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Side by Side Diff: ash/wm/overview/window_selector.cc

Issue 2918403006: CrOS Tablet Window management - Split Screen part I (Closed)
Patch Set: Address oshima@'s comments. Rebase. Created 3 years, 6 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/overview/window_selector.h" 5 #include "ash/wm/overview/window_selector.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <functional> 8 #include <functional>
9 #include <set> 9 #include <set>
10 #include <utility> 10 #include <utility>
11 #include <vector> 11 #include <vector>
12 12
13 #include "ash/accessibility_delegate.h" 13 #include "ash/accessibility_delegate.h"
14 #include "ash/accessibility_types.h" 14 #include "ash/accessibility_types.h"
15 #include "ash/metrics/user_metrics_action.h" 15 #include "ash/metrics/user_metrics_action.h"
16 #include "ash/public/cpp/shell_window_ids.h" 16 #include "ash/public/cpp/shell_window_ids.h"
17 #include "ash/root_window_controller.h" 17 #include "ash/root_window_controller.h"
18 #include "ash/screen_util.h" 18 #include "ash/screen_util.h"
19 #include "ash/shelf/shelf.h" 19 #include "ash/shelf/shelf.h"
20 #include "ash/shell.h" 20 #include "ash/shell.h"
21 #include "ash/shell_port.h" 21 #include "ash/shell_port.h"
22 #include "ash/wm/mru_window_tracker.h" 22 #include "ash/wm/mru_window_tracker.h"
23 #include "ash/wm/overview/overview_window_drag_controller.h"
23 #include "ash/wm/overview/window_grid.h" 24 #include "ash/wm/overview/window_grid.h"
24 #include "ash/wm/overview/window_selector_delegate.h" 25 #include "ash/wm/overview/window_selector_delegate.h"
25 #include "ash/wm/overview/window_selector_item.h" 26 #include "ash/wm/overview/window_selector_item.h"
26 #include "ash/wm/panels/panel_layout_manager.h" 27 #include "ash/wm/panels/panel_layout_manager.h"
28 #include "ash/wm/splitview/split_view_controller.h"
27 #include "ash/wm/switchable_windows.h" 29 #include "ash/wm/switchable_windows.h"
28 #include "ash/wm/window_state.h" 30 #include "ash/wm/window_state.h"
29 #include "ash/wm/window_util.h" 31 #include "ash/wm/window_util.h"
30 #include "base/auto_reset.h" 32 #include "base/auto_reset.h"
31 #include "base/command_line.h" 33 #include "base/command_line.h"
32 #include "base/metrics/histogram_macros.h" 34 #include "base/metrics/histogram_macros.h"
33 #include "third_party/skia/include/core/SkPath.h" 35 #include "third_party/skia/include/core/SkPath.h"
34 #include "ui/base/resource/resource_bundle.h" 36 #include "ui/base/resource/resource_bundle.h"
35 #include "ui/compositor/layer.h" 37 #include "ui/compositor/layer.h"
36 #include "ui/compositor/scoped_layer_animation_settings.h" 38 #include "ui/compositor/scoped_layer_animation_settings.h"
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131 133
132 DISALLOW_COPY_AND_ASSIGN(RoundedContainerView); 134 DISALLOW_COPY_AND_ASSIGN(RoundedContainerView);
133 }; 135 };
134 136
135 // Triggers a shelf visibility update on all root window controllers. 137 // Triggers a shelf visibility update on all root window controllers.
136 void UpdateShelfVisibility() { 138 void UpdateShelfVisibility() {
137 for (aura::Window* root : Shell::GetAllRootWindows()) 139 for (aura::Window* root : Shell::GetAllRootWindows())
138 Shelf::ForWindow(root)->UpdateVisibilityState(); 140 Shelf::ForWindow(root)->UpdateVisibilityState();
139 } 141 }
140 142
143 // Returns the bounds for the overview window grids according to the split view
144 // state. If split view mode is active, the overview window should open on the
145 // opposite side of the default snap window.
oshima 2017/06/16 19:39:15 left is the default correct?
xdai1 2017/06/16 20:01:46 It depends. The default position is decided by the
146 gfx::Rect GetGridsBoundsInScreen(aura::Window* root_window) {
147 if (Shell::Get()->IsSplitViewModeActive()) {
148 SplitViewController::State state =
149 Shell::Get()->split_view_controller()->state();
150 SplitViewController::State oppsite_state =
151 (state == SplitViewController::LEFT_SNAPPED)
152 ? SplitViewController::RIGHT_SNAPPED
153 : SplitViewController::LEFT_SNAPPED;
154 return Shell::Get()
155 ->split_view_controller()
156 ->GetSnappedWindowBoundsInScreen(root_window, oppsite_state);
157 } else {
158 return Shell::Get()
159 ->split_view_controller()
160 ->GetDisplayWorkAreaBoundsInScreen(root_window);
161 }
162 }
163
141 gfx::Rect GetTextFilterPosition(aura::Window* root_window) { 164 gfx::Rect GetTextFilterPosition(aura::Window* root_window) {
142 gfx::Rect total_bounds = ScreenUtil::GetDisplayWorkAreaBoundsInParent( 165 gfx::Rect total_bounds = GetGridsBoundsInScreen(root_window);
143 root_window->GetChildById(kShellWindowId_DefaultContainer));
144 ::wm::ConvertRectToScreen(root_window, &total_bounds);
145 return gfx::Rect( 166 return gfx::Rect(
146 0.5 * (total_bounds.width() - 167 0.5 * (total_bounds.width() -
147 std::min(kTextFilterWidth, total_bounds.width())), 168 std::min(kTextFilterWidth, total_bounds.width())) +
169 total_bounds.x(),
148 total_bounds.y() + total_bounds.height() * kTextFilterTopScreenProportion, 170 total_bounds.y() + total_bounds.height() * kTextFilterTopScreenProportion,
149 std::min(kTextFilterWidth, total_bounds.width()), kTextFilterHeight); 171 std::min(kTextFilterWidth, total_bounds.width()), kTextFilterHeight);
150 } 172 }
151 173
152 // Initializes the text filter on the top of the main root window and requests 174 // Initializes the text filter on the top of the main root window and requests
153 // focus on its textfield. Uses |image| to place an icon to the left of the text 175 // focus on its textfield. Uses |image| to place an icon to the left of the text
154 // field. 176 // field.
155 views::Widget* CreateTextFilter(views::TextfieldController* controller, 177 views::Widget* CreateTextFilter(views::TextfieldController* controller,
156 aura::Window* root_window, 178 aura::Window* root_window,
157 const gfx::ImageSkia& image, 179 const gfx::ImageSkia& image,
(...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after
264 aura::Window* container = 286 aura::Window* container =
265 root->GetChildById(wm::kSwitchableWindowContainerIds[i]); 287 root->GetChildById(wm::kSwitchableWindowContainerIds[i]);
266 container->AddObserver(this); 288 container->AddObserver(this);
267 observed_windows_.insert(container); 289 observed_windows_.insert(container);
268 } 290 }
269 291
270 // Hide the callout widgets for panels. It is safe to call this for 292 // Hide the callout widgets for panels. It is safe to call this for
271 // root windows that don't contain any panel windows. 293 // root windows that don't contain any panel windows.
272 PanelLayoutManager::Get(root)->SetShowCalloutWidgets(false); 294 PanelLayoutManager::Get(root)->SetShowCalloutWidgets(false);
273 295
274 std::unique_ptr<WindowGrid> grid(new WindowGrid(root, windows, this)); 296 std::unique_ptr<WindowGrid> grid(
297 new WindowGrid(root, windows, this, GetGridsBoundsInScreen(root)));
275 if (grid->empty()) 298 if (grid->empty())
276 continue; 299 continue;
277 num_items_ += grid->size(); 300 num_items_ += grid->size();
278 grid_list_.push_back(std::move(grid)); 301 grid_list_.push_back(std::move(grid));
279 } 302 }
280 303
281 { 304 {
282 // The calls to WindowGrid::PrepareForOverview() and CreateTextFilter(...) 305 // The calls to WindowGrid::PrepareForOverview() and CreateTextFilter(...)
283 // requires some LayoutManagers (ie PanelLayoutManager) to perform layouts 306 // requires some LayoutManagers (ie PanelLayoutManager) to perform layouts
284 // so that windows are correctly visible and properly animated in overview 307 // so that windows are correctly visible and properly animated in overview
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301 kTextFilterIconColor); 324 kTextFilterIconColor);
302 aura::Window* root_window = Shell::GetPrimaryRootWindow(); 325 aura::Window* root_window = Shell::GetPrimaryRootWindow();
303 text_filter_widget_.reset(CreateTextFilter(this, root_window, search_image_, 326 text_filter_widget_.reset(CreateTextFilter(this, root_window, search_image_,
304 &text_filter_bottom_)); 327 &text_filter_bottom_));
305 } 328 }
306 329
307 DCHECK(!grid_list_.empty()); 330 DCHECK(!grid_list_.empty());
308 UMA_HISTOGRAM_COUNTS_100("Ash.WindowSelector.Items", num_items_); 331 UMA_HISTOGRAM_COUNTS_100("Ash.WindowSelector.Items", num_items_);
309 332
310 Shell::Get()->activation_client()->AddObserver(this); 333 Shell::Get()->activation_client()->AddObserver(this);
334 Shell::Get()->split_view_controller()->AddObserver(this);
311 335
312 display::Screen::GetScreen()->AddObserver(this); 336 display::Screen::GetScreen()->AddObserver(this);
313 ShellPort::Get()->RecordUserMetricsAction(UMA_WINDOW_OVERVIEW); 337 ShellPort::Get()->RecordUserMetricsAction(UMA_WINDOW_OVERVIEW);
314 // Send an a11y alert. 338 // Send an a11y alert.
315 Shell::Get()->accessibility_delegate()->TriggerAccessibilityAlert( 339 Shell::Get()->accessibility_delegate()->TriggerAccessibilityAlert(
316 A11Y_ALERT_WINDOW_OVERVIEW_MODE_ENTERED); 340 A11Y_ALERT_WINDOW_OVERVIEW_MODE_ENTERED);
317 341
318 UpdateShelfVisibility(); 342 UpdateShelfVisibility();
319 } 343 }
320 344
321 // NOTE: The work done in Shutdown() is not done in the destructor because it 345 // NOTE: The work done in Shutdown() is not done in the destructor because it
322 // may cause other, unrelated classes, (ie PanelLayoutManager) to make indirect 346 // may cause other, unrelated classes, (ie PanelLayoutManager) to make indirect
323 // calls to restoring_minimized_windows() on a partially destructed object. 347 // calls to restoring_minimized_windows() on a partially destructed object.
324 void WindowSelector::Shutdown() { 348 void WindowSelector::Shutdown() {
325 is_shut_down_ = true; 349 is_shut_down_ = true;
326 // Stop observing screen metrics changes first to avoid auto-positioning 350 // Stop observing screen metrics changes first to avoid auto-positioning
327 // windows in response to work area changes from window activation. 351 // windows in response to work area changes from window activation.
328 display::Screen::GetScreen()->RemoveObserver(this); 352 display::Screen::GetScreen()->RemoveObserver(this);
329 353
354 // Stop observing split view state changes before restoring window focus.
355 // Otherwise the activation of the window triggers OnSplitViewStateChanged()
356 // that will call into this function again.
357 Shell::Get()->split_view_controller()->RemoveObserver(this);
358
330 size_t remaining_items = 0; 359 size_t remaining_items = 0;
331 for (std::unique_ptr<WindowGrid>& window_grid : grid_list_) { 360 for (std::unique_ptr<WindowGrid>& window_grid : grid_list_) {
332 for (const auto& window_selector_item : window_grid->window_list()) 361 for (const auto& window_selector_item : window_grid->window_list())
333 window_selector_item->RestoreWindow(); 362 window_selector_item->RestoreWindow();
334 remaining_items += window_grid->size(); 363 remaining_items += window_grid->size();
335 } 364 }
336 365
337 // Setting focus after restoring windows' state avoids unnecessary animations. 366 // Setting focus after restoring windows' state avoids unnecessary animations.
338 ResetFocusRestoreWindow(true); 367 ResetFocusRestoreWindow(true);
339 RemoveAllObservers(); 368 RemoveAllObservers();
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439 } 468 }
440 } 469 }
441 item->EnsureVisible(); 470 item->EnsureVisible();
442 wm::GetWindowState(window)->Activate(); 471 wm::GetWindowState(window)->Activate();
443 } 472 }
444 473
445 void WindowSelector::WindowClosing(WindowSelectorItem* window) { 474 void WindowSelector::WindowClosing(WindowSelectorItem* window) {
446 grid_list_[selected_grid_index_]->WindowClosing(window); 475 grid_list_[selected_grid_index_]->WindowClosing(window);
447 } 476 }
448 477
478 void WindowSelector::SetBoundsForWindowGridsInScreen(const gfx::Rect bounds) {
479 for (std::unique_ptr<WindowGrid>& grid : grid_list_)
480 grid->SetTotalBoundsInScreen(bounds);
481 }
482
483 void WindowSelector::RemoveWindowSelectorItem(WindowSelectorItem* item) {
484 if (item->GetWindow()->HasObserver(this)) {
485 item->GetWindow()->RemoveObserver(this);
486 observed_windows_.erase(item->GetWindow());
487 if (item->GetWindow() == restore_focus_window_)
488 restore_focus_window_ = nullptr;
489 }
490
491 // Remove |item| from the corresponding grid.
492 for (std::unique_ptr<WindowGrid>& grid : grid_list_) {
493 if (grid->Contains(item->GetWindow())) {
494 grid->RemoveItem(item);
495 break;
496 }
497 }
498 }
499
500 void WindowSelector::InitiateDrag(WindowSelectorItem* item,
501 const gfx::Point& location_in_screen) {
502 window_drag_controller_.reset(new OverviewWindowDragController(this));
503 window_drag_controller_->InitiateDrag(item, location_in_screen);
504 }
505
506 void WindowSelector::Drag(WindowSelectorItem* item,
507 const gfx::Point& location_in_screen) {
508 DCHECK(window_drag_controller_.get());
509 DCHECK_EQ(item, window_drag_controller_->item());
510 window_drag_controller_->Drag(location_in_screen);
511 }
512
513 void WindowSelector::CompleteDrag(WindowSelectorItem* item) {
514 DCHECK(window_drag_controller_.get());
515 DCHECK_EQ(item, window_drag_controller_->item());
516 window_drag_controller_->CompleteDrag();
517 }
518
449 bool WindowSelector::HandleKeyEvent(views::Textfield* sender, 519 bool WindowSelector::HandleKeyEvent(views::Textfield* sender,
450 const ui::KeyEvent& key_event) { 520 const ui::KeyEvent& key_event) {
451 if (key_event.type() != ui::ET_KEY_PRESSED) 521 if (key_event.type() != ui::ET_KEY_PRESSED)
452 return false; 522 return false;
453 523
454 switch (key_event.key_code()) { 524 switch (key_event.key_code()) {
455 case ui::VKEY_ESCAPE: 525 case ui::VKEY_ESCAPE:
456 CancelSelection(); 526 CancelSelection();
457 break; 527 break;
458 case ui::VKEY_UP: 528 case ui::VKEY_UP:
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
505 575
506 void WindowSelector::OnDisplayAdded(const display::Display& display) {} 576 void WindowSelector::OnDisplayAdded(const display::Display& display) {}
507 577
508 void WindowSelector::OnDisplayRemoved(const display::Display& display) { 578 void WindowSelector::OnDisplayRemoved(const display::Display& display) {
509 // TODO(flackr): Keep window selection active on remaining displays. 579 // TODO(flackr): Keep window selection active on remaining displays.
510 CancelSelection(); 580 CancelSelection();
511 } 581 }
512 582
513 void WindowSelector::OnDisplayMetricsChanged(const display::Display& display, 583 void WindowSelector::OnDisplayMetricsChanged(const display::Display& display,
514 uint32_t metrics) { 584 uint32_t metrics) {
585 // Re-calculate the bounds for the window grids and position all the windows.
586 for (std::unique_ptr<WindowGrid>& grid : grid_list_) {
587 SetBoundsForWindowGridsInScreen(
588 GetGridsBoundsInScreen(const_cast<aura::Window*>(grid->root_window())));
589 }
515 PositionWindows(/* animate */ false); 590 PositionWindows(/* animate */ false);
516 RepositionTextFilterOnDisplayMetricsChange(); 591 RepositionTextFilterOnDisplayMetricsChange();
517 } 592 }
518 593
519 void WindowSelector::OnWindowHierarchyChanged( 594 void WindowSelector::OnWindowHierarchyChanged(
520 const HierarchyChangeParams& params) { 595 const HierarchyChangeParams& params) {
521 // Only care about newly added children of |observed_windows_|. 596 // Only care about newly added children of |observed_windows_|.
522 if (!observed_windows_.count(params.receiver) || 597 if (!observed_windows_.count(params.receiver) ||
523 !observed_windows_.count(params.new_parent)) { 598 !observed_windows_.count(params.new_parent)) {
524 return; 599 return;
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
567 windows.begin(), windows.end(), 642 windows.begin(), windows.end(),
568 [gained_active](const std::unique_ptr<WindowSelectorItem>& window) { 643 [gained_active](const std::unique_ptr<WindowSelectorItem>& window) {
569 return window->Contains(gained_active); 644 return window->Contains(gained_active);
570 }); 645 });
571 646
572 if (iter == windows.end() && showing_text_filter_ && 647 if (iter == windows.end() && showing_text_filter_ &&
573 lost_active == GetTextFilterWidgetWindow()) { 648 lost_active == GetTextFilterWidgetWindow()) {
574 return; 649 return;
575 } 650 }
576 651
652 // Do not cancel the overview mode if the window activation was caused by
653 // snapping window to one side of the screen.
654 if (Shell::Get()->IsSplitViewModeActive())
655 return;
656
577 // Don't restore focus on exit if a window was just activated. 657 // Don't restore focus on exit if a window was just activated.
578 ResetFocusRestoreWindow(false); 658 ResetFocusRestoreWindow(false);
579 CancelSelection(); 659 CancelSelection();
580 } 660 }
581 661
582 void WindowSelector::OnAttemptToReactivateWindow(aura::Window* request_active, 662 void WindowSelector::OnAttemptToReactivateWindow(aura::Window* request_active,
583 aura::Window* actual_active) { 663 aura::Window* actual_active) {
584 OnWindowActivated(ActivationReason::ACTIVATION_CLIENT, request_active, 664 OnWindowActivated(ActivationReason::ACTIVATION_CLIENT, request_active,
585 actual_active); 665 actual_active);
586 } 666 }
(...skipping 30 matching lines...) Expand all
617 for (auto iter = grid_list_.begin(); iter != grid_list_.end(); iter++) 697 for (auto iter = grid_list_.begin(); iter != grid_list_.end(); iter++)
618 (*iter)->FilterItems(new_contents); 698 (*iter)->FilterItems(new_contents);
619 699
620 // If the selection widget is not active, execute a Move() command so that it 700 // If the selection widget is not active, execute a Move() command so that it
621 // shows up on the first undimmed item. 701 // shows up on the first undimmed item.
622 if (grid_list_[selected_grid_index_]->is_selecting()) 702 if (grid_list_[selected_grid_index_]->is_selecting())
623 return; 703 return;
624 Move(WindowSelector::RIGHT, false); 704 Move(WindowSelector::RIGHT, false);
625 } 705 }
626 706
627 aura::Window* WindowSelector::GetTextFilterWidgetWindow() { 707 void WindowSelector::OnSplitViewStateChanged(
628 return text_filter_widget_->GetNativeWindow(); 708 SplitViewController::State previous_state,
709 SplitViewController::State state) {
710 if (state != SplitViewController::NOSNAP) {
711 // Do not restore focus if a window was just snapped and activated.
712 ResetFocusRestoreWindow(false);
713 }
714
715 if (state == SplitViewController::LEFT_SNAPPED) {
716 aura::Window* snapped_window =
717 Shell::Get()->split_view_controller()->left_window();
718 const gfx::Rect bounds_in_screen =
719 Shell::Get()->split_view_controller()->GetSnappedWindowBoundsInScreen(
720 snapped_window, SplitViewController::RIGHT_SNAPPED);
721 SetBoundsForWindowGridsInScreen(bounds_in_screen);
722 } else if (state == SplitViewController::RIGHT_SNAPPED) {
723 aura::Window* snapped_window =
724 Shell::Get()->split_view_controller()->right_window();
725 const gfx::Rect bounds_in_screen =
726 Shell::Get()->split_view_controller()->GetSnappedWindowBoundsInScreen(
727 snapped_window, SplitViewController::LEFT_SNAPPED);
728 SetBoundsForWindowGridsInScreen(bounds_in_screen);
729 } else if (state == SplitViewController::BOTH_SNAPPED) {
730 CancelSelection();
731 } else {
732 DCHECK(state == SplitViewController::BOTH_SNAPPED ||
733 state == SplitViewController::NOSNAP);
734 // If two windows were snapped to both sides of the screen, end overview
735 // mode. If split view mode was ended (e.g., one of the snapped window was
736 // closed or minimized / fullscreened / maximized), also end overview mode
737 // if overview mode is active.
738 CancelSelection();
739 }
629 } 740 }
630 741
631 void WindowSelector::PositionWindows(bool animate) { 742 void WindowSelector::PositionWindows(bool animate) {
632 for (std::unique_ptr<WindowGrid>& grid : grid_list_) 743 for (std::unique_ptr<WindowGrid>& grid : grid_list_)
633 grid->PositionWindows(animate); 744 grid->PositionWindows(animate);
634 } 745 }
635 746
747 aura::Window* WindowSelector::GetTextFilterWidgetWindow() {
748 return text_filter_widget_->GetNativeWindow();
749 }
750
636 void WindowSelector::RepositionTextFilterOnDisplayMetricsChange() { 751 void WindowSelector::RepositionTextFilterOnDisplayMetricsChange() {
637 const gfx::Rect rect = GetTextFilterPosition(Shell::GetPrimaryRootWindow()); 752 const gfx::Rect rect = GetTextFilterPosition(Shell::GetPrimaryRootWindow());
638 text_filter_bottom_ = rect.bottom() + kTextFieldBottomMargin; 753 text_filter_bottom_ = rect.bottom() + kTextFieldBottomMargin;
639 text_filter_widget_->SetBounds(rect); 754 text_filter_widget_->SetBounds(rect);
640 755
641 gfx::Transform transform; 756 gfx::Transform transform;
642 transform.Translate( 757 transform.Translate(
643 0, text_filter_string_length_ == 0 ? -text_filter_bottom_ : 0); 758 0, text_filter_string_length_ == 0 ? -text_filter_bottom_ : 0);
644 aura::Window* text_filter_window = GetTextFilterWidgetWindow(); 759 aura::Window* text_filter_window = GetTextFilterWidgetWindow();
645 text_filter_window->layer()->SetOpacity(text_filter_string_length_ == 0 ? 0 760 text_filter_window->layer()->SetOpacity(text_filter_string_length_ == 0 ? 0
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
679 for (size_t i = 0; i <= grid_list_.size() && 794 for (size_t i = 0; i <= grid_list_.size() &&
680 grid_list_[selected_grid_index_]->Move(direction, animate); 795 grid_list_[selected_grid_index_]->Move(direction, animate);
681 i++) { 796 i++) {
682 selected_grid_index_ = 797 selected_grid_index_ =
683 (selected_grid_index_ + display_direction + grid_list_.size()) % 798 (selected_grid_index_ + display_direction + grid_list_.size()) %
684 grid_list_.size(); 799 grid_list_.size();
685 } 800 }
686 } 801 }
687 802
688 } // namespace ash 803 } // namespace ash
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