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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 100 // Tells whether to skip serialization of a subresource. | 100 // Tells whether to skip serialization of a subresource. |
| 101 virtual bool ShouldSkipResource(ResourceHasCacheControlNoStoreHeader) { | 101 virtual bool ShouldSkipResource(ResourceHasCacheControlNoStoreHeader) { |
| 102 return false; | 102 return false; |
| 103 } | 103 } |
| 104 | 104 |
| 105 // Returns custom attributes that need to add in order to serialize the | 105 // Returns custom attributes that need to add in order to serialize the |
| 106 // element. | 106 // element. |
| 107 virtual Vector<Attribute> GetCustomAttributes(const Element&) { | 107 virtual Vector<Attribute> GetCustomAttributes(const Element&) { |
| 108 return Vector<Attribute>(); | 108 return Vector<Attribute>(); |
| 109 } | 109 } |
| 110 |
| 111 // Returns the root of auxiliary DOM tree, i.e. shadow tree, if it needs to |
| 112 // be serialized. The additional element to enclose the serialized |
| 113 // auxiliary DOM tree may be returned. |
| 114 virtual Node* GetAuxiliaryDOMTree(const Element&, Element**) const { |
| 115 return nullptr; |
| 116 } |
| 110 }; | 117 }; |
| 111 | 118 |
| 112 // Constructs a serializer that will write output to the given deque of | 119 // Constructs a serializer that will write output to the given deque of |
| 113 // SerializedResources and uses the Delegate for controlling some | 120 // SerializedResources and uses the Delegate for controlling some |
| 114 // serialization aspects. Callers need to ensure that both arguments stay | 121 // serialization aspects. Callers need to ensure that both arguments stay |
| 115 // alive until the FrameSerializer gets destroyed. | 122 // alive until the FrameSerializer gets destroyed. |
| 116 FrameSerializer(Deque<SerializedResource>&, Delegate&); | 123 FrameSerializer(Deque<SerializedResource>&, Delegate&); |
| 117 | 124 |
| 118 // Initiates the serialization of the frame. All serialized content and | 125 // Initiates the serialization of the frame. All serialized content and |
| 119 // retrieved resources are added to the Deque passed to the constructor. | 126 // retrieved resources are added to the Deque passed to the constructor. |
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| 149 HashSet<KURL> resource_urls_; | 156 HashSet<KURL> resource_urls_; |
| 150 | 157 |
| 151 bool is_serializing_css_; | 158 bool is_serializing_css_; |
| 152 | 159 |
| 153 Delegate& delegate_; | 160 Delegate& delegate_; |
| 154 }; | 161 }; |
| 155 | 162 |
| 156 } // namespace blink | 163 } // namespace blink |
| 157 | 164 |
| 158 #endif // FrameSerializer_h | 165 #endif // FrameSerializer_h |
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