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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 // | 4 // |
| 5 // Implementation of AudioInputStream for Windows using Windows Core Audio | 5 // Implementation of AudioInputStream for Windows using Windows Core Audio |
| 6 // WASAPI for low latency capturing. | 6 // WASAPI for low latency capturing. |
| 7 // | 7 // |
| 8 // Overview of operation: | 8 // Overview of operation: |
| 9 // | 9 // |
| 10 // - An object of WASAPIAudioInputStream is created by the AudioManager | 10 // - An object of WASAPIAudioInputStream is created by the AudioManager |
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| 60 #include <MMDeviceAPI.h> | 60 #include <MMDeviceAPI.h> |
| 61 #include <endpointvolume.h> | 61 #include <endpointvolume.h> |
| 62 #include <stddef.h> | 62 #include <stddef.h> |
| 63 #include <stdint.h> | 63 #include <stdint.h> |
| 64 | 64 |
| 65 #include <memory> | 65 #include <memory> |
| 66 #include <string> | 66 #include <string> |
| 67 | 67 |
| 68 #include "base/compiler_specific.h" | 68 #include "base/compiler_specific.h" |
| 69 #include "base/macros.h" | 69 #include "base/macros.h" |
| 70 #include "base/threading/non_thread_safe.h" | 70 #include "base/sequence_checker.h" |
| 71 #include "base/threading/platform_thread.h" | 71 #include "base/threading/platform_thread.h" |
| 72 #include "base/threading/simple_thread.h" | 72 #include "base/threading/simple_thread.h" |
| 73 #include "base/win/scoped_co_mem.h" | 73 #include "base/win/scoped_co_mem.h" |
| 74 #include "base/win/scoped_com_initializer.h" | 74 #include "base/win/scoped_com_initializer.h" |
| 75 #include "base/win/scoped_comptr.h" | 75 #include "base/win/scoped_comptr.h" |
| 76 #include "base/win/scoped_handle.h" | 76 #include "base/win/scoped_handle.h" |
| 77 #include "media/audio/agc_audio_stream.h" | 77 #include "media/audio/agc_audio_stream.h" |
| 78 #include "media/base/audio_converter.h" | 78 #include "media/base/audio_converter.h" |
| 79 #include "media/base/audio_parameters.h" | 79 #include "media/base/audio_parameters.h" |
| 80 #include "media/base/media_export.h" | 80 #include "media/base/media_export.h" |
| 81 | 81 |
| 82 namespace media { | 82 namespace media { |
| 83 | 83 |
| 84 class AudioBlockFifo; | 84 class AudioBlockFifo; |
| 85 class AudioBus; | 85 class AudioBus; |
| 86 class AudioManagerWin; | 86 class AudioManagerWin; |
| 87 | 87 |
| 88 // AudioInputStream implementation using Windows Core Audio APIs. | 88 // AudioInputStream implementation using Windows Core Audio APIs. |
| 89 class MEDIA_EXPORT WASAPIAudioInputStream | 89 class MEDIA_EXPORT WASAPIAudioInputStream |
| 90 : public AgcAudioStream<AudioInputStream>, | 90 : public AgcAudioStream<AudioInputStream>, |
| 91 public base::DelegateSimpleThread::Delegate, | 91 public base::DelegateSimpleThread::Delegate, |
| 92 public AudioConverter::InputCallback, | 92 public AudioConverter::InputCallback { |
| 93 NON_EXPORTED_BASE(public base::NonThreadSafe) { | |
| 94 public: | 93 public: |
| 95 // The ctor takes all the usual parameters, plus |manager| which is the | 94 // The ctor takes all the usual parameters, plus |manager| which is the |
| 96 // the audio manager who is creating this object. | 95 // the audio manager who is creating this object. |
| 97 WASAPIAudioInputStream(AudioManagerWin* manager, | 96 WASAPIAudioInputStream(AudioManagerWin* manager, |
| 98 const AudioParameters& params, | 97 const AudioParameters& params, |
| 99 const std::string& device_id); | 98 const std::string& device_id); |
| 100 | 99 |
| 101 // The dtor is typically called by the AudioManager only and it is usually | 100 // The dtor is typically called by the AudioManager only and it is usually |
| 102 // triggered by calling AudioInputStream::Close(). | 101 // triggered by calling AudioInputStream::Close(). |
| 103 ~WASAPIAudioInputStream() override; | 102 ~WASAPIAudioInputStream() override; |
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| 248 | 247 |
| 249 // Used for the captured audio on the callback thread. | 248 // Used for the captured audio on the callback thread. |
| 250 std::unique_ptr<AudioBlockFifo> fifo_; | 249 std::unique_ptr<AudioBlockFifo> fifo_; |
| 251 | 250 |
| 252 // If the caller requires resampling (should only be in exceptional cases and | 251 // If the caller requires resampling (should only be in exceptional cases and |
| 253 // ideally, never), we support using an AudioConverter. | 252 // ideally, never), we support using an AudioConverter. |
| 254 std::unique_ptr<AudioConverter> converter_; | 253 std::unique_ptr<AudioConverter> converter_; |
| 255 std::unique_ptr<AudioBus> convert_bus_; | 254 std::unique_ptr<AudioBus> convert_bus_; |
| 256 bool imperfect_buffer_size_conversion_ = false; | 255 bool imperfect_buffer_size_conversion_ = false; |
| 257 | 256 |
| 257 SEQUENCE_CHECKER(sequence_checker_); |
| 258 |
| 258 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioInputStream); | 259 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioInputStream); |
| 259 }; | 260 }; |
| 260 | 261 |
| 261 } // namespace media | 262 } // namespace media |
| 262 | 263 |
| 263 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_INPUT_WIN_H_ | 264 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_INPUT_WIN_H_ |
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