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| 1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file |
| 2 // for details. All rights reserved. Use of this source code is governed by a |
| 3 // BSD-style license that can be found in the LICENSE file. |
| 4 |
| 5 library barback.phase_input; |
| 6 |
| 7 import 'dart:async'; |
| 8 |
| 9 import 'asset_forwarder.dart'; |
| 10 import 'asset_node.dart'; |
| 11 import 'log.dart'; |
| 12 import 'phase.dart'; |
| 13 import 'stream_pool.dart'; |
| 14 import 'transform_node.dart'; |
| 15 import 'transformer.dart'; |
| 16 |
| 17 /// A class for watching a single [AssetNode] and running any transforms that |
| 18 /// take that node as a primary input. |
| 19 class PhaseInput { |
| 20 /// The phase for which this is an input. |
| 21 final Phase _phase; |
| 22 |
| 23 /// A string describing the location of [this] in the transformer graph. |
| 24 final String _location; |
| 25 |
| 26 /// The transforms currently applicable to [input]. |
| 27 /// |
| 28 /// These are the transforms that have been "wired up": they represent a |
| 29 /// repeatable transformation of a single concrete set of inputs. "dart2js" is |
| 30 /// a transformer. "dart2js on web/main.dart" is a transform. |
| 31 final _transforms = new Set<TransformNode>(); |
| 32 |
| 33 /// A forwarder for the input [AssetNode] for this phase. |
| 34 /// |
| 35 /// This is used to mark the node as removed should the input ever be removed. |
| 36 final AssetForwarder _inputForwarder; |
| 37 |
| 38 /// The asset node for this input. |
| 39 AssetNode get input => _inputForwarder.node; |
| 40 |
| 41 /// A stream that emits an event whenever [this] is no longer dirty. |
| 42 /// |
| 43 /// This is synchronous in order to guarantee that it will emit an event as |
| 44 /// soon as [isDirty] flips from `true` to `false`. |
| 45 Stream get onDone => _onDoneController.stream; |
| 46 final _onDoneController = new StreamController.broadcast(sync: true); |
| 47 |
| 48 /// A stream that emits any new assets emitted by [this]. |
| 49 /// |
| 50 /// Assets are emitted synchronously to ensure that any changes are thoroughly |
| 51 /// propagated as soon as they occur. |
| 52 Stream<AssetNode> get onAsset => _onAssetPool.stream; |
| 53 final _onAssetPool = new StreamPool<AssetNode>.broadcast(); |
| 54 |
| 55 /// Whether [this] is dirty and still has more processing to do. |
| 56 bool get isDirty => _transforms.any((transform) => transform.isDirty); |
| 57 |
| 58 /// A stream that emits an event whenever any transforms that use [input] as |
| 59 /// their primary input log an entry. |
| 60 Stream<LogEntry> get onLog => _onLogPool.stream; |
| 61 final _onLogPool = new StreamPool<LogEntry>.broadcast(); |
| 62 |
| 63 PhaseInput(this._phase, AssetNode input, this._location) |
| 64 : _inputForwarder = new AssetForwarder(input) { |
| 65 input.whenRemoved(remove); |
| 66 } |
| 67 |
| 68 /// Removes this input. |
| 69 /// |
| 70 /// This marks all outputs of the input as removed. |
| 71 void remove() { |
| 72 _onDoneController.close(); |
| 73 _onAssetPool.close(); |
| 74 _onLogPool.close(); |
| 75 _inputForwarder.close(); |
| 76 } |
| 77 |
| 78 /// Set this input's transformers to [transformers]. |
| 79 void updateTransformers(Iterable<Transformer> newTransformersIterable) { |
| 80 var newTransformers = newTransformersIterable.toSet(); |
| 81 for (var transform in _transforms.toList()) { |
| 82 if (newTransformers.remove(transform.transformer)) continue; |
| 83 transform.remove(); |
| 84 } |
| 85 |
| 86 // The remaining [newTransformers] are those for which there are no |
| 87 // transforms in [_transforms]. |
| 88 for (var transformer in newTransformers) { |
| 89 var transform = new TransformNode( |
| 90 _phase, transformer, input, _location); |
| 91 _transforms.add(transform); |
| 92 |
| 93 transform.onDone.listen((_) { |
| 94 if (!isDirty) _onDoneController.add(null); |
| 95 }, onDone: () => _transforms.remove(transform)); |
| 96 |
| 97 _onAssetPool.add(transform.onAsset); |
| 98 _onLogPool.add(transform.onLog); |
| 99 } |
| 100 } |
| 101 |
| 102 /// Force all [LazyTransformer]s' transforms in this input to begin producing |
| 103 /// concrete assets. |
| 104 void forceAllTransforms() { |
| 105 for (var transform in _transforms) { |
| 106 transform.force(); |
| 107 } |
| 108 } |
| 109 |
| 110 String toString() => "phase input in $_location for $input"; |
| 111 } |
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