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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_COLOR_ANALYSIS_H_ | 5 #ifndef UI_GFX_COLOR_ANALYSIS_H_ |
| 6 #define UI_GFX_COLOR_ANALYSIS_H_ | 6 #define UI_GFX_COLOR_ANALYSIS_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
| 10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
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| 45 private: | 45 private: |
| 46 // The number of times GetSample has been called. | 46 // The number of times GetSample has been called. |
| 47 int calls_; | 47 int calls_; |
| 48 }; | 48 }; |
| 49 | 49 |
| 50 // Returns the color in an ARGB |image| that is closest in RGB-space to the | 50 // Returns the color in an ARGB |image| that is closest in RGB-space to the |
| 51 // provided |color|. Exported for testing. | 51 // provided |color|. Exported for testing. |
| 52 GFX_EXPORT SkColor FindClosestColor(const uint8_t* image, int width, int height, | 52 GFX_EXPORT SkColor FindClosestColor(const uint8_t* image, int width, int height, |
| 53 SkColor color); | 53 SkColor color); |
| 54 | 54 |
| 55 // Returns an SkColor that represents the calculated dominant color in the png. | 55 // Returns an SkColor that represents the calculated dominant color in the |
| 56 // This uses a KMean clustering algorithm to find clusters of pixel colors in | 56 // image. This uses a KMean clustering algorithm to find clusters of pixel |
| 57 // RGB space. | 57 // colors in RGB space. |
| 58 // |png| represents the data of a png encoded image. | 58 // |png/bitmap| represents the data of a png/bitmap encoded image. |
|
Matt Giuca
2014/05/23 03:20:14
|png|/|bitmap|
(The || delimits specific identifi
calamity
2014/05/27 01:19:42
Done.
| |
| 59 // |darkness_limit| represents the minimum sum of the RGB components that is | 59 // |darkness_limit| represents the minimum sum of the RGB components that is |
| 60 // acceptable as a color choice. This can be from 0 to 765. | 60 // acceptable as a color choice. This can be from 0 to 765. |
| 61 // |brightness_limit| represents the maximum sum of the RGB components that is | 61 // |brightness_limit| represents the maximum sum of the RGB components that is |
| 62 // acceptable as a color choice. This can be from 0 to 765. | 62 // acceptable as a color choice. This can be from 0 to 765. |
| 63 // | 63 // |
| 64 // RGB KMean Algorithm (N clusters, M iterations): | 64 // RGB KMean Algorithm (N clusters, M iterations): |
| 65 // 1.Pick N starting colors by randomly sampling the pixels. If you see a | 65 // 1.Pick N starting colors by randomly sampling the pixels. If you see a |
| 66 // color you already saw keep sampling. After a certain number of tries | 66 // color you already saw keep sampling. After a certain number of tries |
| 67 // just remove the cluster and continue with N = N-1 clusters (for an image | 67 // just remove the cluster and continue with N = N-1 clusters (for an image |
| 68 // with just one color this should devolve to N=1). These colors are the | 68 // with just one color this should devolve to N=1). These colors are the |
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| 87 // If no color fulfills that requirement return the color with the largest | 87 // If no color fulfills that requirement return the color with the largest |
| 88 // weight regardless of whether or not it fulfills the equation above. | 88 // weight regardless of whether or not it fulfills the equation above. |
| 89 // | 89 // |
| 90 // Note: Switching to HSV space did not improve the results of this algorithm | 90 // Note: Switching to HSV space did not improve the results of this algorithm |
| 91 // for typical favicon images. | 91 // for typical favicon images. |
| 92 GFX_EXPORT SkColor CalculateKMeanColorOfPNG( | 92 GFX_EXPORT SkColor CalculateKMeanColorOfPNG( |
| 93 scoped_refptr<base::RefCountedMemory> png, | 93 scoped_refptr<base::RefCountedMemory> png, |
| 94 uint32_t darkness_limit, | 94 uint32_t darkness_limit, |
| 95 uint32_t brightness_limit, | 95 uint32_t brightness_limit, |
| 96 KMeanImageSampler* sampler); | 96 KMeanImageSampler* sampler); |
| 97 // Computes a dominant color using the above algorithm and reasonable defaults | |
| 98 // for |darkness_limit|, |brightness_limit| and |sampler|. | |
| 99 GFX_EXPORT SkColor | |
| 100 CalculateKMeanColorOfPNG(scoped_refptr<base::RefCountedMemory> png); | |
|
Alexei Svitkine (slow)
2014/05/26 18:20:49
Nit: Wrap after the ( instead.
calamity
2014/05/27 01:19:42
Done.
| |
| 97 | 101 |
| 98 // Computes a dominant color for an SkBitmap using the above algorithm and | 102 // Returns an SkColor that represents the calculated dominant color in the |
| 99 // reasonable defaults for |darkness_limit|, |brightness_limit| and |sampler|. | 103 // image. See CalculateKMeanColorOfPNG() for details. |
| 104 GFX_EXPORT SkColor CalculateKMeanColorOfBitmap(const SkBitmap& bitmap, | |
| 105 uint32_t darkness_limit, | |
| 106 uint32_t brightness_limit, | |
| 107 KMeanImageSampler* sampler); | |
| 108 // Computes a dominant color using the above algorithm and reasonable defaults | |
| 109 // for |darkness_limit|, |brightness_limit| and |sampler|. | |
| 100 GFX_EXPORT SkColor CalculateKMeanColorOfBitmap(const SkBitmap& bitmap); | 110 GFX_EXPORT SkColor CalculateKMeanColorOfBitmap(const SkBitmap& bitmap); |
| 101 | 111 |
| 102 // Compute color covariance matrix for the input bitmap. | 112 // Compute color covariance matrix for the input bitmap. |
| 103 GFX_EXPORT gfx::Matrix3F ComputeColorCovariance(const SkBitmap& bitmap); | 113 GFX_EXPORT gfx::Matrix3F ComputeColorCovariance(const SkBitmap& bitmap); |
| 104 | 114 |
| 105 // Apply a color reduction transform defined by |color_transform| vector to | 115 // Apply a color reduction transform defined by |color_transform| vector to |
| 106 // |source_bitmap|. The result is put into |target_bitmap|, which is expected | 116 // |source_bitmap|. The result is put into |target_bitmap|, which is expected |
| 107 // to be initialized to the required size and type (SkBitmap::kA8_Config). | 117 // to be initialized to the required size and type (SkBitmap::kA8_Config). |
| 108 // If |fit_to_range|, result is transfored linearly to fit 0-0xFF range. | 118 // If |fit_to_range|, result is transfored linearly to fit 0-0xFF range. |
| 109 // Otherwise, data is clipped. | 119 // Otherwise, data is clipped. |
| 110 // Returns true if the target has been computed. | 120 // Returns true if the target has been computed. |
| 111 GFX_EXPORT bool ApplyColorReduction(const SkBitmap& source_bitmap, | 121 GFX_EXPORT bool ApplyColorReduction(const SkBitmap& source_bitmap, |
| 112 const gfx::Vector3dF& color_transform, | 122 const gfx::Vector3dF& color_transform, |
| 113 bool fit_to_range, | 123 bool fit_to_range, |
| 114 SkBitmap* target_bitmap); | 124 SkBitmap* target_bitmap); |
| 115 | 125 |
| 116 // Compute a monochrome image representing the principal color component of | 126 // Compute a monochrome image representing the principal color component of |
| 117 // the |source_bitmap|. The result is stored in |target_bitmap|, which must be | 127 // the |source_bitmap|. The result is stored in |target_bitmap|, which must be |
| 118 // initialized to the required size and type (SkBitmap::kA8_Config). | 128 // initialized to the required size and type (SkBitmap::kA8_Config). |
| 119 // Returns true if the conversion succeeded. Note that there might be legitimate | 129 // Returns true if the conversion succeeded. Note that there might be legitimate |
| 120 // reasons for the process to fail even if all input was correct. This is a | 130 // reasons for the process to fail even if all input was correct. This is a |
| 121 // condition the caller must be able to handle. | 131 // condition the caller must be able to handle. |
| 122 GFX_EXPORT bool ComputePrincipalComponentImage(const SkBitmap& source_bitmap, | 132 GFX_EXPORT bool ComputePrincipalComponentImage(const SkBitmap& source_bitmap, |
| 123 SkBitmap* target_bitmap); | 133 SkBitmap* target_bitmap); |
| 124 | 134 |
| 125 } // namespace color_utils | 135 } // namespace color_utils |
| 126 | 136 |
| 127 #endif // UI_GFX_COLOR_ANALYSIS_H_ | 137 #endif // UI_GFX_COLOR_ANALYSIS_H_ |
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