| Index: services/ui/display/screen_manager_forwarding.cc
|
| diff --git a/services/ui/display/screen_manager_forwarding.cc b/services/ui/display/screen_manager_forwarding.cc
|
| index 8953a3042bb6049b3d7e9596b32522c68854d68e..d34ed0d6fcffae868cba5f3f43ad51508c527c38 100644
|
| --- a/services/ui/display/screen_manager_forwarding.cc
|
| +++ b/services/ui/display/screen_manager_forwarding.cc
|
| @@ -37,9 +37,15 @@ const DisplayMode* GetCorrespondingMode(const DisplaySnapshot& snapshot,
|
|
|
| } // namespace
|
|
|
| -ScreenManagerForwarding::ScreenManagerForwarding()
|
| +ScreenManagerForwarding::ScreenManagerForwarding(bool in_process)
|
| : screen_(base::MakeUnique<display::ScreenBase>()), binding_(this) {
|
| - Screen::SetScreenInstance(screen_.get());
|
| + // TODO: We should probably have Mus use Ash's screen and not create a screen
|
| + // here at all for the in-process case. We'd need to add GetAllDisplays() to
|
| + // display::Screen to achieve that.
|
| + // Currently WS still uses this Screen, accessing it via
|
| + // ScreenManager::GetInstance()->GetScreen() (rather than Screen::GetScreen())
|
| + if (!in_process)
|
| + Screen::SetScreenInstance(screen_.get());
|
| }
|
|
|
| ScreenManagerForwarding::~ScreenManagerForwarding() {
|
|
|