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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/filters/audio_renderer_impl.h" | 5 #include "media/filters/audio_renderer_impl.h" |
6 | 6 |
7 #include <math.h> | 7 #include <math.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 | 10 |
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47 const SetDecryptorReadyCB& set_decryptor_ready_cb, | 47 const SetDecryptorReadyCB& set_decryptor_ready_cb, |
48 AudioHardwareConfig* hardware_config) | 48 AudioHardwareConfig* hardware_config) |
49 : task_runner_(task_runner), | 49 : task_runner_(task_runner), |
50 sink_(sink), | 50 sink_(sink), |
51 audio_buffer_stream_(task_runner, | 51 audio_buffer_stream_(task_runner, |
52 decoders.Pass(), | 52 decoders.Pass(), |
53 set_decryptor_ready_cb), | 53 set_decryptor_ready_cb), |
54 hardware_config_(hardware_config), | 54 hardware_config_(hardware_config), |
55 now_cb_(base::Bind(&base::TimeTicks::Now)), | 55 now_cb_(base::Bind(&base::TimeTicks::Now)), |
56 state_(kUninitialized), | 56 state_(kUninitialized), |
57 buffering_state_(BUFFERING_HAVE_NOTHING), | |
58 rendering_(false), | 57 rendering_(false), |
59 sink_playing_(false), | 58 sink_playing_(false), |
60 pending_read_(false), | 59 pending_read_(false), |
61 received_end_of_stream_(false), | 60 received_end_of_stream_(false), |
62 rendered_end_of_stream_(false), | 61 rendered_end_of_stream_(false), |
| 62 preroll_aborted_(false), |
63 weak_factory_(this) { | 63 weak_factory_(this) { |
64 audio_buffer_stream_.set_splice_observer(base::Bind( | 64 audio_buffer_stream_.set_splice_observer(base::Bind( |
65 &AudioRendererImpl::OnNewSpliceBuffer, weak_factory_.GetWeakPtr())); | 65 &AudioRendererImpl::OnNewSpliceBuffer, weak_factory_.GetWeakPtr())); |
66 audio_buffer_stream_.set_config_change_observer(base::Bind( | 66 audio_buffer_stream_.set_config_change_observer(base::Bind( |
67 &AudioRendererImpl::OnConfigChange, weak_factory_.GetWeakPtr())); | 67 &AudioRendererImpl::OnConfigChange, weak_factory_.GetWeakPtr())); |
68 } | 68 } |
69 | 69 |
70 AudioRendererImpl::~AudioRendererImpl() { | 70 AudioRendererImpl::~AudioRendererImpl() { |
71 // Stop() should have been called and |algorithm_| should have been destroyed. | 71 // Stop() should have been called and |algorithm_| should have been destroyed. |
72 DCHECK(state_ == kUninitialized || state_ == kStopped); | 72 DCHECK(state_ == kUninitialized || state_ == kStopped); |
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85 DCHECK(!sink_playing_); | 85 DCHECK(!sink_playing_); |
86 return; | 86 return; |
87 } | 87 } |
88 | 88 |
89 StartRendering_Locked(); | 89 StartRendering_Locked(); |
90 } | 90 } |
91 | 91 |
92 void AudioRendererImpl::StartRendering_Locked() { | 92 void AudioRendererImpl::StartRendering_Locked() { |
93 DVLOG(1) << __FUNCTION__; | 93 DVLOG(1) << __FUNCTION__; |
94 DCHECK(task_runner_->BelongsToCurrentThread()); | 94 DCHECK(task_runner_->BelongsToCurrentThread()); |
95 DCHECK_EQ(state_, kPlaying); | 95 DCHECK(state_ == kPlaying || state_ == kRebuffering || state_ == kUnderflow) |
| 96 << "state_=" << state_; |
96 DCHECK(!sink_playing_); | 97 DCHECK(!sink_playing_); |
97 DCHECK_NE(algorithm_->playback_rate(), 0); | 98 DCHECK_NE(algorithm_->playback_rate(), 0); |
98 lock_.AssertAcquired(); | 99 lock_.AssertAcquired(); |
99 | 100 |
100 earliest_end_time_ = now_cb_.Run(); | 101 earliest_end_time_ = now_cb_.Run(); |
101 sink_playing_ = true; | 102 sink_playing_ = true; |
102 | 103 |
103 base::AutoUnlock auto_unlock(lock_); | 104 base::AutoUnlock auto_unlock(lock_); |
104 sink_->Play(); | 105 sink_->Play(); |
105 } | 106 } |
106 | 107 |
107 void AudioRendererImpl::StopRendering() { | 108 void AudioRendererImpl::StopRendering() { |
108 DVLOG(1) << __FUNCTION__; | 109 DVLOG(1) << __FUNCTION__; |
109 DCHECK(task_runner_->BelongsToCurrentThread()); | 110 DCHECK(task_runner_->BelongsToCurrentThread()); |
110 DCHECK(rendering_); | 111 DCHECK(rendering_); |
111 rendering_ = false; | 112 rendering_ = false; |
112 | 113 |
113 base::AutoLock auto_lock(lock_); | 114 base::AutoLock auto_lock(lock_); |
114 // Rendering should have already been stopped with a zero playback rate. | 115 // Rendering should have already been stopped with a zero playback rate. |
115 if (algorithm_->playback_rate() == 0) { | 116 if (algorithm_->playback_rate() == 0) { |
116 DCHECK(!sink_playing_); | 117 DCHECK(!sink_playing_); |
117 return; | 118 return; |
118 } | 119 } |
119 | 120 |
120 StopRendering_Locked(); | 121 StopRendering_Locked(); |
121 } | 122 } |
122 | 123 |
123 void AudioRendererImpl::StopRendering_Locked() { | 124 void AudioRendererImpl::StopRendering_Locked() { |
124 DCHECK(task_runner_->BelongsToCurrentThread()); | 125 DCHECK(task_runner_->BelongsToCurrentThread()); |
125 DCHECK_EQ(state_, kPlaying); | 126 DCHECK(state_ == kPlaying || state_ == kRebuffering || state_ == kUnderflow) |
| 127 << "state_=" << state_; |
126 DCHECK(sink_playing_); | 128 DCHECK(sink_playing_); |
127 lock_.AssertAcquired(); | 129 lock_.AssertAcquired(); |
128 | 130 |
129 sink_playing_ = false; | 131 sink_playing_ = false; |
130 | 132 |
131 base::AutoUnlock auto_unlock(lock_); | 133 base::AutoUnlock auto_unlock(lock_); |
132 sink_->Pause(); | 134 sink_->Pause(); |
133 } | 135 } |
134 | 136 |
135 void AudioRendererImpl::Flush(const base::Closure& callback) { | 137 void AudioRendererImpl::Flush(const base::Closure& callback) { |
136 DVLOG(1) << __FUNCTION__; | 138 DVLOG(1) << __FUNCTION__; |
137 DCHECK(task_runner_->BelongsToCurrentThread()); | 139 DCHECK(task_runner_->BelongsToCurrentThread()); |
138 | 140 |
139 base::AutoLock auto_lock(lock_); | 141 base::AutoLock auto_lock(lock_); |
140 DCHECK_EQ(state_, kPlaying); | 142 DCHECK(state_ == kPlaying || state_ == kRebuffering || state_ == kUnderflow) |
| 143 << "state_=" << state_; |
141 DCHECK(flush_cb_.is_null()); | 144 DCHECK(flush_cb_.is_null()); |
142 | 145 |
143 flush_cb_ = callback; | 146 flush_cb_ = callback; |
144 ChangeState_Locked(kFlushing); | |
145 | 147 |
146 if (pending_read_) | 148 if (pending_read_) { |
| 149 ChangeState_Locked(kFlushing); |
147 return; | 150 return; |
| 151 } |
148 | 152 |
149 ChangeState_Locked(kFlushed); | 153 ChangeState_Locked(kFlushed); |
150 DoFlush_Locked(); | 154 DoFlush_Locked(); |
151 } | 155 } |
152 | 156 |
153 void AudioRendererImpl::DoFlush_Locked() { | 157 void AudioRendererImpl::DoFlush_Locked() { |
154 DCHECK(task_runner_->BelongsToCurrentThread()); | 158 DCHECK(task_runner_->BelongsToCurrentThread()); |
155 lock_.AssertAcquired(); | 159 lock_.AssertAcquired(); |
156 | 160 |
157 DCHECK(!pending_read_); | 161 DCHECK(!pending_read_); |
158 DCHECK_EQ(state_, kFlushed); | 162 DCHECK_EQ(state_, kFlushed); |
159 | 163 |
160 audio_buffer_stream_.Reset(base::Bind(&AudioRendererImpl::ResetDecoderDone, | 164 audio_buffer_stream_.Reset(base::Bind(&AudioRendererImpl::ResetDecoderDone, |
161 weak_factory_.GetWeakPtr())); | 165 weak_factory_.GetWeakPtr())); |
162 } | 166 } |
163 | 167 |
164 void AudioRendererImpl::ResetDecoderDone() { | 168 void AudioRendererImpl::ResetDecoderDone() { |
165 DCHECK(task_runner_->BelongsToCurrentThread()); | 169 DCHECK(task_runner_->BelongsToCurrentThread()); |
166 { | 170 { |
167 base::AutoLock auto_lock(lock_); | 171 base::AutoLock auto_lock(lock_); |
168 if (state_ == kStopped) | 172 if (state_ == kStopped) |
169 return; | 173 return; |
170 | 174 |
171 DCHECK_EQ(state_, kFlushed); | 175 DCHECK_EQ(state_, kFlushed); |
172 DCHECK(!flush_cb_.is_null()); | 176 DCHECK(!flush_cb_.is_null()); |
173 | 177 |
174 audio_clock_.reset(new AudioClock(audio_parameters_.sample_rate())); | 178 audio_clock_.reset(new AudioClock(audio_parameters_.sample_rate())); |
175 received_end_of_stream_ = false; | 179 received_end_of_stream_ = false; |
176 rendered_end_of_stream_ = false; | 180 rendered_end_of_stream_ = false; |
177 | 181 preroll_aborted_ = false; |
178 // Flush() may have been called while underflowed/not fully buffered. | |
179 if (buffering_state_ != BUFFERING_HAVE_NOTHING) | |
180 SetBufferingState_Locked(BUFFERING_HAVE_NOTHING); | |
181 | 182 |
182 earliest_end_time_ = now_cb_.Run(); | 183 earliest_end_time_ = now_cb_.Run(); |
183 splicer_->Reset(); | 184 splicer_->Reset(); |
184 if (buffer_converter_) | 185 if (buffer_converter_) |
185 buffer_converter_->Reset(); | 186 buffer_converter_->Reset(); |
186 algorithm_->FlushBuffers(); | 187 algorithm_->FlushBuffers(); |
187 } | 188 } |
188 base::ResetAndReturn(&flush_cb_).Run(); | 189 base::ResetAndReturn(&flush_cb_).Run(); |
189 } | 190 } |
190 | 191 |
191 void AudioRendererImpl::Stop(const base::Closure& callback) { | 192 void AudioRendererImpl::Stop(const base::Closure& callback) { |
192 DVLOG(1) << __FUNCTION__; | 193 DVLOG(1) << __FUNCTION__; |
193 DCHECK(task_runner_->BelongsToCurrentThread()); | 194 DCHECK(task_runner_->BelongsToCurrentThread()); |
194 DCHECK(!callback.is_null()); | 195 DCHECK(!callback.is_null()); |
195 | 196 |
196 // TODO(scherkus): Consider invalidating |weak_factory_| and replacing | 197 // TODO(scherkus): Consider invalidating |weak_factory_| and replacing |
197 // task-running guards that check |state_| with DCHECK(). | 198 // task-running guards that check |state_| with DCHECK(). |
198 | 199 |
199 { | 200 { |
200 base::AutoLock auto_lock(lock_); | 201 base::AutoLock auto_lock(lock_); |
201 | 202 |
202 if (state_ == kStopped) { | 203 if (state_ == kStopped) { |
203 task_runner_->PostTask(FROM_HERE, callback); | 204 task_runner_->PostTask(FROM_HERE, callback); |
204 return; | 205 return; |
205 } | 206 } |
206 | 207 |
207 ChangeState_Locked(kStopped); | 208 ChangeState_Locked(kStopped); |
208 algorithm_.reset(); | 209 algorithm_.reset(); |
| 210 underflow_cb_.Reset(); |
209 time_cb_.Reset(); | 211 time_cb_.Reset(); |
210 flush_cb_.Reset(); | 212 flush_cb_.Reset(); |
211 } | 213 } |
212 | 214 |
213 if (sink_) { | 215 if (sink_) { |
214 sink_->Stop(); | 216 sink_->Stop(); |
215 sink_ = NULL; | 217 sink_ = NULL; |
216 } | 218 } |
217 | 219 |
218 audio_buffer_stream_.Stop(callback); | 220 audio_buffer_stream_.Stop(callback); |
219 } | 221 } |
220 | 222 |
221 void AudioRendererImpl::StartPlayingFrom(base::TimeDelta timestamp) { | 223 void AudioRendererImpl::Preroll(base::TimeDelta time, |
222 DVLOG(1) << __FUNCTION__ << "(" << timestamp.InMicroseconds() << ")"; | 224 const PipelineStatusCB& cb) { |
| 225 DVLOG(1) << __FUNCTION__ << "(" << time.InMicroseconds() << ")"; |
223 DCHECK(task_runner_->BelongsToCurrentThread()); | 226 DCHECK(task_runner_->BelongsToCurrentThread()); |
224 | 227 |
225 base::AutoLock auto_lock(lock_); | 228 base::AutoLock auto_lock(lock_); |
226 DCHECK(!sink_playing_); | 229 DCHECK(!sink_playing_); |
227 DCHECK_EQ(state_, kFlushed); | 230 DCHECK_EQ(state_, kFlushed); |
228 DCHECK_EQ(buffering_state_, BUFFERING_HAVE_NOTHING); | |
229 DCHECK(!pending_read_) << "Pending read must complete before seeking"; | 231 DCHECK(!pending_read_) << "Pending read must complete before seeking"; |
| 232 DCHECK(preroll_cb_.is_null()); |
230 | 233 |
231 ChangeState_Locked(kPlaying); | 234 ChangeState_Locked(kPrerolling); |
232 start_timestamp_ = timestamp; | 235 preroll_cb_ = cb; |
| 236 preroll_timestamp_ = time; |
233 | 237 |
234 AttemptRead_Locked(); | 238 AttemptRead_Locked(); |
235 } | 239 } |
236 | 240 |
237 void AudioRendererImpl::Initialize(DemuxerStream* stream, | 241 void AudioRendererImpl::Initialize(DemuxerStream* stream, |
238 const PipelineStatusCB& init_cb, | 242 const PipelineStatusCB& init_cb, |
239 const StatisticsCB& statistics_cb, | 243 const StatisticsCB& statistics_cb, |
| 244 const base::Closure& underflow_cb, |
240 const TimeCB& time_cb, | 245 const TimeCB& time_cb, |
241 const BufferingStateCB& buffering_state_cb, | |
242 const base::Closure& ended_cb, | 246 const base::Closure& ended_cb, |
243 const PipelineStatusCB& error_cb) { | 247 const PipelineStatusCB& error_cb) { |
244 DCHECK(task_runner_->BelongsToCurrentThread()); | 248 DCHECK(task_runner_->BelongsToCurrentThread()); |
245 DCHECK(stream); | 249 DCHECK(stream); |
246 DCHECK_EQ(stream->type(), DemuxerStream::AUDIO); | 250 DCHECK_EQ(stream->type(), DemuxerStream::AUDIO); |
247 DCHECK(!init_cb.is_null()); | 251 DCHECK(!init_cb.is_null()); |
248 DCHECK(!statistics_cb.is_null()); | 252 DCHECK(!statistics_cb.is_null()); |
| 253 DCHECK(!underflow_cb.is_null()); |
249 DCHECK(!time_cb.is_null()); | 254 DCHECK(!time_cb.is_null()); |
250 DCHECK(!buffering_state_cb.is_null()); | |
251 DCHECK(!ended_cb.is_null()); | 255 DCHECK(!ended_cb.is_null()); |
252 DCHECK(!error_cb.is_null()); | 256 DCHECK(!error_cb.is_null()); |
253 DCHECK_EQ(kUninitialized, state_); | 257 DCHECK_EQ(kUninitialized, state_); |
254 DCHECK(sink_); | 258 DCHECK(sink_); |
255 | 259 |
256 state_ = kInitializing; | 260 state_ = kInitializing; |
257 | 261 |
258 init_cb_ = init_cb; | 262 init_cb_ = init_cb; |
| 263 underflow_cb_ = underflow_cb; |
259 time_cb_ = time_cb; | 264 time_cb_ = time_cb; |
260 // Callback can be run from audio callback thread in Render(). | |
261 buffering_state_cb_ = BindToCurrentLoop(buffering_state_cb); | |
262 ended_cb_ = ended_cb; | 265 ended_cb_ = ended_cb; |
263 error_cb_ = error_cb; | 266 error_cb_ = error_cb; |
264 | 267 |
265 expecting_config_changes_ = stream->SupportsConfigChanges(); | 268 expecting_config_changes_ = stream->SupportsConfigChanges(); |
266 if (!expecting_config_changes_) { | 269 if (!expecting_config_changes_) { |
267 // The actual buffer size is controlled via the size of the AudioBus | 270 // The actual buffer size is controlled via the size of the AudioBus |
268 // provided to Render(), so just choose something reasonable here for looks. | 271 // provided to Render(), so just choose something reasonable here for looks. |
269 int buffer_size = stream->audio_decoder_config().samples_per_second() / 100; | 272 int buffer_size = stream->audio_decoder_config().samples_per_second() / 100; |
270 audio_parameters_.Reset( | 273 audio_parameters_.Reset( |
271 AudioParameters::AUDIO_PCM_LOW_LATENCY, | 274 AudioParameters::AUDIO_PCM_LOW_LATENCY, |
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341 | 344 |
342 // Some sinks play on start... | 345 // Some sinks play on start... |
343 sink_->Pause(); | 346 sink_->Pause(); |
344 } | 347 } |
345 | 348 |
346 DCHECK(!sink_playing_); | 349 DCHECK(!sink_playing_); |
347 | 350 |
348 base::ResetAndReturn(&init_cb_).Run(PIPELINE_OK); | 351 base::ResetAndReturn(&init_cb_).Run(PIPELINE_OK); |
349 } | 352 } |
350 | 353 |
| 354 void AudioRendererImpl::ResumeAfterUnderflow() { |
| 355 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 356 base::AutoLock auto_lock(lock_); |
| 357 if (state_ == kUnderflow) { |
| 358 // The "!preroll_aborted_" is a hack. If preroll is aborted, then we |
| 359 // shouldn't even reach the kUnderflow state to begin with. But for now |
| 360 // we're just making sure that the audio buffer capacity (i.e. the |
| 361 // number of bytes that need to be buffered for preroll to complete) |
| 362 // does not increase due to an aborted preroll. |
| 363 // TODO(vrk): Fix this bug correctly! (crbug.com/151352) |
| 364 if (!preroll_aborted_) |
| 365 algorithm_->IncreaseQueueCapacity(); |
| 366 |
| 367 ChangeState_Locked(kRebuffering); |
| 368 } |
| 369 } |
| 370 |
351 void AudioRendererImpl::SetVolume(float volume) { | 371 void AudioRendererImpl::SetVolume(float volume) { |
352 DCHECK(task_runner_->BelongsToCurrentThread()); | 372 DCHECK(task_runner_->BelongsToCurrentThread()); |
353 DCHECK(sink_); | 373 DCHECK(sink_); |
354 sink_->SetVolume(volume); | 374 sink_->SetVolume(volume); |
355 } | 375 } |
356 | 376 |
357 void AudioRendererImpl::DecodedAudioReady( | 377 void AudioRendererImpl::DecodedAudioReady( |
358 AudioBufferStream::Status status, | 378 AudioBufferStream::Status status, |
359 const scoped_refptr<AudioBuffer>& buffer) { | 379 const scoped_refptr<AudioBuffer>& buffer) { |
360 DVLOG(2) << __FUNCTION__ << "(" << status << ")"; | 380 DVLOG(2) << __FUNCTION__ << "(" << status << ")"; |
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402 } | 422 } |
403 } | 423 } |
404 | 424 |
405 if (!splicer_->HasNextBuffer()) { | 425 if (!splicer_->HasNextBuffer()) { |
406 AttemptRead_Locked(); | 426 AttemptRead_Locked(); |
407 return; | 427 return; |
408 } | 428 } |
409 | 429 |
410 bool need_another_buffer = false; | 430 bool need_another_buffer = false; |
411 while (splicer_->HasNextBuffer()) | 431 while (splicer_->HasNextBuffer()) |
412 need_another_buffer = HandleSplicerBuffer_Locked(splicer_->GetNextBuffer()); | 432 need_another_buffer = HandleSplicerBuffer(splicer_->GetNextBuffer()); |
413 | 433 |
414 if (!need_another_buffer && !CanRead_Locked()) | 434 if (!need_another_buffer && !CanRead_Locked()) |
415 return; | 435 return; |
416 | 436 |
417 AttemptRead_Locked(); | 437 AttemptRead_Locked(); |
418 } | 438 } |
419 | 439 |
420 bool AudioRendererImpl::HandleSplicerBuffer_Locked( | 440 bool AudioRendererImpl::HandleSplicerBuffer( |
421 const scoped_refptr<AudioBuffer>& buffer) { | 441 const scoped_refptr<AudioBuffer>& buffer) { |
422 lock_.AssertAcquired(); | |
423 if (buffer->end_of_stream()) { | 442 if (buffer->end_of_stream()) { |
424 received_end_of_stream_ = true; | 443 received_end_of_stream_ = true; |
| 444 |
| 445 // Transition to kPlaying if we are currently handling an underflow since |
| 446 // no more data will be arriving. |
| 447 if (state_ == kUnderflow || state_ == kRebuffering) |
| 448 ChangeState_Locked(kPlaying); |
425 } else { | 449 } else { |
426 if (state_ == kPlaying) { | 450 if (state_ == kPrerolling) { |
427 if (IsBeforeStartTime(buffer)) | 451 if (IsBeforePrerollTime(buffer)) |
428 return true; | 452 return true; |
429 | 453 |
430 // Trim off any additional time before the start timestamp. | 454 // Trim off any additional time before the preroll timestamp. |
431 const base::TimeDelta trim_time = start_timestamp_ - buffer->timestamp(); | 455 const base::TimeDelta trim_time = |
| 456 preroll_timestamp_ - buffer->timestamp(); |
432 if (trim_time > base::TimeDelta()) { | 457 if (trim_time > base::TimeDelta()) { |
433 buffer->TrimStart(buffer->frame_count() * | 458 buffer->TrimStart(buffer->frame_count() * |
434 (static_cast<double>(trim_time.InMicroseconds()) / | 459 (static_cast<double>(trim_time.InMicroseconds()) / |
435 buffer->duration().InMicroseconds())); | 460 buffer->duration().InMicroseconds())); |
436 } | 461 } |
437 // If the entire buffer was trimmed, request a new one. | 462 // If the entire buffer was trimmed, request a new one. |
438 if (!buffer->frame_count()) | 463 if (!buffer->frame_count()) |
439 return true; | 464 return true; |
440 } | 465 } |
441 | 466 |
442 if (state_ != kUninitialized && state_ != kStopped) | 467 if (state_ != kUninitialized && state_ != kStopped) |
443 algorithm_->EnqueueBuffer(buffer); | 468 algorithm_->EnqueueBuffer(buffer); |
444 } | 469 } |
445 | 470 |
446 switch (state_) { | 471 switch (state_) { |
447 case kUninitialized: | 472 case kUninitialized: |
448 case kInitializing: | 473 case kInitializing: |
449 case kFlushing: | 474 case kFlushing: |
450 NOTREACHED(); | 475 NOTREACHED(); |
451 return false; | 476 return false; |
452 | 477 |
453 case kFlushed: | 478 case kFlushed: |
454 DCHECK(!pending_read_); | 479 DCHECK(!pending_read_); |
455 return false; | 480 return false; |
456 | 481 |
| 482 case kPrerolling: |
| 483 if (!buffer->end_of_stream() && !algorithm_->IsQueueFull()) |
| 484 return true; |
| 485 ChangeState_Locked(kPlaying); |
| 486 base::ResetAndReturn(&preroll_cb_).Run(PIPELINE_OK); |
| 487 return false; |
| 488 |
457 case kPlaying: | 489 case kPlaying: |
458 if (buffer->end_of_stream() || algorithm_->IsQueueFull()) { | 490 case kUnderflow: |
459 if (buffering_state_ == BUFFERING_HAVE_NOTHING) | 491 return false; |
460 SetBufferingState_Locked(BUFFERING_HAVE_ENOUGH); | 492 |
461 return false; | 493 case kRebuffering: |
462 } | 494 if (!algorithm_->IsQueueFull()) |
463 return true; | 495 return true; |
| 496 ChangeState_Locked(kPlaying); |
| 497 return false; |
464 | 498 |
465 case kStopped: | 499 case kStopped: |
466 return false; | 500 return false; |
467 } | 501 } |
468 return false; | 502 return false; |
469 } | 503 } |
470 | 504 |
471 void AudioRendererImpl::AttemptRead() { | 505 void AudioRendererImpl::AttemptRead() { |
472 base::AutoLock auto_lock(lock_); | 506 base::AutoLock auto_lock(lock_); |
473 AttemptRead_Locked(); | 507 AttemptRead_Locked(); |
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484 audio_buffer_stream_.Read(base::Bind(&AudioRendererImpl::DecodedAudioReady, | 518 audio_buffer_stream_.Read(base::Bind(&AudioRendererImpl::DecodedAudioReady, |
485 weak_factory_.GetWeakPtr())); | 519 weak_factory_.GetWeakPtr())); |
486 } | 520 } |
487 | 521 |
488 bool AudioRendererImpl::CanRead_Locked() { | 522 bool AudioRendererImpl::CanRead_Locked() { |
489 lock_.AssertAcquired(); | 523 lock_.AssertAcquired(); |
490 | 524 |
491 switch (state_) { | 525 switch (state_) { |
492 case kUninitialized: | 526 case kUninitialized: |
493 case kInitializing: | 527 case kInitializing: |
| 528 case kFlushed: |
494 case kFlushing: | 529 case kFlushing: |
495 case kFlushed: | |
496 case kStopped: | 530 case kStopped: |
497 return false; | 531 return false; |
498 | 532 |
| 533 case kPrerolling: |
499 case kPlaying: | 534 case kPlaying: |
| 535 case kUnderflow: |
| 536 case kRebuffering: |
500 break; | 537 break; |
501 } | 538 } |
502 | 539 |
503 return !pending_read_ && !received_end_of_stream_ && | 540 return !pending_read_ && !received_end_of_stream_ && |
504 !algorithm_->IsQueueFull(); | 541 !algorithm_->IsQueueFull(); |
505 } | 542 } |
506 | 543 |
507 void AudioRendererImpl::SetPlaybackRate(float playback_rate) { | 544 void AudioRendererImpl::SetPlaybackRate(float playback_rate) { |
508 DVLOG(1) << __FUNCTION__ << "(" << playback_rate << ")"; | 545 DVLOG(1) << __FUNCTION__ << "(" << playback_rate << ")"; |
509 DCHECK(task_runner_->BelongsToCurrentThread()); | 546 DCHECK(task_runner_->BelongsToCurrentThread()); |
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525 StartRendering_Locked(); | 562 StartRendering_Locked(); |
526 return; | 563 return; |
527 } | 564 } |
528 | 565 |
529 if (current_playback_rate != 0 && playback_rate == 0) { | 566 if (current_playback_rate != 0 && playback_rate == 0) { |
530 StopRendering_Locked(); | 567 StopRendering_Locked(); |
531 return; | 568 return; |
532 } | 569 } |
533 } | 570 } |
534 | 571 |
535 bool AudioRendererImpl::IsBeforeStartTime( | 572 bool AudioRendererImpl::IsBeforePrerollTime( |
536 const scoped_refptr<AudioBuffer>& buffer) { | 573 const scoped_refptr<AudioBuffer>& buffer) { |
537 DCHECK_EQ(state_, kPlaying); | 574 DCHECK_EQ(state_, kPrerolling); |
538 return buffer && !buffer->end_of_stream() && | 575 return buffer && !buffer->end_of_stream() && |
539 (buffer->timestamp() + buffer->duration()) < start_timestamp_; | 576 (buffer->timestamp() + buffer->duration()) < preroll_timestamp_; |
540 } | 577 } |
541 | 578 |
542 int AudioRendererImpl::Render(AudioBus* audio_bus, | 579 int AudioRendererImpl::Render(AudioBus* audio_bus, |
543 int audio_delay_milliseconds) { | 580 int audio_delay_milliseconds) { |
544 const int requested_frames = audio_bus->frames(); | 581 const int requested_frames = audio_bus->frames(); |
545 base::TimeDelta playback_delay = base::TimeDelta::FromMilliseconds( | 582 base::TimeDelta playback_delay = base::TimeDelta::FromMilliseconds( |
546 audio_delay_milliseconds); | 583 audio_delay_milliseconds); |
547 const int delay_frames = static_cast<int>(playback_delay.InSecondsF() * | 584 const int delay_frames = static_cast<int>(playback_delay.InSecondsF() * |
548 audio_parameters_.sample_rate()); | 585 audio_parameters_.sample_rate()); |
549 int frames_written = 0; | 586 int frames_written = 0; |
550 base::Closure time_cb; | 587 base::Closure time_cb; |
| 588 base::Closure underflow_cb; |
551 { | 589 { |
552 base::AutoLock auto_lock(lock_); | 590 base::AutoLock auto_lock(lock_); |
553 | 591 |
554 // Ensure Stop() hasn't destroyed our |algorithm_| on the pipeline thread. | 592 // Ensure Stop() hasn't destroyed our |algorithm_| on the pipeline thread. |
555 if (!algorithm_) { | 593 if (!algorithm_) { |
556 audio_clock_->WroteSilence(requested_frames, delay_frames); | 594 audio_clock_->WroteSilence(requested_frames, delay_frames); |
557 return 0; | 595 return 0; |
558 } | 596 } |
559 | 597 |
560 float playback_rate = algorithm_->playback_rate(); | 598 float playback_rate = algorithm_->playback_rate(); |
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594 audio_clock_->WroteSilence(requested_frames - frames_written, delay_frames); | 632 audio_clock_->WroteSilence(requested_frames - frames_written, delay_frames); |
595 | 633 |
596 if (frames_written == 0) { | 634 if (frames_written == 0) { |
597 const base::TimeTicks now = now_cb_.Run(); | 635 const base::TimeTicks now = now_cb_.Run(); |
598 | 636 |
599 if (received_end_of_stream_ && !rendered_end_of_stream_ && | 637 if (received_end_of_stream_ && !rendered_end_of_stream_ && |
600 now >= earliest_end_time_) { | 638 now >= earliest_end_time_) { |
601 rendered_end_of_stream_ = true; | 639 rendered_end_of_stream_ = true; |
602 ended_cb_.Run(); | 640 ended_cb_.Run(); |
603 } else if (!received_end_of_stream_ && state_ == kPlaying) { | 641 } else if (!received_end_of_stream_ && state_ == kPlaying) { |
604 if (buffering_state_ != BUFFERING_HAVE_NOTHING) { | 642 ChangeState_Locked(kUnderflow); |
605 algorithm_->IncreaseQueueCapacity(); | 643 underflow_cb = underflow_cb_; |
606 SetBufferingState_Locked(BUFFERING_HAVE_NOTHING); | |
607 } | |
608 } else { | 644 } else { |
609 // We can't write any data this cycle. For example, we may have | 645 // We can't write any data this cycle. For example, we may have |
610 // sent all available data to the audio device while not reaching | 646 // sent all available data to the audio device while not reaching |
611 // |earliest_end_time_|. | 647 // |earliest_end_time_|. |
612 } | 648 } |
613 } | 649 } |
614 | 650 |
615 if (CanRead_Locked()) { | 651 if (CanRead_Locked()) { |
616 task_runner_->PostTask(FROM_HERE, | 652 task_runner_->PostTask(FROM_HERE, |
617 base::Bind(&AudioRendererImpl::AttemptRead, | 653 base::Bind(&AudioRendererImpl::AttemptRead, |
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630 | 666 |
631 if (frames_written > 0) { | 667 if (frames_written > 0) { |
632 UpdateEarliestEndTime_Locked( | 668 UpdateEarliestEndTime_Locked( |
633 frames_written, playback_delay, now_cb_.Run()); | 669 frames_written, playback_delay, now_cb_.Run()); |
634 } | 670 } |
635 } | 671 } |
636 | 672 |
637 if (!time_cb.is_null()) | 673 if (!time_cb.is_null()) |
638 time_cb.Run(); | 674 time_cb.Run(); |
639 | 675 |
| 676 if (!underflow_cb.is_null()) |
| 677 underflow_cb.Run(); |
| 678 |
640 DCHECK_LE(frames_written, requested_frames); | 679 DCHECK_LE(frames_written, requested_frames); |
641 return frames_written; | 680 return frames_written; |
642 } | 681 } |
643 | 682 |
644 void AudioRendererImpl::UpdateEarliestEndTime_Locked( | 683 void AudioRendererImpl::UpdateEarliestEndTime_Locked( |
645 int frames_filled, const base::TimeDelta& playback_delay, | 684 int frames_filled, const base::TimeDelta& playback_delay, |
646 const base::TimeTicks& time_now) { | 685 const base::TimeTicks& time_now) { |
647 DCHECK_GT(frames_filled, 0); | 686 DCHECK_GT(frames_filled, 0); |
648 | 687 |
649 base::TimeDelta predicted_play_time = base::TimeDelta::FromMicroseconds( | 688 base::TimeDelta predicted_play_time = base::TimeDelta::FromMicroseconds( |
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668 lock_.AssertAcquired(); | 707 lock_.AssertAcquired(); |
669 | 708 |
670 PipelineStatus status = is_decode_error ? PIPELINE_ERROR_DECODE : PIPELINE_OK; | 709 PipelineStatus status = is_decode_error ? PIPELINE_ERROR_DECODE : PIPELINE_OK; |
671 switch (state_) { | 710 switch (state_) { |
672 case kUninitialized: | 711 case kUninitialized: |
673 case kInitializing: | 712 case kInitializing: |
674 NOTREACHED(); | 713 NOTREACHED(); |
675 return; | 714 return; |
676 case kFlushing: | 715 case kFlushing: |
677 ChangeState_Locked(kFlushed); | 716 ChangeState_Locked(kFlushed); |
| 717 |
678 if (status == PIPELINE_OK) { | 718 if (status == PIPELINE_OK) { |
679 DoFlush_Locked(); | 719 DoFlush_Locked(); |
680 return; | 720 return; |
681 } | 721 } |
682 | 722 |
683 error_cb_.Run(status); | 723 error_cb_.Run(status); |
684 base::ResetAndReturn(&flush_cb_).Run(); | 724 base::ResetAndReturn(&flush_cb_).Run(); |
685 return; | 725 return; |
686 | 726 case kPrerolling: |
| 727 // This is a signal for abort if it's not an error. |
| 728 preroll_aborted_ = !is_decode_error; |
| 729 ChangeState_Locked(kPlaying); |
| 730 base::ResetAndReturn(&preroll_cb_).Run(status); |
| 731 return; |
687 case kFlushed: | 732 case kFlushed: |
688 case kPlaying: | 733 case kPlaying: |
| 734 case kUnderflow: |
| 735 case kRebuffering: |
689 case kStopped: | 736 case kStopped: |
690 if (status != PIPELINE_OK) | 737 if (status != PIPELINE_OK) |
691 error_cb_.Run(status); | 738 error_cb_.Run(status); |
692 return; | 739 return; |
693 } | 740 } |
694 } | 741 } |
695 | 742 |
696 void AudioRendererImpl::ChangeState_Locked(State new_state) { | 743 void AudioRendererImpl::ChangeState_Locked(State new_state) { |
697 DVLOG(1) << __FUNCTION__ << " : " << state_ << " -> " << new_state; | 744 DVLOG(1) << __FUNCTION__ << " : " << state_ << " -> " << new_state; |
698 lock_.AssertAcquired(); | 745 lock_.AssertAcquired(); |
699 state_ = new_state; | 746 state_ = new_state; |
700 } | 747 } |
701 | 748 |
702 void AudioRendererImpl::OnNewSpliceBuffer(base::TimeDelta splice_timestamp) { | 749 void AudioRendererImpl::OnNewSpliceBuffer(base::TimeDelta splice_timestamp) { |
703 DCHECK(task_runner_->BelongsToCurrentThread()); | 750 DCHECK(task_runner_->BelongsToCurrentThread()); |
704 splicer_->SetSpliceTimestamp(splice_timestamp); | 751 splicer_->SetSpliceTimestamp(splice_timestamp); |
705 } | 752 } |
706 | 753 |
707 void AudioRendererImpl::OnConfigChange() { | 754 void AudioRendererImpl::OnConfigChange() { |
708 DCHECK(task_runner_->BelongsToCurrentThread()); | 755 DCHECK(task_runner_->BelongsToCurrentThread()); |
709 DCHECK(expecting_config_changes_); | 756 DCHECK(expecting_config_changes_); |
710 buffer_converter_->ResetTimestampState(); | 757 buffer_converter_->ResetTimestampState(); |
711 // Drain flushed buffers from the converter so the AudioSplicer receives all | 758 // Drain flushed buffers from the converter so the AudioSplicer receives all |
712 // data ahead of any OnNewSpliceBuffer() calls. Since discontinuities should | 759 // data ahead of any OnNewSpliceBuffer() calls. Since discontinuities should |
713 // only appear after config changes, AddInput() should never fail here. | 760 // only appear after config changes, AddInput() should never fail here. |
714 while (buffer_converter_->HasNextBuffer()) | 761 while (buffer_converter_->HasNextBuffer()) |
715 CHECK(splicer_->AddInput(buffer_converter_->GetNextBuffer())); | 762 CHECK(splicer_->AddInput(buffer_converter_->GetNextBuffer())); |
716 } | 763 } |
717 | 764 |
718 void AudioRendererImpl::SetBufferingState_Locked( | |
719 BufferingState buffering_state) { | |
720 DVLOG(1) << __FUNCTION__ << " : " << buffering_state_ << " -> " | |
721 << buffering_state; | |
722 DCHECK_NE(buffering_state_, buffering_state); | |
723 lock_.AssertAcquired(); | |
724 buffering_state_ = buffering_state; | |
725 buffering_state_cb_.Run(buffering_state_); | |
726 } | |
727 | |
728 } // namespace media | 765 } // namespace media |
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