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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/maximize_mode/maximize_mode_controller.h" | 5 #include "ash/wm/maximize_mode/maximize_mode_controller.h" |
6 | 6 |
7 #include "ash/accelerators/accelerator_controller.h" | 7 #include "ash/accelerators/accelerator_controller.h" |
8 #include "ash/accelerators/accelerator_table.h" | 8 #include "ash/accelerators/accelerator_table.h" |
9 #include "ash/accelerometer/accelerometer_controller.h" | 9 #include "ash/accelerometer/accelerometer_controller.h" |
10 #include "ash/ash_switches.h" | 10 #include "ash/ash_switches.h" |
11 #include "ash/display/display_manager.h" | 11 #include "ash/display/display_manager.h" |
12 #include "ash/shell.h" | 12 #include "ash/shell.h" |
13 #include "ash/wm/maximize_mode/maximize_mode_event_blocker.h" | 13 #include "ash/wm/maximize_mode/maximize_mode_event_blocker.h" |
| 14 #include "base/auto_reset.h" |
14 #include "base/command_line.h" | 15 #include "base/command_line.h" |
15 #include "ui/base/accelerators/accelerator.h" | 16 #include "ui/base/accelerators/accelerator.h" |
16 #include "ui/events/event.h" | 17 #include "ui/events/event.h" |
17 #include "ui/events/event_handler.h" | 18 #include "ui/events/event_handler.h" |
18 #include "ui/events/keycodes/keyboard_codes.h" | 19 #include "ui/events/keycodes/keyboard_codes.h" |
19 #include "ui/gfx/vector3d_f.h" | 20 #include "ui/gfx/vector3d_f.h" |
20 | 21 |
21 namespace ash { | 22 namespace ash { |
22 | 23 |
23 namespace { | 24 namespace { |
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125 ash::TAKE_SCREENSHOT, ui::Accelerator()); | 126 ash::TAKE_SCREENSHOT, ui::Accelerator()); |
126 } | 127 } |
127 } | 128 } |
128 | 129 |
129 #endif // OS_CHROMEOS | 130 #endif // OS_CHROMEOS |
130 | 131 |
131 } // namespace | 132 } // namespace |
132 | 133 |
133 MaximizeModeController::MaximizeModeController() | 134 MaximizeModeController::MaximizeModeController() |
134 : rotation_locked_(false), | 135 : rotation_locked_(false), |
135 have_seen_accelerometer_data_(false) { | 136 have_seen_accelerometer_data_(false), |
| 137 in_set_screen_rotation_(false) { |
136 Shell::GetInstance()->accelerometer_controller()->AddObserver(this); | 138 Shell::GetInstance()->accelerometer_controller()->AddObserver(this); |
137 } | 139 } |
138 | 140 |
139 MaximizeModeController::~MaximizeModeController() { | 141 MaximizeModeController::~MaximizeModeController() { |
140 Shell::GetInstance()->accelerometer_controller()->RemoveObserver(this); | 142 Shell::GetInstance()->accelerometer_controller()->RemoveObserver(this); |
141 } | 143 } |
142 | 144 |
143 bool MaximizeModeController::CanEnterMaximizeMode() { | 145 bool MaximizeModeController::CanEnterMaximizeMode() { |
144 // If we have ever seen accelerometer data, then HandleHingeRotation may | 146 // If we have ever seen accelerometer data, then HandleHingeRotation may |
145 // trigger maximize mode at some point in the future. | 147 // trigger maximize mode at some point in the future. |
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228 // If maximize mode is not engaged, ensure the screen is not rotated and | 230 // If maximize mode is not engaged, ensure the screen is not rotated and |
229 // do not rotate to match the current device orientation. | 231 // do not rotate to match the current device orientation. |
230 if (!maximize_mode_engaged) { | 232 if (!maximize_mode_engaged) { |
231 if (current_rotation != gfx::Display::ROTATE_0) { | 233 if (current_rotation != gfx::Display::ROTATE_0) { |
232 // TODO(flackr): Currently this will prevent setting a manual rotation on | 234 // TODO(flackr): Currently this will prevent setting a manual rotation on |
233 // the screen of a device with an accelerometer, this should only set it | 235 // the screen of a device with an accelerometer, this should only set it |
234 // back to ROTATE_0 if it was last set by the accelerometer. | 236 // back to ROTATE_0 if it was last set by the accelerometer. |
235 // Also, SetDisplayRotation will save the setting to the local store, | 237 // Also, SetDisplayRotation will save the setting to the local store, |
236 // this should be stored in a way that we can distinguish what the | 238 // this should be stored in a way that we can distinguish what the |
237 // rotation was set by. | 239 // rotation was set by. |
238 display_manager->SetDisplayRotation(gfx::Display::InternalDisplayId(), | 240 SetDisplayRotation(display_manager, |
239 gfx::Display::ROTATE_0); | 241 gfx::Display::ROTATE_0); |
240 } | 242 } |
241 rotation_locked_ = false; | 243 rotation_locked_ = false; |
242 return; | 244 return; |
243 } | 245 } |
244 | 246 |
245 if (rotation_locked_) | 247 if (rotation_locked_) |
246 return; | 248 return; |
247 | 249 |
248 // After determining maximize mode state, determine if the screen should | 250 // After determining maximize mode state, determine if the screen should |
249 // be rotated. | 251 // be rotated. |
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287 new_rotation = gfx::Display::ROTATE_0; | 289 new_rotation = gfx::Display::ROTATE_0; |
288 else if (angle < 180.0f) | 290 else if (angle < 180.0f) |
289 new_rotation = gfx::Display::ROTATE_270; | 291 new_rotation = gfx::Display::ROTATE_270; |
290 else if (angle < 270.0f) | 292 else if (angle < 270.0f) |
291 new_rotation = gfx::Display::ROTATE_180; | 293 new_rotation = gfx::Display::ROTATE_180; |
292 | 294 |
293 // When exiting maximize mode return rotation to 0. When entering, rotate to | 295 // When exiting maximize mode return rotation to 0. When entering, rotate to |
294 // match screen orientation. | 296 // match screen orientation. |
295 if (new_rotation == gfx::Display::ROTATE_0 || | 297 if (new_rotation == gfx::Display::ROTATE_0 || |
296 maximize_mode_engaged) { | 298 maximize_mode_engaged) { |
297 display_manager->SetDisplayRotation(gfx::Display::InternalDisplayId(), | 299 SetDisplayRotation(display_manager, |
298 new_rotation); | 300 new_rotation); |
299 } | 301 } |
300 } | 302 } |
301 | 303 |
| 304 void MaximizeModeController::SetDisplayRotation( |
| 305 DisplayManager* display_manager, |
| 306 gfx::Display::Rotation rotation) { |
| 307 base::AutoReset<bool> auto_in_set_screen_rotation( |
| 308 &in_set_screen_rotation_, true); |
| 309 display_manager->SetDisplayRotation(gfx::Display::InternalDisplayId(), |
| 310 rotation); |
| 311 } |
| 312 |
302 } // namespace ash | 313 } // namespace ash |
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