Index: ash/wm/tablet_mode/tablet_mode_event_handler.cc |
diff --git a/ash/wm/tablet_mode/tablet_mode_event_handler.cc b/ash/wm/tablet_mode/tablet_mode_event_handler.cc |
index 9267e15fd9df77ca08d5e224450a8240f6874bba..73aead13cc22562edfd61dfba122e82107335402 100644 |
--- a/ash/wm/tablet_mode/tablet_mode_event_handler.cc |
+++ b/ash/wm/tablet_mode/tablet_mode_event_handler.cc |
@@ -9,7 +9,6 @@ |
#include "ash/wm/window_state.h" |
#include "ash/wm/window_util.h" |
#include "ash/wm/wm_event.h" |
-#include "ash/wm_window.h" |
#include "ui/events/event.h" |
namespace ash { |
@@ -38,18 +37,18 @@ bool TabletModeEventHandler::ToggleFullscreen(const ui::TouchEvent& event) { |
} |
// Find the active window (from the primary screen) to un-fullscreen. |
- WmWindow* window = WmWindow::Get(GetActiveWindow()); |
+ aura::Window* window = GetActiveWindow(); |
if (!window) |
return false; |
- WindowState* window_state = window->GetWindowState(); |
+ WindowState* window_state = GetWindowState(window); |
if (!window_state->IsFullscreen() || window_state->in_immersive_fullscreen()) |
return false; |
// Test that the touch happened in the top or bottom lines. |
int y = event.y(); |
if (y >= kLeaveFullScreenAreaHeightInPixel && |
- y < (window->GetBounds().height() - kLeaveFullScreenAreaHeightInPixel)) { |
+ y < (window->bounds().height() - kLeaveFullScreenAreaHeightInPixel)) { |
return false; |
} |
@@ -58,7 +57,7 @@ bool TabletModeEventHandler::ToggleFullscreen(const ui::TouchEvent& event) { |
return false; |
WMEvent toggle_fullscreen(WM_EVENT_TOGGLE_FULLSCREEN); |
- window->GetWindowState()->OnWMEvent(&toggle_fullscreen); |
+ GetWindowState(window)->OnWMEvent(&toggle_fullscreen); |
return true; |
} |