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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_ | 5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_ |
6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_ | 6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
11 #include <memory> | 11 #include <memory> |
12 #include <set> | 12 #include <set> |
13 #include <vector> | 13 #include <vector> |
14 | 14 |
15 #include "ash/ash_export.h" | 15 #include "ash/ash_export.h" |
16 #include "ash/wm/splitview/split_view_controller.h" | |
16 #include "base/macros.h" | 17 #include "base/macros.h" |
17 #include "base/time/time.h" | 18 #include "base/time/time.h" |
18 #include "ui/aura/window_observer.h" | 19 #include "ui/aura/window_observer.h" |
19 #include "ui/display/display_observer.h" | 20 #include "ui/display/display_observer.h" |
21 #include "ui/gfx/geometry/point.h" | |
20 #include "ui/gfx/image/image_skia.h" | 22 #include "ui/gfx/image/image_skia.h" |
21 #include "ui/views/controls/textfield/textfield_controller.h" | 23 #include "ui/views/controls/textfield/textfield_controller.h" |
22 #include "ui/wm/public/activation_change_observer.h" | 24 #include "ui/wm/public/activation_change_observer.h" |
23 | 25 |
24 namespace views { | 26 namespace views { |
25 class Textfield; | 27 class Textfield; |
26 class Widget; | 28 class Widget; |
27 } | 29 } |
28 | 30 |
29 namespace ash { | 31 namespace ash { |
30 class WindowSelectorDelegate; | 32 class WindowSelectorDelegate; |
31 class WindowSelectorItem; | 33 class WindowSelectorItem; |
32 class WindowSelectorTest; | 34 class WindowSelectorTest; |
33 class WindowGrid; | 35 class WindowGrid; |
36 class OverviewWindowDragController; | |
34 | 37 |
35 // The WindowSelector shows a grid of all of your windows, allowing to select | 38 // The WindowSelector shows a grid of all of your windows, allowing to select |
36 // one by clicking or tapping on it. | 39 // one by clicking or tapping on it. |
37 class ASH_EXPORT WindowSelector : public display::DisplayObserver, | 40 class ASH_EXPORT WindowSelector : public display::DisplayObserver, |
38 public aura::WindowObserver, | 41 public aura::WindowObserver, |
39 public ::wm::ActivationChangeObserver, | 42 public ::wm::ActivationChangeObserver, |
40 public views::TextfieldController { | 43 public views::TextfieldController, |
44 public SplitViewController::Observer { | |
41 public: | 45 public: |
42 // Returns true if the window can be selected in overview mode. | 46 // Returns true if the window can be selected in overview mode. |
43 static bool IsSelectable(aura::Window* window); | 47 static bool IsSelectable(aura::Window* window); |
44 | 48 |
45 enum Direction { LEFT, UP, RIGHT, DOWN }; | 49 enum Direction { LEFT, UP, RIGHT, DOWN }; |
46 | 50 |
47 using WindowList = std::vector<aura::Window*>; | 51 using WindowList = std::vector<aura::Window*>; |
48 | 52 |
49 explicit WindowSelector(WindowSelectorDelegate* delegate); | 53 explicit WindowSelector(WindowSelectorDelegate* delegate); |
50 ~WindowSelector() override; | 54 ~WindowSelector() override; |
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68 // Accepts current selection if any. Returns true if a selection was made, | 72 // Accepts current selection if any. Returns true if a selection was made, |
69 // false otherwise. | 73 // false otherwise. |
70 bool AcceptSelection(); | 74 bool AcceptSelection(); |
71 | 75 |
72 // Activates |item's| window. | 76 // Activates |item's| window. |
73 void SelectWindow(WindowSelectorItem* item); | 77 void SelectWindow(WindowSelectorItem* item); |
74 | 78 |
75 // Called when |window| is about to get closed. | 79 // Called when |window| is about to get closed. |
76 void WindowClosing(WindowSelectorItem* window); | 80 void WindowClosing(WindowSelectorItem* window); |
77 | 81 |
82 // Called to set bounds for window grids. Used for split view. | |
83 void SetBoundsForWindowGridsInScreen(const gfx::Rect bounds); | |
84 | |
85 // Removes the window selector item from the overview window grid. | |
86 void RemoveWindowSelectorItem(WindowSelectorItem* item); | |
87 | |
88 void InitiateDrag(WindowSelectorItem* item, | |
89 const gfx::Point& location_in_screen); | |
90 void Drag(WindowSelectorItem* item, const gfx::Point& location_in_screen); | |
91 void CompleteDrag(WindowSelectorItem* item); | |
92 | |
78 WindowSelectorDelegate* delegate() { return delegate_; } | 93 WindowSelectorDelegate* delegate() { return delegate_; } |
79 | 94 |
80 bool restoring_minimized_windows() const { | 95 bool restoring_minimized_windows() const { |
81 return restoring_minimized_windows_; | 96 return restoring_minimized_windows_; |
82 } | 97 } |
83 | 98 |
84 int text_filter_bottom() const { return text_filter_bottom_; } | 99 int text_filter_bottom() const { return text_filter_bottom_; } |
85 | 100 |
86 bool is_shut_down() const { return is_shut_down_; } | 101 bool is_shut_down() const { return is_shut_down_; } |
87 | 102 |
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101 aura::Window* lost_active) override; | 116 aura::Window* lost_active) override; |
102 void OnAttemptToReactivateWindow(aura::Window* request_active, | 117 void OnAttemptToReactivateWindow(aura::Window* request_active, |
103 aura::Window* actual_active) override; | 118 aura::Window* actual_active) override; |
104 | 119 |
105 // views::TextfieldController: | 120 // views::TextfieldController: |
106 void ContentsChanged(views::Textfield* sender, | 121 void ContentsChanged(views::Textfield* sender, |
107 const base::string16& new_contents) override; | 122 const base::string16& new_contents) override; |
108 bool HandleKeyEvent(views::Textfield* sender, | 123 bool HandleKeyEvent(views::Textfield* sender, |
109 const ui::KeyEvent& key_event) override; | 124 const ui::KeyEvent& key_event) override; |
110 | 125 |
126 // SplitViewController::Observer: | |
127 void OnSplitViewStateChanged(SplitViewController::State previous_state, | |
128 SplitViewController::State state) override; | |
129 | |
130 // Position all of the windows in the overview. | |
varkha
2017/06/21 01:51:53
nit: Position -> Positions
xdai1
2017/06/22 21:46:34
Done.
| |
131 void PositionWindows(bool animate); | |
132 | |
111 private: | 133 private: |
112 friend class WindowSelectorTest; | 134 friend class WindowSelectorTest; |
113 | 135 |
114 // Returns the aura::Window for |text_filter_widget_|. | 136 // Returns the aura::Window for |text_filter_widget_|. |
115 aura::Window* GetTextFilterWidgetWindow(); | 137 aura::Window* GetTextFilterWidgetWindow(); |
116 | 138 |
117 // Position all of the windows in the overview. | |
118 void PositionWindows(bool animate); | |
119 | |
120 // Repositions and resizes |text_filter_widget_| on | 139 // Repositions and resizes |text_filter_widget_| on |
121 // DisplayMetricsChanged event. | 140 // DisplayMetricsChanged event. |
122 void RepositionTextFilterOnDisplayMetricsChange(); | 141 void RepositionTextFilterOnDisplayMetricsChange(); |
123 | 142 |
124 // |focus|, restores focus to the stored window. | 143 // |focus|, restores focus to the stored window. |
125 void ResetFocusRestoreWindow(bool focus); | 144 void ResetFocusRestoreWindow(bool focus); |
126 | 145 |
127 // Helper function that moves the selection widget to |direction| on the | 146 // Helper function that moves the selection widget to |direction| on the |
128 // corresponding window grid. | 147 // corresponding window grid. |
129 void Move(Direction direction, bool animate); | 148 void Move(Direction direction, bool animate); |
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186 // Tracks whether minimized windows are currently being restored for overview | 205 // Tracks whether minimized windows are currently being restored for overview |
187 // mode. | 206 // mode. |
188 bool restoring_minimized_windows_; | 207 bool restoring_minimized_windows_; |
189 | 208 |
190 // The distance between the top edge of the screen and the bottom edge of | 209 // The distance between the top edge of the screen and the bottom edge of |
191 // the text filtering textfield. | 210 // the text filtering textfield. |
192 int text_filter_bottom_; | 211 int text_filter_bottom_; |
193 | 212 |
194 bool is_shut_down_ = false; | 213 bool is_shut_down_ = false; |
195 | 214 |
215 // The drag controller for a window in the overview mode. | |
216 std::unique_ptr<OverviewWindowDragController> window_drag_controller_; | |
217 | |
196 DISALLOW_COPY_AND_ASSIGN(WindowSelector); | 218 DISALLOW_COPY_AND_ASSIGN(WindowSelector); |
197 }; | 219 }; |
198 | 220 |
199 } // namespace ash | 221 } // namespace ash |
200 | 222 |
201 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_ | 223 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_H_ |
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