void Layer::RecomputePosition() { | 944 void Layer::RecomputePosition() { |
930 cc_layer_->SetPosition(gfx::PointF(bounds_.x(), bounds_.y())); | 945 cc_layer_->SetPosition(gfx::PointF(bounds_.x(), bounds_.y())); |
931 } | 946 } |
932 | 947 |
948 void Layer::AddAnimatorsInTreeToCollection( | |
949 LayerAnimatorCollection* collection) { | |
950 DCHECK(collection); | |
951 if (IsAnimating()) | |
952 collection->StartAnimator(animator_.get()); | |
ajuma
2014/06/02 14:53:22
LayerAnimator::is_started_ will have a stale value
sadrul
2014/06/02 17:53:44
Done.
| |
953 std::for_each( | |
954 children_.begin(), | |
955 children_.end(), | |
956 std::bind2nd(std::mem_fun(&Layer::AddAnimatorsInTreeToCollection), | |
957 collection)); | |
958 } | |
959 | |
960 void Layer::RemoveAnimatorsInTreeFromCollection( | |
961 LayerAnimatorCollection* collection) { | |
962 DCHECK(collection); | |
963 if (IsAnimating()) | |
964 collection->StopAnimator(animator_.get()); | |
965 std::for_each( | |
966 children_.begin(), | |
967 children_.end(), | |
968 std::bind2nd(std::mem_fun(&Layer::RemoveAnimatorsInTreeFromCollection), | |
969 collection)); | |
970 } | |
971 | |
972 bool Layer::IsAnimating() const { | |
973 return animator_ && animator_->is_animating(); | |
974 } | |
975 | |
933 } // namespace ui | 976 } // namespace ui |
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