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Side by Side Diff: Source/core/rendering/svg/RenderSVGModelObject.h

Issue 291243007: Make several functions in SVGRenderSupport templated for performance (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 7 months ago
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1 /* 1 /*
2 * Copyright (c) 2009, Google Inc. All rights reserved. 2 * Copyright (c) 2009, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 14 matching lines...) Expand all
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #ifndef RenderSVGModelObject_h 31 #ifndef RenderSVGModelObject_h
32 #define RenderSVGModelObject_h 32 #define RenderSVGModelObject_h
33 33
34 #include "core/rendering/RenderObject.h" 34 #include "core/rendering/RenderObject.h"
35 #include "core/rendering/svg/SVGRenderSupport.h"
36 #include "core/svg/SVGElement.h" 35 #include "core/svg/SVGElement.h"
37 #include "platform/geometry/FloatRect.h" 36 #include "platform/geometry/FloatRect.h"
38 37
39 namespace WebCore { 38 namespace WebCore {
40 39
41 // Most renderers in the SVG rendering tree will inherit from this class 40 // Most renderers in the SVG rendering tree will inherit from this class
42 // but not all. (e.g. RenderSVGForeignObject, RenderSVGBlock) thus methods 41 // but not all. (e.g. RenderSVGForeignObject, RenderSVGBlock) thus methods
43 // required by SVG renders need to be declared on RenderObject, but shared 42 // required by SVG renders need to be declared on RenderObject, but shared
44 // logic can go in this class or in SVGRenderSupport. 43 // logic can go in this class or in SVGRenderSupport.
45 44
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79 void node() const WTF_DELETED_FUNCTION; 78 void node() const WTF_DELETED_FUNCTION;
80 79
81 // This method should never be called, SVG uses a different nodeAtPoint meth od 80 // This method should never be called, SVG uses a different nodeAtPoint meth od
82 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) OVERRIDE FINAL; 81 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) OVERRIDE FINAL;
83 virtual void absoluteFocusRingQuads(Vector<FloatQuad>&) OVERRIDE FINAL; 82 virtual void absoluteFocusRingQuads(Vector<FloatQuad>&) OVERRIDE FINAL;
84 }; 83 };
85 84
86 } 85 }
87 86
88 #endif 87 #endif
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