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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/android/vr_shell/textures/ui_texture.h" | 5 #include "chrome/browser/android/vr_shell/textures/ui_texture.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 #include <string> | 8 #include <string> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
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| 49 TRACE_EVENT0("gpu", "UiTexture::DrawAndLayout"); | 49 TRACE_EVENT0("gpu", "UiTexture::DrawAndLayout"); |
| 50 canvas->drawColor(SK_ColorTRANSPARENT); | 50 canvas->drawColor(SK_ColorTRANSPARENT); |
| 51 dirty_ = false; | 51 dirty_ = false; |
| 52 Draw(canvas, texture_size); | 52 Draw(canvas, texture_size); |
| 53 } | 53 } |
| 54 | 54 |
| 55 bool UiTexture::HitTest(const gfx::PointF& point) const { | 55 bool UiTexture::HitTest(const gfx::PointF& point) const { |
| 56 return false; | 56 return false; |
| 57 } | 57 } |
| 58 | 58 |
| 59 void UiTexture::SetMode(ColorScheme::Mode mode) { |
| 60 if (mode_ == mode) |
| 61 return; |
| 62 mode_ = mode; |
| 63 OnSetMode(); |
| 64 } |
| 65 |
| 66 void UiTexture::OnSetMode() {} |
| 67 |
| 59 std::vector<std::unique_ptr<gfx::RenderText>> UiTexture::PrepareDrawStringRect( | 68 std::vector<std::unique_ptr<gfx::RenderText>> UiTexture::PrepareDrawStringRect( |
| 60 const base::string16& text, | 69 const base::string16& text, |
| 61 const gfx::FontList& font_list, | 70 const gfx::FontList& font_list, |
| 62 SkColor color, | 71 SkColor color, |
| 63 gfx::Rect* bounds, | 72 gfx::Rect* bounds, |
| 64 UiTexture::TextAlignment text_alignment, | 73 UiTexture::TextAlignment text_alignment, |
| 65 UiTexture::WrappingBehavior wrapping_behavior) { | 74 UiTexture::WrappingBehavior wrapping_behavior) { |
| 66 DCHECK(bounds); | 75 DCHECK(bounds); |
| 67 | 76 |
| 68 std::vector<std::unique_ptr<gfx::RenderText>> lines; | 77 std::vector<std::unique_ptr<gfx::RenderText>> lines; |
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| 187 fonts.push_back(gfx::Font(name, size)); | 196 fonts.push_back(gfx::Font(name, size)); |
| 188 *font_list = gfx::FontList(fonts); | 197 *font_list = gfx::FontList(fonts); |
| 189 return true; | 198 return true; |
| 190 } | 199 } |
| 191 | 200 |
| 192 void UiTexture::SetForceFontFallbackFailureForTesting(bool force) { | 201 void UiTexture::SetForceFontFallbackFailureForTesting(bool force) { |
| 193 force_font_fallback_failure_for_testing_ = force; | 202 force_font_fallback_failure_for_testing_ = force; |
| 194 } | 203 } |
| 195 | 204 |
| 196 } // namespace vr_shell | 205 } // namespace vr_shell |
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