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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/maximize_mode/maximize_mode_window_state.h" | 5 #include "ash/wm/maximize_mode/maximize_mode_window_state.h" |
6 | 6 |
7 #include <utility> | 7 #include <utility> |
8 | 8 |
9 #include "ash/public/cpp/shell_window_ids.h" | 9 #include "ash/public/cpp/shell_window_ids.h" |
10 #include "ash/screen_util.h" | 10 #include "ash/screen_util.h" |
11 #include "ash/shell.h" | 11 #include "ash/shell.h" |
12 #include "ash/wm/maximize_mode/maximize_mode_window_manager.h" | 12 #include "ash/wm/maximize_mode/maximize_mode_window_manager.h" |
13 #include "ash/wm/screen_pinning_controller.h" | 13 #include "ash/wm/screen_pinning_controller.h" |
14 #include "ash/wm/window_animation_types.h" | 14 #include "ash/wm/window_animation_types.h" |
15 #include "ash/wm/window_properties.h" | 15 #include "ash/wm/window_properties.h" |
16 #include "ash/wm/window_state_util.h" | 16 #include "ash/wm/window_state_util.h" |
17 #include "ash/wm/wm_event.h" | 17 #include "ash/wm/wm_event.h" |
18 #include "ash/wm_window.h" | |
19 #include "ui/aura/window.h" | 18 #include "ui/aura/window.h" |
20 #include "ui/aura/window_delegate.h" | 19 #include "ui/aura/window_delegate.h" |
21 #include "ui/compositor/layer.h" | 20 #include "ui/compositor/layer.h" |
22 #include "ui/gfx/geometry/rect.h" | 21 #include "ui/gfx/geometry/rect.h" |
23 | 22 |
24 namespace ash { | 23 namespace ash { |
25 namespace { | 24 namespace { |
26 | 25 |
27 // Sets the restore bounds and show state overrides. These values take | 26 // Sets the restore bounds and show state overrides. These values take |
28 // precedence over the restore bounds and restore show state (if set). | 27 // precedence over the restore bounds and restore show state (if set). |
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300 UpdateBounds(window_state, animated); | 299 UpdateBounds(window_state, animated); |
301 } | 300 } |
302 | 301 |
303 window_state->NotifyPostStateTypeChange(old_state_type); | 302 window_state->NotifyPostStateTypeChange(old_state_type); |
304 | 303 |
305 if (old_state_type == wm::WINDOW_STATE_TYPE_PINNED || | 304 if (old_state_type == wm::WINDOW_STATE_TYPE_PINNED || |
306 target_state == wm::WINDOW_STATE_TYPE_PINNED || | 305 target_state == wm::WINDOW_STATE_TYPE_PINNED || |
307 old_state_type == wm::WINDOW_STATE_TYPE_TRUSTED_PINNED || | 306 old_state_type == wm::WINDOW_STATE_TYPE_TRUSTED_PINNED || |
308 target_state == wm::WINDOW_STATE_TYPE_TRUSTED_PINNED) { | 307 target_state == wm::WINDOW_STATE_TYPE_TRUSTED_PINNED) { |
309 Shell::Get()->screen_pinning_controller()->SetPinnedWindow( | 308 Shell::Get()->screen_pinning_controller()->SetPinnedWindow( |
310 WmWindow::Get(window_state->window())); | 309 window_state->window()); |
311 } | 310 } |
312 | 311 |
313 if ((window_state->window()->layer()->GetTargetVisibility() || | 312 if ((window_state->window()->layer()->GetTargetVisibility() || |
314 old_state_type == wm::WINDOW_STATE_TYPE_MINIMIZED) && | 313 old_state_type == wm::WINDOW_STATE_TYPE_MINIMIZED) && |
315 !window_state->window()->layer()->visible()) { | 314 !window_state->window()->layer()->visible()) { |
316 // The layer may be hidden if the window was previously minimized. Make | 315 // The layer may be hidden if the window was previously minimized. Make |
317 // sure it's visible. | 316 // sure it's visible. |
318 window_state->window()->Show(); | 317 window_state->window()->Show(); |
319 } | 318 } |
320 } | 319 } |
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342 // avoid flashing. | 341 // avoid flashing. |
343 if (window_state->IsMaximized()) | 342 if (window_state->IsMaximized()) |
344 window_state->SetBoundsDirectCrossFade(bounds_in_parent); | 343 window_state->SetBoundsDirectCrossFade(bounds_in_parent); |
345 else | 344 else |
346 window_state->SetBoundsDirectAnimated(bounds_in_parent); | 345 window_state->SetBoundsDirectAnimated(bounds_in_parent); |
347 } | 346 } |
348 } | 347 } |
349 } | 348 } |
350 | 349 |
351 } // namespace ash | 350 } // namespace ash |
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