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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/touch/touch_hud_projection.h" | 5 #include "ash/touch/touch_hud_projection.h" |
6 | 6 |
7 #include "ash/root_window_controller.h" | 7 #include "ash/root_window_controller.h" |
8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
9 #include "third_party/skia/include/effects/SkGradientShader.h" | 9 #include "third_party/skia/include/effects/SkGradientShader.h" |
10 #include "ui/events/event.h" | 10 #include "ui/events/event.h" |
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83 if (fadeout_) | 83 if (fadeout_) |
84 alpha = static_cast<int>(fadeout_->CurrentValueBetween(alpha, 0)); | 84 alpha = static_cast<int>(fadeout_->CurrentValueBetween(alpha, 0)); |
85 fill_paint_.setAlpha(alpha); | 85 fill_paint_.setAlpha(alpha); |
86 stroke_paint_.setAlpha(alpha); | 86 stroke_paint_.setAlpha(alpha); |
87 SkShader* shader = SkGradientShader::CreateRadial( | 87 SkShader* shader = SkGradientShader::CreateRadial( |
88 gradient_center_, | 88 gradient_center_, |
89 SkIntToScalar(kPointRadius), | 89 SkIntToScalar(kPointRadius), |
90 gradient_colors_, | 90 gradient_colors_, |
91 gradient_pos_, | 91 gradient_pos_, |
92 arraysize(gradient_colors_), | 92 arraysize(gradient_colors_), |
93 SkShader::kMirror_TileMode, | 93 SkShader::kMirror_TileMode); |
94 NULL); | |
95 fill_paint_.setShader(shader); | 94 fill_paint_.setShader(shader); |
96 shader->unref(); | 95 shader->unref(); |
97 canvas->DrawCircle(circle_center_, SkIntToScalar(kPointRadius), | 96 canvas->DrawCircle(circle_center_, SkIntToScalar(kPointRadius), |
98 fill_paint_); | 97 fill_paint_); |
99 canvas->DrawCircle(circle_center_, SkIntToScalar(kPointRadius), | 98 canvas->DrawCircle(circle_center_, SkIntToScalar(kPointRadius), |
100 stroke_paint_); | 99 stroke_paint_); |
101 } | 100 } |
102 | 101 |
103 // Overridden from gfx::AnimationDelegate. | 102 // Overridden from gfx::AnimationDelegate. |
104 virtual void AnimationEnded(const gfx::Animation* animation) OVERRIDE { | 103 virtual void AnimationEnded(const gfx::Animation* animation) OVERRIDE { |
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178 RootWindowController* controller) { | 177 RootWindowController* controller) { |
179 controller->set_touch_hud_projection(this); | 178 controller->set_touch_hud_projection(this); |
180 } | 179 } |
181 | 180 |
182 void TouchHudProjection::UnsetHudForRootWindowController( | 181 void TouchHudProjection::UnsetHudForRootWindowController( |
183 RootWindowController* controller) { | 182 RootWindowController* controller) { |
184 controller->set_touch_hud_projection(NULL); | 183 controller->set_touch_hud_projection(NULL); |
185 } | 184 } |
186 | 185 |
187 } // namespace ash | 186 } // namespace ash |
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