Index: services/ui/display/screen_manager_forwarding.cc |
diff --git a/services/ui/display/screen_manager_forwarding.cc b/services/ui/display/screen_manager_forwarding.cc |
index 8953a3042bb6049b3d7e9596b32522c68854d68e..d34ed0d6fcffae868cba5f3f43ad51508c527c38 100644 |
--- a/services/ui/display/screen_manager_forwarding.cc |
+++ b/services/ui/display/screen_manager_forwarding.cc |
@@ -37,9 +37,15 @@ const DisplayMode* GetCorrespondingMode(const DisplaySnapshot& snapshot, |
} // namespace |
-ScreenManagerForwarding::ScreenManagerForwarding() |
+ScreenManagerForwarding::ScreenManagerForwarding(bool in_process) |
: screen_(base::MakeUnique<display::ScreenBase>()), binding_(this) { |
- Screen::SetScreenInstance(screen_.get()); |
+ // TODO: We should probably have Mus use Ash's screen and not create a screen |
+ // here at all for the in-process case. We'd need to add GetAllDisplays() to |
+ // display::Screen to achieve that. |
+ // Currently WS still uses this Screen, accessing it via |
+ // ScreenManager::GetInstance()->GetScreen() (rather than Screen::GetScreen()) |
+ if (!in_process) |
+ Screen::SetScreenInstance(screen_.get()); |
} |
ScreenManagerForwarding::~ScreenManagerForwarding() { |