Index: content/browser/renderer_host/input/gesture_event_queue.h |
diff --git a/content/browser/renderer_host/input/gesture_event_queue.h b/content/browser/renderer_host/input/gesture_event_queue.h |
index a0a8146d38dcb96c427ef632bac9f0cffe498a7d..8bc433bfb85237d10c23a06d3322542771ad0f5a 100644 |
--- a/content/browser/renderer_host/input/gesture_event_queue.h |
+++ b/content/browser/renderer_host/input/gesture_event_queue.h |
@@ -40,17 +40,16 @@ class CONTENT_EXPORT GestureEventQueueClient { |
// Maintains WebGestureEvents in a queue before forwarding them to the renderer |
// to apply a sequence of filters on them: |
-// 1. Zero-velocity fling-starts from touchpad are filtered. |
-// 2. The sequence is filtered for bounces. A bounce is when the finger lifts |
+// 1. The sequence is filtered for bounces. A bounce is when the finger lifts |
// from the screen briefly during an in-progress scroll. Ifco this happens, |
// non-GestureScrollUpdate events are queued until the de-bounce interval |
// passes or another GestureScrollUpdate event occurs. |
-// 3. Unnecessary GestureFlingCancel events are filtered. These are |
+// 2. Unnecessary GestureFlingCancel events are filtered. These are |
// GestureFlingCancels that have no corresponding GestureFlingStart in the |
// queue. |
-// 4. Taps immediately after a GestureFlingCancel (caused by the same tap) are |
+// 3. Taps immediately after a GestureFlingCancel (caused by the same tap) are |
// filtered. |
-// 5. Whenever possible, events in the queue are coalesced to have as few events |
+// 4. Whenever possible, events in the queue are coalesced to have as few events |
// as possible and therefore maximize the chance that the event stream can be |
// handled entirely by the compositor thread. |
// Events in the queue are forwarded to the renderer one by one; i.e., each |
@@ -142,10 +141,6 @@ class CONTENT_EXPORT GestureEventQueue { |
void MergeOrInsertScrollAndPinchEvent( |
const GestureEventWithLatencyInfo& gesture_event); |
- // Sub-filter for removing zero-velocity fling-starts from touchpad. |
- bool ShouldForwardForZeroVelocityFlingStart( |
- const GestureEventWithLatencyInfo& gesture_event) const; |
- |
// Sub-filter for removing bounces from in-progress scrolls. |
bool ShouldForwardForBounceReduction( |
const GestureEventWithLatencyInfo& gesture_event); |