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Side by Side Diff: ui/events/platform/platform_event_source.h

Issue 2916823002: Move Mus into chrome's process when running with --mus.
Patch Set: Addressing most feedback, making this work on device. Created 3 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_EVENTS_PLATFORM_PLATFORM_EVENT_SOURCE_H_ 5 #ifndef UI_EVENTS_PLATFORM_PLATFORM_EVENT_SOURCE_H_
6 #define UI_EVENTS_PLATFORM_PLATFORM_EVENT_SOURCE_H_ 6 #define UI_EVENTS_PLATFORM_PLATFORM_EVENT_SOURCE_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <map> 10 #include <map>
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
73 // dispatcher installed using |OverrideDispatcher()|, then that dispatcher 73 // dispatcher installed using |OverrideDispatcher()|, then that dispatcher
74 // receives the event first. |POST_DISPATCH_QUIT_LOOP| flag is set in the 74 // receives the event first. |POST_DISPATCH_QUIT_LOOP| flag is set in the
75 // returned value if the event-source should stop dispatching events at the 75 // returned value if the event-source should stop dispatching events at the
76 // current message-loop iteration. 76 // current message-loop iteration.
77 virtual uint32_t DispatchEvent(PlatformEvent platform_event); 77 virtual uint32_t DispatchEvent(PlatformEvent platform_event);
78 78
79 private: 79 private:
80 friend class ScopedEventDispatcher; 80 friend class ScopedEventDispatcher;
81 friend class test::PlatformEventSourceTestAPI; 81 friend class test::PlatformEventSourceTestAPI;
82 82
83 static PlatformEventSource* instance_;
84
85 // This is invoked when the list of dispatchers changes (i.e. a new dispatcher 83 // This is invoked when the list of dispatchers changes (i.e. a new dispatcher
86 // is added, or a dispatcher is removed). 84 // is added, or a dispatcher is removed).
87 virtual void OnDispatcherListChanged(); 85 virtual void OnDispatcherListChanged();
88 86
89 void OnOverriddenDispatcherRestored(); 87 void OnOverriddenDispatcherRestored();
90 88
91 // Use an base::ObserverList<> instead of an std::vector<> to store the list 89 // Use an base::ObserverList<> instead of an std::vector<> to store the list
92 // of 90 // of
93 // dispatchers, so that adding/removing dispatchers during an event dispatch 91 // dispatchers, so that adding/removing dispatchers during an event dispatch
94 // is well-defined. 92 // is well-defined.
95 typedef base::ObserverList<PlatformEventDispatcher> 93 typedef base::ObserverList<PlatformEventDispatcher>
96 PlatformEventDispatcherList; 94 PlatformEventDispatcherList;
97 PlatformEventDispatcherList dispatchers_; 95 PlatformEventDispatcherList dispatchers_;
98 PlatformEventDispatcher* overridden_dispatcher_; 96 PlatformEventDispatcher* overridden_dispatcher_;
99 97
100 // Used to keep track of whether the current override-dispatcher has been 98 // Used to keep track of whether the current override-dispatcher has been
101 // reset and a previous override-dispatcher has been restored. 99 // reset and a previous override-dispatcher has been restored.
102 bool overridden_dispatcher_restored_; 100 bool overridden_dispatcher_restored_;
103 101
104 base::ObserverList<PlatformEventObserver> observers_; 102 base::ObserverList<PlatformEventObserver> observers_;
105 103
106 DISALLOW_COPY_AND_ASSIGN(PlatformEventSource); 104 DISALLOW_COPY_AND_ASSIGN(PlatformEventSource);
107 }; 105 };
108 106
109 } // namespace ui 107 } // namespace ui
110 108
111 #endif // UI_EVENTS_PLATFORM_PLATFORM_EVENT_SOURCE_H_ 109 #endif // UI_EVENTS_PLATFORM_PLATFORM_EVENT_SOURCE_H_
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